Dungeon Crawl Stone Soup version 0.29-a0-483-g69413ace17 (webtiles) character file. Game seed: 2488654623956690941 2 Gibbon the Magician (level 1, -4/13 HPs) Began as a Gnoll Wanderer on May 25, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (218 turns). Gibbon the Magician (Gnoll Wanderer) Turns: 218, Time: 00:01:21 Health: -4/13 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 6/8 EV: 11 Int: 15 God: Gold: 6 SH: 0 Dex: 7 Spells: 12/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 9 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation e - a scroll of enchant armour {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 6.4 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Freeze Ice 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Frozen Ramparts Ice 10% 1d3 36% 3 Summon Lightning Spire Summ/Air 10% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You now have 6 gold pieces. As you open the door, it creaks loudly! There is an open door here. You open the door. Your quokka disappears in a puff of smoke! There is an open door here. Found 7 gold pieces. An endoplasm comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Casting: Freeze (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ............##.# ..#####..#.###.# ..#$!?#..### #.# ..#![(#..# #.# ..#$))#..#####.### ..#####.....##...# ............####.# ...†........####.### #..#........##..@..# #.#.#.......##..J..# #.###.......##.....# #.# #.......##....$# ..# ##########.....# ## ###.### #.# #.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gibbon the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gibbon set off with the following items: a +0 dagger, 9 | poisoned darts, a scroll of teleportation, a +0 robe; and | the following spells available to memorise: Summon Small | Mammal, Call Imp, Freeze, Frozen Ramparts, Summon Lightning | Spire 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 4 | D:1 | Learned a level 1 spell: Freeze 218 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, basic_ecumenical_altar, minmay_misc_feat_five, kennysheep_pointless_box, due_unseen_surprise Action || total -------------------------++------- Melee: Dagger || 4 Cast: Freeze || 5 Summon Small Mamm || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 98 | 0 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 98 | 0 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts