Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17018847326172673780 74 GiantGorg the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on Mar 22, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1338 turns). GiantGorg the Magician (Djinni Conjurer) Turns: 1338, Time: 00:02:40 Health: -2/33 AC: 5 Str: 8 XL: 4 Next: 54% Gold: 84 EV: 9 Int: 20 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . g - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe g - a +0 ring mail (worn) Scrolls c - a scroll of teleportation e - a scroll of torment {unknown} Potions f - a potion of invisibility {unknown} Skills: + Level 1.8 Fighting + Level 1.1 Armour - Level 2.4 Dodging - Level 1.8 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 8% 1 b - Searing Ray Conj 40% 2d5 11% 2 c - Fulminant Prism Conj/Alch 10% 3d8 58% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 58% 4 e - Sandblast Erth 40% 2d10 8% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of enlightenment. You feel more buoyant. The gnoll completely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit) The blast of sand hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #####...######## ...# ....'...'....... ... #####...#####..######.# #...'...'...# #))....# #.###...###.# #.###..# #.# #...# #.#..#.# #..# #.# #...# #.#..#)# #..# #.# ##### #.#..#.# #..# #.# #.#..#@# #..# #.# #.#...g# #..# #.# #######.#....###..# ..# ........#....'....# ..# #............###.##. ... ...............# #.###### ... #.##......####.# #.#....# .## #.##......# #.# #.#....### ... .......÷.####.# #......+.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 dart slugs A ribbon worm (D:2) 3 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 6 hobgoblins 2 quokkas (D:1) 3 bats 3 goblins 6 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantGorg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | GiantGorg set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 170 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 448 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 448 | D:1 | Learned a level 1 spell: Sandblast 480 | D:1 | Reached skill level 1 in Fighting 1314 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/0 1321 | D:2 | Reached skill level 1 in Armour 1338 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_cross D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_run_dry, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Armour | 1 | 1.1 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 15 || 99 Sandblast | | 1 || 1 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 3 | || 3 Ring mail | 2 | 3 || 5 Dodge: Dodged | 4 | 1 || 5