Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13685801208650443540 0 GiantGorg the Caller (level 1, 14/14 HPs) Began as an Octopode Wanderer on May 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). GiantGorg the Caller (Octopode Wanderer) Turns: 0, Time: 00:00:04 Health: 14/14 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of fog Potions b - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 11% 2 Summon Ice Beast Ice/Summ 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, GiantGorg the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of berserk rage, a scroll of fog; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Summon Ice Beast. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ###..# #....# #....# #.@..+ #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantGorg the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | GiantGorg set off with the following items: a +0 dagger, a | potion of berserk rage, a scroll of fog; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Imp, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic