Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2442315797400146603 255 GiantGorg the Magician (level 6, -1/43 HPs) Began as a Djinni Conjurer on May 11, 2024. Slain by a water moccasin (3 damage) ... on level 5 of the Dungeon. The game lasted 00:09:22 (3963 turns). GiantGorg the Magician (Djinni Conjurer) Turns: 3963, Time: 00:09:23 Health: -1/43 AC: 3 Str: 8 XL: 6 Next: 38% Gold: 1099 EV: 14 Int: 19 God: SH: 0 Dex: 18 rFire + + + l - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +0 helmet rElec . m - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, studying Spellcasting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1099 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) m - a scarf of resistance (worn) Magical Staves l - a staff of alchemy (weapon) Jewellery b - a +6 ring of dexterity (left hand) n - an amulet of reflection Scrolls k - a scroll of silence {unknown} o - a scroll of torment {unknown} Potions c - 2 potions of brilliance d - 2 potions of resistance e - a potion of mutation f - a potion of might {unknown} g - 2 potions of curing h - 2 potions of berserk rage j - a potion of lignification {unknown} p - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting - Level 3.7 Dodging - Level 2.9 Stealth + Level 5.1 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Fulminant Prism Conj/Alch 16% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Jinxbite Hex 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin attacks as it pursues you! The water moccasin bites you. x2 Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, very poisoned, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin bites you. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin looks more healthy. The water moccasin attacks as it pursues you! The water moccasin barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 63% to hit) You feel a surge of power! The sting hits the water moccasin. The water moccasin is poisoned. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, poisoned, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The water moccasin bites you. You die... #..###..... ###.##.# .### ###...#.O. .. ## ## #...####.####.. .# #..###..##..#+#..##. .# #.......#._.'.'...#.# .# ..#.###.##.##.##.##.# .#####.##.. #..###.#.###..# ..<....# #. #.rS@..#.....# .##..### #. #.###.###....# ####.).# #.##.# #........# # ###.# #....#####......# # #<# ##.###...##.....# # #.# #.###...##.....# # #.####..............# #....#.###.<.##.....# ####....##......##### You could see a water moccasin (poisoned) and a quokka. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) A hound (D:4) A gnoll (D:1) 4 adders 4 dart slugs A ribbon worm (D:4) 7 orcs 5 ball pythons 5 endoplasms 5 giant cockroaches A goblin (D:4) 6 hobgoblins 8 jackals (D:1) 2 kobolds 2 quokkas 8 bats A frilled lizard (D:1) 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantGorg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | GiantGorg set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 244 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 244 | D:1 | Learned a level 1 spell: Sting 1124 | D:1 | Reached XP level 4. HP: 28/31 MP: 0/0 1757 | D:2 | Identified a scroll of acquirement 1757 | D:2 | Acquired a manual of Spellcasting 1787 | D:3 | Reached skill level 4 in Spellcasting 2082 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 2082 | D:3 | Learned a level 2 spell: Jinxbite 2328 | D:3 | Acquired 846 gold pieces 3012 | D:4 | Found a glowing golden altar of the Shining One. 3159 | D:4 | Reached skill level 1 in Fighting 3241 | D:4 | Reached skill level 5 in Spellcasting 3241 | D:4 | Reached XP level 6. HP: 43/43 MP: 0/0 3596 | D:5 | Entered Level 5 of the Dungeon 3919 | D:5 | Noticed an ogre 3921 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3941 | D:5 | Noticed a water moccasin 3963 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, st_stairs_14, minmay_tetromino_s4 D:2: wander_river, layout_basic, fountainhead D:3: cheibrodos_helix_gallery, layout_loops_ring D:4: layout_cave_pods, nicolae_tso_swordbearing_angel, serial_bayou_pond_b D:5: layout_rooms, nemelex_dance_club_becter, cheibriados_altar_1, serial_shops, shop, nicolae_shop_back_alley_shop, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.9 Dodging | 3 | 3.7 Spellcasting | 4 5 | 5.1 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | 2 | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 101 || 163 Sting | 7 | 24 || 31 Use: Scroll | | 10 || 10 Potion | | 1 || 1 Armour: Robe | 2 | 24 || 26 Dodge: Dodged | 6 | 26 || 32