Dungeon Crawl Stone Soup version 0.30-a0-393-g54b8e3be05 (webtiles) character file. Game seed: 9967554778668146055 438 GiantSquids the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Dec 6, 2022. Was an Initiate of Sif Muna. Slain by Edmund ... wielding a +2 flail of protection (4 damage) ... on level 4 of the Dungeon. The game lasted 00:10:43 (4665 turns). GiantSquids the Conjurer (Deep Elf Conjurer) Turns: 4665, Time: 00:10:44 Health: -2/32 AC: 7 Str: 4 XL: 6 Next: 69% Magic: 5/23 EV: 12 Int: 25 God: Sif Muna [......] Gold: 184 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . SeeInvis . f - +2 dagger (vamp) rCold . . . Faith + (no shield) rNeg . . . Spirit . t - +2 robe {rF+} rPois . Reflect . x - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ l - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} HPRegen 0.25/turn d - ring of willpower MPRegen 0.18/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons f - a +2 vampiric dagger (weapon) Armour t - a +2 robe of fire resistance (worn) x - a +2 helmet (worn) Jewellery d - a ring of willpower (left hand) l - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] It sets your invocations skill to 14 and your evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). Wands p - a wand of light (6) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of enchant armour {unknown} m - 3 scrolls of magic mapping {unknown} n - a scroll of amnesia {unknown} s - a scroll of noise {unknown} u - a scroll of immolation {unknown} Potions a - a potion of mutation {unknown} b - a potion of magic h - 2 potions of heal wounds {unknown} o - a potion of flight {unknown} q - a potion of might r - a potion of berserk rage {unknown} v - 2 potions of brilliance {unknown} w - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.5 Conjurations + Level 3.9 Hexes + Level 3.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 12% 4 d - Fulminant Prism Conj/Hex 16% 3d11 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 64% N/A 2% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:3 * Annotations: D:4 2 transporters, BlueFish's ghost, amateur MiFi; Edmund Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (lightly wounded, 86% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. The searing ray misses Edmund. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (moderately wounded, 86% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund! Edmund is heavily wounded. Edmund misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection. You die... ###################.# #.###.##### ........<...........# #. #.# # ##################### #.###.# # #>#...# # #.#.### # # #....###### # #..#....... # ############...###### # #...@@......#.## # #.#########.#.# #############.# #.#.# #.............# #.#.# #.############# #.#.# ..# #.#.# .<# #.#.# ..# #.#.# ..# ########.#.# You could see Edmund. Vanquished Creatures Blork the orc (D:4) A scorpion (D:4) 2 hounds (D:4) Terence (D:3) Natasha (thrice) (D:3) Robin (D:4) 6 adders A worm (D:2) 2 dart slugs (D:3) 2 orcs 8 ball pythons 6 endoplasms A giant cockroach (D:1) 13 goblins 8 hobgoblins 7 kobolds 4 quokkas 7 bats 11 frilled lizards 5 rats 90 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 6 plants (D:4) 7 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantSquids the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 534 | D:1 | Reached skill level 1 in Hexes 751 | D:1 | Learned a level 2 spell: Searing Ray 766 | D:1 | Reached skill level 1 in Translocations 1366 | D:2 | Found a hazy altar of Hepliaklqana. 1372 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1581 | D:2 | Reached skill level 5 in Conjurations 2111 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2327 | D:3 | Found Itesick's General Store. 2327 | D:3 | Noticed Natasha 2332 | D:3 | Killed Natasha 2333 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 2513 | D:3 | Found a burning altar of Makhleb. 2699 | D:3 | Noticed Terence 2699 | D:3 | Noticed Natasha 2726 | D:3 | Killed Natasha 2753 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2758 | D:3 | Learned a level 4 spell: Fulminant Prism 2802 | D:3 | Killed Terence 2803 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/16 2860 | D:3 | Noticed Natasha 2863 | D:3 | Killed Natasha 3609 | D:4 | Noticed Blork the orc 3616 | D:4 | Killed Blork the orc 3617 | D:4 | Reached skill level 6 in Conjurations 3617 | D:4 | Reached XP level 6. HP: 31/32 MP: 15/18 3726 | D:4 | Noticed Edmund 3899 | D:4 | Found a staircase to the Ecumenical Temple. 3904 | D:4 | Noticed Robin 3925 | D:4 | Killed Robin 4076 | Temple | Entered the Ecumenical Temple 4087 | Temple | Became a worshipper of Sif Muna the Loreminder 4235 | D:4 | Reached skill level 5 in Spellcasting 4431 | D:4 | Noticed BlueFish's ghost (amateur MiFi) 4543 | D:4 | Found a transporter. 4543 | D:4 | Found a transporter. 4665 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_lizard_pond D:2: layout_basic, basic_altar, corexii_leaking_fountain D:3: layout_basic, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_stone, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, grunt_decor_clamped, minmay_misc_feat_cross, nicolae_figureground_sparkle, uniq_terence, uniq_natasha D:4: layout_loops_ring, minmay_temple_entry_sparse_star, gammafunk_ghost_gnarly_gnolls, chequers_arboretum, uniq_blork_the_orc, uniq_edmund, uniq_robin Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 1 2 3 | 3.9 Translocations | 1 2 3 | 3.0 Conjurations | 5 6 | 6.5 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Cast: Magic Dart | 81 | 54 || 135 Searing Ray | | 17 || 17 Iskenderun's Myst | | 1 || 1 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 6 | 10 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4665 | 4575 | 90 | 283 | 3707 | 5 | 933.0 | Dungeon | 4624 | 4540 | 84 | 283 | 3693 | 4 | 1156.0 | Temple | 40 | 34 | 6 | 0 | 14 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1295 daAuts D:1: 1171 daAuts D:4: 1092 daAuts D:2: 1065 daAuts Temple: 40 daAuts