Dungeon Sprint DCSS version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 5940811939629733114 0 GigaChad the Shield-Bearer (level 1, -1/19 HPs) Began as a Minotaur Fighter on May 2, 2022. Was an Initiate of Ashenzari. Slain by a toenail golem (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:45 (86 turns). GigaChad the Shield-Bearer (Minotaur Fighter) Turns: 86, Time: 00:01:46 Health: -1/19 AC: 21 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 2 Int: 5 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . K - +10 dark maul {vorpal} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . k - +5 crystal plate armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword m - a +5 triple crossbow J - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). K - the +10 dark maul (weapon) {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. L - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. M - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. P - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. Q - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. R - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. S - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. T - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. U - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. V - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. W - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. X - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. Y - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Missiles n - 1000 arrows o - 997 bolts Armour b - a +0 scale mail c - a +0 buckler k - a +5 crystal plate armour (worn) l - a +3 tower shield N - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. O - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery B - a ring of flight C - a +6 ring of dexterity D - a +6 ring of dexterity E - a +6 ring of intelligence F - a +6 ring of intelligence G - a +6 ring of strength H - a +6 ring of strength Wands y - a wand of mindburst (7) z - a wand of iceblast (7) A - a wand of acid (7) Scrolls j - 4 scrolls of blinking t - 4 scrolls of amnesia u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage p - 2 potions of brilliance q - 2 potions of invisibility r - 4 potions of resistance s - a potion of experience Miscellaneous I - a lightning rod (4/4) Skills: + Level 3.6 Fighting + Level 2.4 Long Blades + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History U - the +13 scythe of Curses {drain, Drain} V - the +6 shillelagh "Devastator" {shatter} W - the +8 storm bow {elec, penet}; X - the +5 sword of Power {vorpal} Y - the +9 sword of Zonguldrok {reap} You can't wield that with only one hand. You start removing your armour. You continue taking off your +0 buckler. x4 You finish taking off your +0 buckler. m - a +5 triple crossbow (weapon) There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 toenail golems come into view. Found a staff of fire and a +0 robe. Found a transporter. You shoot a bolt. The bolt hits the toenail golem. The toenail golem is lightly damaged. The toenail golem barely misses you. The toenail golem hits you but does no damage. You shoot a bolt. The bolt hits the toenail golem! The toenail golem is moderately damaged. The toenail golem hits you. The toenail golem hits you but does no damage. The toenail golem hits you. The toenail golem hits you but does no damage. x3 You shoot a bolt. The bolt barely misses the toenail golem. The toenail golem hits you but does no damage. x3 The toenail golem hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! K - the +10 dark maul (weapon) {vorpal} You bludgeon the toenail golem!! The toenail golem is heavily damaged. The toenail golem hits you but does no damage. The toenail golem hits you! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.|.▓ ▓..(..▓ ▓.99..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 toenail golems. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GigaChad the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 13 | D | Found a blossoming altar of Fedhas. 13 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 13 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 13 | D | Found the +10 dark maul {vorpal} 13 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 13 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 13 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 13 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 13 | D | Found the +6 shillelagh "Devastator" {shatter} 13 | D | Found the +11 plutonium sword {Contam Stlth-} 13 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 13 | D | Found the +9 sword of Zonguldrok {reap} 13 | D | Found the +13 scythe of Curses {drain, Drain} 13 | D | Found the +5 sword of Power {vorpal} 13 | D | Found the +7 mace of Variability {chain chaos} 13 | D | Found the +7 Singing Sword {vorpal, sonic wave} 13 | D | Found the +8 storm bow {elec, penet} 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a hazy altar of Hepliaklqana. 15 | D | Found a transporter. 15 | D | Found an opulent altar of Gozag. 15 | D | Found an ancient bone altar of Kikubaaqudgha. 15 | D | Found a corrupted altar of Lugonu. 37 | D | Became a worshipper of Ashenzari the Shackled 47 | D | Found a shimmering blue altar of Sif Muna. 47 | D | Found a sacrificial altar of Ru. 47 | D | Found a bloodstained altar of Trog. 47 | D | Found a stormy altar of Qazlal. 47 | D | Found an iron altar of Okawaru. 47 | D | Found a sparkling altar of Nemelex Xobeh. 49 | D | Found a burning altar of Makhleb. 81 | D | Entered arena 2. 81 | D | Noticed a toenail golem 81 | D | Noticed a toenail golem 81 | D | Found a transporter. 86 | D | Slain by a toenail golem Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Maul || 1 Fire: Triple crossbow || 3 Armor: Crystal plate arm || 9 Dodge: Dodged || 1