Dungeon Crawl Stone Soup version 0.31-a0-532-g28f74ba3e5 (webtiles) character file. Game seed: 1720808310584750498 32 Gibbon the Conjurer (level 3, -1/16 HPs) Began as a Vine Stalker Conjurer on Aug 12, 2023. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:46 (1508 turns). Gibbon the Conjurer (Vine Stalker Conjurer) Turns: 1508, Time: 00:07:47 Health: -1/16 AC: 6 Str: 9 XL: 3 Next: 25% Magic: 0/8 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . a - +0 short sword rCold . . . (no shield) rNeg . . . g - +2 leather armour {rF+} rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 4 poisoned darts Armour g - a +2 leather armour of fire resistance (worn) j - a +0 cloak (worn) Talismans d - a beast talisman Scrolls f - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} h - a potion of haste {unknown} i - a potion of degeneration {unknown} Skills: + Level 2.0 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. Found a stone staircase leading up. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. The puff of flame hits you. You resist. The searing ray hits Sigmund! Sigmund is severely wounded. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe. You die... ...# #.......# ##.#####.#####.#### .........##.......# ##.##.#..##.##.##.# ...##.#..##.##.##.## ##.##..............### ##.####.####.##......# .#.# #.# #. #.#..#.## .#.[ ... . #.@.@...# K .### ...... #.##.#..####...# .# .. ......#...@...... .# ......#.............>. .# <...##..####......... .# ...# #..# #.####...# .# ..# #... ..# ... ## .# ##.# #### .# #### # You could see Sigmund. Vanquished Creatures 6 ball pythons (D:1) 5 endoplasms A hobgoblin (D:1) 2 kobolds A quokka (D:1) 4 bats (D:1) 10 frilled lizards 2 goblins (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gibbon the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 279 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 454 | D:1 | Learned a level 2 spell: Searing Ray 1044 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/7 1461 | D:2 | Noticed Sigmund 1508 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, hex_intersection, chequers_serial_rivers_micro_b, minmay_lizard_pond D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.6 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 24 Bite || 4 Cast: Magic Dart || 46 Searing Ray || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Leather armour || 9 Dodge: Dodged || 20 Form: || 1 Beast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1523 | 1523 | 0 | 293 | 0 | 2 | 761.5 | Dungeon | 1523 | 1523 | 0 | 293 | 0 | 2 | 761.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1392 daAuts D:2: 131 daAuts