Dungeon Crawl Stone Soup version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 6938758710661280551 31 GiantSquids the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Jan 27, 2023. Slain by Terence ... wielding a +0 short sword of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (692 turns). GiantSquids the Conjurer (Deep Elf Conjurer) Turns: 692, Time: 00:02:00 Health: -5/19 AC: 3 Str: 4 XL: 3 Next: 7% Magic: 0/9 EV: 12 Int: 24 God: Gold: 83 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-5 -> -16) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 helmet (worn) Magical Staves f - a staff of fire Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of curing {unknown} j - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.7 Conjurations * Level 1.7 Hexes * Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword of venom and wearing a +0 chain mail (85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword of venom. You are poisoned. The searing ray hits Terence. Terence is heavily wounded. You feel very sick. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. You feel sick. Terence hits you with a +0 short sword of venom. You are lethally poisoned! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword of venom and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. A bat comes into view. Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +0 short sword of venom. You die... .#. #.# #.# #.# #.# ## .#. #.# ..#.# #.# ####.###..†b.. ..... ##.....@@.# #.##.# #.##.##.###.# #.##.# #.##.##.## .. #.##.##.....##..#####.# ....................# # ...##.#....#.##.###.# ##.##.#.##.#.##.# #.# #......##.#.##.# #.# ##.##...##.#.##.###.#.# You could see Terence and a bat (wandering). Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins A quokka (D:1) 2 ball pythons (D:2) A bat (D:2) 5 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GiantSquids the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached skill level 1 in Hexes 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 354 | D:1 | Reached skill level 1 in Translocations 413 | D:1 | You fall into a shaft and drop 1 floor! 445 | D:2 | Learned a level 2 spell: Searing Ray 602 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 685 | D:2 | Noticed Terence 692 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, minmay_misc_feat_cross, minmay_misc_feat_five, kennysheep_flooded_box, minmay_rat_gold_closets D:2: layout_loops_ring, grunt_decor_cap, nicolae_elevator_lobby_asterisk, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.7 Translocations | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 691 | 691 | 0 | 0 | 597 | 2 | 345.5 | Dungeon | 691 | 691 | 0 | 0 | 597 | 2 | 345.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 413 daAuts D:2: 278 daAuts