Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 18235804133711844891 6526 Gibbon the Blocker (level 10, -16/70 HPs) Began as a Demonspawn Conjurer on Apr 7, 2022. Was a Believer of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (28 damage) ... on level 9 of the Dungeon. The game lasted 01:20:57 (10514 turns). Gibbon the Blocker (Demonspawn Conjurer) Turns: 10514, Time: 01:20:58 Health: -16/70 AC: 7 Str: 7 XL: 10 Next: 69% Magic: 10/26 EV: 10 Int: 24 God: Vehumet [**....] Gold: 1465 SH: 22 Dex: 12 Spells: 0/19 levels left rFire + . . SeeInvis . F - +7 spear (elec) rCold + . . Faith . G - +2 kite shield "Yvvyaffu" {rF+ rC+ rN+} rNeg + + . Spirit . C - +0 leather armour {Will+} rPois . Reflect + Q - +0 helmet rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ n - amulet of reflection HPRegen 0.21/turn a - ring of magical power MPRegen 0.20/turn J - ring of positive energy @: no status effects A: hooves 3, yellow scales 1, powered by death 3, condensation shield a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Bailey. You collected 1465 gold pieces. Inventory: Hand Weapons y - a +4 dagger B - the +7 staff of the Meek {protect, meekguard} (You found it on level 4 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. F - a +7 spear of electrocution (weapon) Missiles s - 3 throwing nets R - 6 curare-tipped darts (quivered) Armour k - a +0 cloak (worn) p - the +2 ring mail of Sophism {Will+ Dex+4} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+4). Will: It increases your willpower. C - a +0 leather armour of willpower (worn) G - the +2 kite shield "Yvvyaffu" (worn) {rF+ rC+ rN+} (You took it off a gnoll sergeant on level 5 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. H - the +5 scale mail of Free Will {rCorr SInv} (You took it off a gnoll sergeant on level 5 of the Dungeon) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Q - a +0 helmet (worn) Jewellery a - a ring of magical power (left hand) m - a ring of flight n - an amulet of reflection (around neck) D - a ring of ice J - a ring of positive energy (right hand) K - a +4 ring of protection Wands v - a wand of charming (1) E - a wand of flame (19) Scrolls e - a scroll of fear f - 3 scrolls of immolation h - a scroll of silence {unknown} i - 2 scrolls of blinking l - a scroll of amnesia {unknown} o - 2 scrolls of torment q - 3 scrolls of teleportation u - 2 scrolls of magic mapping M - 2 scrolls of noise {unknown} N - a scroll of brand weapon {unknown} Potions b - a potion of magic c - 4 potions of lignification j - 3 potions of curing r - 2 potions of mutation t - 2 potions of cancellation w - 3 potions of flight x - a potion of resistance {unknown} z - 2 potions of ambrosia I - a potion of heal wounds {unknown} L - a potion of berserk rage {unknown} O - a potion of might {unknown} P - 2 potions of brilliance Skills: - Level 3.0 Fighting + Level 3.4 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 11.7 Shields - Level 5.1 Spellcasting + Level 9.3 Conjurations - Level 6.0 Hexes - Level 3.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 86% N/A 3% 3 d - Fulminant Prism Conj/Hex 21% 3d13 11% 4 e - Tukima's Dance Hex 35% N/A 6% 3 f - Iskenderun's Mystic Conj/Tloc 36% 2d9 21% 4 g - Static Discharge Conj/Air 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 35% N/A 6% 3 Conjure Flame Conj/Fire 28% 6-21 12% 3 Stone Arrow Conj/Erth 56% 3d10 12% 3 Gell's Gravitas Tloc 21% N/A 22% 3 Teleport Other Tloc 21% N/A 22% 3 Animate Skeleton Necr 12% N/A 26% 1 Pain Necr 24% 1d5 26% 1 Sticky Flame Conj/Fire 28% 2d5 36% 4 Anguish Hex/Necr 10% N/A 58% 4 Leda's Liquefaction Hex/Erth 10% N/A 58% 4 Ignite Poison Fire/Tmut/Pois 6% N/A 61% 3 Vampiric Draining Necr 6% 2d6 61% 3 Yara's Violent Unravell Hex/Tmut 10% 3d6 91% 5 Animate Armour Summ/Erth 12% N/A 95% 4 Lee's Rapid Deconstruct Erth 3% 3d6* 100% 5 Dispersal Tloc 10% N/A 100% 6 Statue Form Tmut/Erth 4% N/A 100% 6 Enfeeble Hex 17% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Bailey (visited) Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Zin The Shining One Beogh Shops: D:2 : Innate Abilities, Weirdness & Mutations You have hooves in place of feet. You are partially covered in yellow scales. (AC +2) You regenerate a lot of health from kills. A meltable shield of frost defends you. (SH +4) Message History Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The two-headed ogre is dazzled. The two-headed ogre hits you with a +0 giant spiked club!! You block the two-headed ogre's attack. Okay, then. Casting: Dazzling Flash (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, blind, chance to affect: 46%) The two-headed ogre resists with some effort. Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, blind, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) You block the two-headed ogre's attack. x2 The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre is no longer blind. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre completely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. You finish channelling your searing ray. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club!! You die... #.#.#.#.#.#.#.#.###... ............>...##... #.#.#.#.#.#.#.#.###... .................##.## #.#.#.#.#.#.#.#.###.# #........## # #.# #.#.###########.# #O#.............# #@#.############# #.### #.# #.# #.# #.# ..# ### You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:9) A slime creature (D:5) A wyvern (D:8) 6 yaks 4 steam dragons An acid dragon (D:9) 3 water moccasins 7 orc warriors A black bear (D:8) An ice beast (D:6) 3 sky beasts An ogre (D:2) 4 centaurs 2 necrophages 2 bullfrogs (D:7) 2 gnoll sergeants (D:5) A scorpion (D:4) 4 wights (D:8) 13 killer bees (D:9) 9 jellies 4 orc priests A gnoll shaman (D:5) 2 iguanas (D:6) 4 orc wizards Terence (D:3) The ghost of Dragobro the Skirmisher, a weakling MiMo of Xom (D:5) 13 gnolls 11 adders A white imp (D:8) An ufetubus (D:6) 3 worms 2 dart slugs 22 orcs 4 ball pythons 18 endoplasms 8 giant cockroaches 11 goblins 9 hobgoblins 6 jackals 14 kobolds 4 quokkas 7 bats A frilled lizard (D:1) 9 rats A bush (D:1) 225 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (Bailey) A centaur (D:5) 2 creatures vanquished. Vanquished Creatures (others) 3 dancing weapons (Bailey) 31 fulminant prisms 6 fungi (D:6) 6 plants (D:5) 46 creatures vanquished. Grand Total: 273 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gibbon the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 383 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 383 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 386 | D:1 | Learned a level 2 spell: Searing Ray 685 | D:1 | Reached skill level 1 in Fighting 1109 | D:1 | Found a faded altar of an unknown god. 1123 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1123 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1720 | D:2 | Learned a level 3 spell: Dazzling Flash 1812 | D:2 | Found Tienatoa's Book Shoppe. 1868 | D:2 | Noticed an ogre 1880 | D:2 | Killed an ogre 1881 | D:2 | Reached skill level 1 in Hexes 1881 | D:2 | Reached XP level 4. HP: 30/34 MP: 0/7 1970 | D:2 | Reached skill level 5 in Conjurations 1970 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1970 | D:2 | Reached XP level 5. HP: 39/39 MP: 5/8 2590 | D:2 | Identified the +2 ring mail of Sophism {Will+ Dex+4} 3134 | D:3 | Found a stormy altar of Qazlal. 3254 | D:3 | Learned a level 4 spell: Fulminant Prism 3532 | D:3 | Noticed Terence 3537 | D:3 | Killed Terence 3538 | D:3 | Gained mutation: You regenerate a lot of health from kills. | [demonic ancestry] 3538 | D:3 | Reached XP level 6. HP: 47/47 MP: 5/10 4362 | D:4 | Found the +7 staff of the Meek {protect, meekguard} 4452 | D:4 | You fall into a shaft and drop 1 floor! 4452 | D:5 | Entered Level 5 of the Dungeon 4490 | D:5 | Gained mutation: You have large cloven feet. [demonic | ancestry] 4490 | D:5 | Reached XP level 7. HP: 35/52 MP: 6/11 4789 | D:5 | Identified the +5 scale mail of Free Will {rCorr SInv} 4789 | D:5 | Identified the +2 kite shield "Yvvyaffu" {rF+ rC+ rN+} 4903 | D:5 | Found a transporter. 4903 | D:5 | Found a transporter. 4918 | D:5 | Noticed Dragobro's ghost (weakling MiMo) 4923 | D:5 | Killed Dragobro's ghost 4924 | D:5 | Paralysed by a gnoll for 5 turns 5472 | D:6 | Reached skill level 5 in Hexes 5551 | D:6 | Found a staircase to the Ecumenical Temple. 