Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16606744592773607400 70 GiantGorg the Magician (level 4, -2/34 HPs) Began as a Djinni Conjurer on May 19, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1621 turns). GiantGorg the Magician (Djinni Conjurer) Turns: 1621, Time: 00:03:14 Health: -2/34 AC: 3 Str: 8 XL: 4 Next: 44% Gold: 77 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery c - a ring of wizardry (left hand) Skills: + Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 10% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 10% 4 e - Sandblast Erth 38% 2d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 84% to hit) The blast of sand hits Terence! Terence is heavily wounded. Terence hits you with a +0 hand axe. You aren't carrying any scrolls. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits Terence. Terence is severely wounded. Terence barely misses you. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You aren't carrying any scrolls. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "Rest in peace." #. #. #. #. #. #. #@##### #.@...# #####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures Robin (D:2) 2 dart slugs A ribbon worm (D:2) 7 ball pythons (D:1) 2 endoplasms 2 giant cockroaches (D:1) 8 goblins 6 hobgoblins 4 jackals (D:1) A quokka (D:2) 6 bats A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantGorg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | GiantGorg set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 97 | D:1 | Reached skill level 1 in Fighting 556 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 556 | D:1 | Learned a level 1 spell: Sandblast 1234 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1304 | D:2 | Noticed Robin 1314 | D:2 | Killed Robin 1610 | D:2 | Noticed Terence 1621 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 31 || 104 Sandblast | | 7 || 7 Use: Scroll | 4 | || 4 Potion | 2 | 1 || 3 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 5 | 8 || 13