Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 4854321427317343651 0 GiantBeepo the Vexing (level 1, 5/12 HPs) Began as a Kobold Hexslinger on Apr 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (72 turns). GiantBeepo the Vexing (Kobold Hexslinger) Turns: 72, Time: 00:00:13 Health: 5/12 AC: 2 Str: 5 XL: 1 Next: 11% Magic: 2/2 EV: 14 Int: 14 God: Gold: 10 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.7 Ranged Weapons + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 3.0 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 12% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The sling bullet hits the frilled lizard. You kill the frilled lizard! You open the door. There is an open door here. You see here a frilled lizard corpse. You now have 10 gold pieces. A quokka comes into view. You shoot a sling bullet. The sling bullet misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka misses you. The quokka closely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet misses the quokka. The quokka closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka closely misses you. The quokka completely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is almost dead. The quokka closely misses you. The quokka misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #. #..#.... #.##..#....## #............ .#.r#.##.#..# ....@.......## ....####.....# ..#. #.#...# . #. #.#...# .. ###.#...# #.......##. .......... .#.....## ###...# You could see a quokka. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantBeepo the Kobold Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, chequers_serial_rivers_large_a Action || total ---------------------------++------- Fire: Sling || 12 Armour: Robe || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 58 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 58 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts