Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 6187824569545582878 43 GigaChad the Ducker (level 3, 0/29 HPs) Began as a Merfolk Gladiator on Mar 30, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:10:09 (1217 turns). GigaChad the Ducker (Merfolk Gladiator) Turns: 1217, Time: 00:10:10 Health: 0/29 AC: 11 Str: 14 XL: 3 Next: 58% Magic: 3/3 EV: 4 Int: 7 God: Gold: 113 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +0 plate armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -4) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) f - a +0 dagger h - a +0 hunting sling i - a +0 flail o - a +0 spear p - a +0 dire flail q - a +0 arbalest Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) j - a +1 ring mail k - a +2 leather armour of fire resistance n - a +0 plate armour (worn) Jewellery m - a ring of see invisible Scrolls s - a scroll of teleportation {unknown} t - a scroll of enchant weapon {unknown} Potions g - a potion of might {unknown} l - a potion of magic {unknown} r - 3 potions of curing {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Axes + Level 2.0 Throwing + Level 0.3 Armour + Level 4.2 Dodging + Level 0.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin comes into view. You remove your ring of see invisible. q - a +0 arbalest (weapon) The hobgoblin hits you but does no damage. Really attack while wielding your +0 arbalest? [Y]es or [N]o only, please. Really attack while wielding your +0 arbalest? You clumsily bash the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin hits you. a - a +0 war axe (weapon) You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. The hobgoblin hits you. You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You see here a hobgoblin corpse. Terence and an adder come into view. Found a whip and four human skeletons. Terence drinks a potion. Terence suddenly seems more resistant. Terence says, "Rest in peace." Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You barely miss Terence. You barely miss the adder. The adder bites you but does no damage. Terence barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit Terence but do no damage. You slash the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Terence hits you but does no damage. The adder bites you but does no damage. Terence barely misses you. You hit Terence. Terence is lightly wounded. You miss the adder. You die... #....##.####.+ +.#. .8.8.##.##.# ..# #..# .÷.@ #.##.# #.# #.#. ÷.. #.##.###... ..... .S #.##....#.# #.#.#. ÷ #....# #.#... #....#### # ..## ####@S...... #...@...#### #.......# #.......# ######### You could see Terence (resistant) and an adder. Vanquished Creatures A worm (D:2) A dart slug (D:1) 4 bats 6 endoplasms 6 hobgoblins 2 jackals (D:2) A kobold (D:1) A quokka (D:2) 3 ball pythons 3 frilled lizards (D:2) 3 goblins 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GigaChad the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 259 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 804 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 1201 | D:2 | Noticed Terence 1216 | D:2 | HP: 1/29 [poisoned by an adder] 1217 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms, minmay_hedge_maze D:2: layout_basic, shapermc_ecumenical_altar_pompeii, minmay_misc_feat_doors, minmay_tripent, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.2 Axes | | 2.9 Throwing | | 2.0 Armour | | 0.3 Dodging | | 4.2 Stealth | | 0.2 Action || total -------------------------++------- Melee: War axe || 87 Arbalest || 2 Use: Scroll || 4 Armor: Leather armour || 2 Ring mail || 49 Plate armour || 43 Dodge: Dodged || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1247 | 1237 | 10 | 0 | 0 | 2 | 623.5 | Dungeon | 1247 | 1237 | 10 | 0 | 0 | 2 | 623.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 659 daAuts D:2: 587 daAuts