Dungeon Crawl Stone Soup version 0.33-a0-1370-gb5025a402e (webtiles) character file. Game seed: 7027889622724035774 72 GiantGorg the Changeling (level 4, -11/43 HPs) Began as a Merfolk Shapeshifter on Apr 12, 2025. Mangled by Sigmund ... wielding a +0 heavy scythe (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (2033 turns). GiantGorg the Changeling (Merfolk Shapeshifter) Turns: 2033, Time: 00:03:22 Health: -11/43 AC: 22 Str: 16 XL: 4 Next: 26% Magic: 4/4 EV: 2 Int: 11 God: Gold: 124 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . l - +0 sling (flame) rCold . . . (no offhand) rNeg . . . g - melded +2 leather armour rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail), agile 1, clever 1, frail 1, strong 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons f - a +2 short sword of freezing l - a +0 sling of flaming (weapon) Missiles j - 3 poisoned darts Armour g - a +2 leather armour (melded) Jewellery i - a ring of wizardry (worn) Potions h - a potion of curing Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting + Level 4.0 Dodging - Level 3.2 Unarmed Combat * Level 5.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You are frail. (-10% HP) You are strong. (Str +4, Int/Dex -1) Message History Sigmund is moderately wounded. Sigmund zaps a wand. The puff of flame hits you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet completely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund zaps a wand. The puff of flame hits you. Sigmund screams, "Don't try to resist!" Sigmund barely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you with a +0 heavy scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your quills recede back into your body. You turn into a tree. Your +2 leather armour melds into your body. Your roots penetrate the ground. You shoot a sling bullet. The sling bullet hits Sigmund. The sling bullet burns Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 heavy scythe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Sigmund. The sling bullet burns Sigmund. Sigmund is severely wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund. The sling bullet burns Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 heavy scythe! You die... Sigmund begins carving another notch in his scythe. #..... #....# #..... #..?.# ### ....# ######.# ... #......# #@# #.####.# #♣# #.# #.# #.# #.# #.# #.# ###.# #.# #.# #...# #.##### #.###.### #.....# #.....# #####.# ####### #.# #†# #.# You could see Sigmund. Vanquished Creatures An adder (D:3) 4 dart slugs A ribbon worm (D:2) 7 ball pythons 4 bats 4 endoplasms (D:1) 3 giant cockroaches 5 goblins 5 hobgoblins 5 kobolds 3 quokkas 2 frilled lizards (D:1) 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantGorg the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 180 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 559 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 697 | D:1 | Reached skill level 5 in Shapeshifting 1733 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1837 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1837 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1837 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1837 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2018 | D:3 | Noticed Sigmund 2030 | D:3 | HP: 2/43 [Sigmund/+0 heavy scythe (6)] 2033 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, minmay_door_square D:2: layout_loops_ring, bh_walls_and_bars D:3: layout_basic, nzn_wu_jian_contemplation, mainiacjoe_overflow_boulevard, shapermc_ecumenical_altar_acropolis, uniq_sigmund, uniq_natasha, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Shapeshifting | 5 | 5.5 Fighting | | 2.1 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 99 | || 99 Punch | 3 | || 3 Fire: Sling | 9 | 24 || 33 Use: Scroll | 7 | || 7 Potion | | 5 || 5 Stab: Sleeping | 3 | || 3 Armour: Animal skin | 24 | || 24 Leather armour | 11 | 11 || 22 Skin | | 3 || 3 Dodge: Dodged | 47 | 4 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2022 | 1946 | 76 | 194 | 1426 | 3 | 674.0 | Dungeon | 2022 | 1946 | 76 | 194 | 1426 | 3 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:2: 794 daAuts D:3: 109 daAuts