5675 | D:6 | Noticed a slime creature 5705 | D:5 | HP: 1/52 [slime creature (14)] 5707 | D:5 | Killed a slime creature 5708 | D:5 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 5708 | D:5 | Reached XP level 8. HP: 5/58 MP: 2/13 6349 | D:6 | Reached skill level 5 in Spellcasting 6499 | D:6 | Learned a level 3 spell: Tukima's Dance 6561 | D:6 | Reached skill level 1 in Armour 6792 | D:6 | Found an ornate altar of the Wu Jian Council. 6951 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7307 | D:7 | Gained mutation: You have hooves in place of feet. [demonic | ancestry] 7307 | D:7 | Reached XP level 9. HP: 46/63 MP: 16/16 7575 | D:7 | Reached skill level 1 in Translocations 7796 | D:7 | Reached skill level 1 in Shields 7991 | D:6 | Reached skill level 2 in Shields 7999 | Temple | Entered the Ecumenical Temple 8072 | Temple | Became a worshipper of Vehumet 8178 | D:8 | Found a flagged portal. 8190 | D:8 | Reached skill level 3 in Shields 8208 | D:8 | Reached skill level 4 in Shields 8232 | D:8 | Reached skill level 5 in Shields 8326 | Bailey | Entered a bailey 8545 | Bailey | Reached skill level 6 in Shields 8545 | Bailey | Reached * piety under Vehumet 8545 | Bailey | Offered knowledge of Sandblast by Vehumet. 8669 | Bailey | Reached skill level 7 in Shields 8735 | Bailey | Reached skill level 8 in Shields 9042 | D:8 | Reached skill level 9 in Shields 9042 | D:8 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 9042 | D:8 | Reached XP level 10. HP: 22/70 MP: 17/17 9954 | D:9 | Reached skill level 10 in Shields 10052 | D:9 | Reached skill level 11 in Shields 10232 | D:9 | Noticed a two-headed ogre 10296 | D:9 | Reached ** piety under Vehumet 10296 | D:9 | Offered knowledge of Static Discharge by Vehumet. 10309 | D:9 | Learned a level 2 spell: Static Discharge 10352 | D:9 | Noticed a two-headed ogre 10367 | D:9 | Killed a two-headed ogre 10514 | D:9 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, chequers_ecumenical_altar_island, minmay_hedge_maze D:2: layout_basic, serial_shops, shop_fountains, minmay_box_of_dots D:3: layout_basic, nicolae_qazlal_general_emergency, minivault_4, st_stairs_11, uniq_terence D:4: layout_cave_pools, pf_guarded_unrand_meek D:5: layout_loops_ring, gammafunk_ghost_gnarly_gnolls, fountainhead D:6: lemuel_slime, layout_cave_pools, mainiacjoe_overflow_two_lobes, minmay_temple_entry_from_below_a, corexii_corridor_pit D:7: layout_gridville D:8: layout_loops_corners, enter_bailey_5, kennysheep_generic_room_4 D:9: layout_basic, orc_0_dummy, st_stairs_11, nzn_sisyphean_effort Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.0 Hexes | 1 2 3 5 6 | 6.0 Conjurations | 5 6 7 8 9 | 9.3 Spellcasting | 3 5 | 5.1 Armour | 1 3 | 3.4 Translocations | 3 | 3.1 Shields | 9 11 | 11.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 19 | | | || 19 Whip | 53 | 40 | | || 93 Punch | 2 | 1 | | || 3 Short sword | | 33 | | || 33 Quarterstaff | | 4 | 43 | || 47 Kick | | | 19 | 9 || 28 Spear | | | 33 | 45 || 78 Throw: Dart | 6 | 2 | | || 8 Cast: Magic Dart | 56 | 39 | 63 | 8 || 166 Searing Ray | 3 | 17 | 33 | 9 || 62 Dazzling Flash | | 2 | 7 | 6 || 15 Fulminant Prism | | | 22 | 9 || 31 Tukima's Dance | | | 6 | 3 || 9 Static Discharge | | | | 1 || 1 Evoke: Wand | | 1 | | 1 || 2 Use: Scroll | 3 | 4 | 9 | 5 || 21 Potion | | | 1 | || 1 Stab: Sleeping | 2 | 3 | | || 5 Invisible | | 1 | 1 | 1 || 3 Armor: Robe | 13 | 14 | 13 | || 40 Leather armour | | | 17 | 9 || 26 Dodge: Dodged | 43 | 55 | 54 | 15 || 167 Block: Other | 10 | 29 | 46 | || 85 Reflection | | | 13 | 8 || 21 Kite shield | | | 48 | 99 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10575 | 10575 | 0 | 2816 | 0 | 11 | 961.4 | Dungeon | 9954 | 9954 | 0 | 2623 | 0 | 9 | 1106.0 | Temple | 100 | 100 | 0 | 0 | 0 | 1 | 100.0 | Bailey | 519 | 519 | 0 | 193 | 0 | 1 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1637 daAuts D:5: 1442 daAuts D:8: 1339 daAuts D:2: 1190 daAuts D:7: 1086 daAuts D:6: 1069 daAuts D:3: 997 daAuts D:4: 692 daAuts Bailey: 519 daAuts D:9: 499 daAuts Temple: 100 daAuts