Dungeon Sprint DCSS version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 8185343351329221096 0 GigaChad the Sneak (level 1, -6/14 HPs) Began as an Octopode Brigand on May 3, 2022. Mangled by a deep elf knight ... wielding a +0 long sword (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:42 (87 turns). GigaChad the Sneak (Octopode Brigand) Turns: 87, Time: 00:02:42 Health: -6/14 AC: 1 Str: 22 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 25 God: Gold: 0 SH: 0 Dex: 25 Spells: 0/0 levels left rFire . . . SeeInvis . L - +5 triple sword rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . D - +6 ring of strength rCorr . Rampage . C - +6 ring of strength Will ..... NoTele + B - +6 ring of intelligence Stlth +++++..... A - +6 ring of intelligence HPRegen 0.04/turn z - +6 ring of dexterity MPRegen 0.07/turn y - +6 ring of dexterity (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger F - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). G - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. H - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. I - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. L - a +5 triple sword (weapon) M - a +5 fustibalus N - a +5 longbow O - a +5 triple crossbow Missiles b - 8 poisoned darts (quivered) c - 2 curare-tipped darts P - 1000 arrows Q - 1000 bolts R - 1000 sling bullets Armour j - a +3 tower shield J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. K - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery x - a ring of flight y - a +6 ring of dexterity (on tentacle) z - a +6 ring of dexterity (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of intelligence (on tentacle) C - a +6 ring of strength (right tentacle) D - a +6 ring of strength (left tentacle) Wands u - a wand of mindburst (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Miscellaneous E - a lightning rod (4/4) Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Throwing + Level 1.0 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History I - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} K - the +18 shield of the Gong {rElec rN+ Will+ EV-5} Items here: )))). L - a +5 triple sword You see here a +5 lajatang. Items here: ((( ))))))). M - a +5 fustibalus; N - a +5 longbow; O - a +5 triple crossbow P - 1000 arrows; Q - 1000 bolts; R - 1000 sling bullets You feel stronger. D - a +6 ring of strength (left tentacle) You feel stronger. C - a +6 ring of strength (right tentacle) You feel clever. B - a +6 ring of intelligence (on tentacle) You feel clever. A - a +6 ring of intelligence (on tentacle) You feel agile. z - a +6 ring of dexterity (on tentacle) You feel agile. y - a +6 ring of dexterity (on tentacle) Okay, then. L - a +5 triple sword (weapon) You need the rest of your tentacles for walking. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A water elemental and a deep elf knight come into view. Found a manual of Maces & Flails and a +6 ring of intelligence. Found a transporter. The deep elf knight shouts! You barely miss the water elemental. The water elemental misses you. The deep elf knight hits you with a +0 long sword. The water elemental barely misses you. The deep elf knight closely misses you. You slash the water elemental! The water elemental is moderately damaged. The water elemental completely misses you. The deep elf knight hits you with a +0 long sword!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.:.▓ ▓..Ee.▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a deep elf knight and a water elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GigaChad the Octopode Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 8 | D | Found a blossoming altar of Fedhas. 8 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 8 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 8 | D | Found the +10 dark maul {vorpal} 8 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 8 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 8 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 8 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 8 | D | Found the +6 shillelagh "Devastator" {shatter} 8 | D | Found the +11 plutonium sword {Contam Stlth-} 8 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 8 | D | Found the +9 sword of Zonguldrok {reap} 8 | D | Found the +13 scythe of Curses {drain, Drain} 8 | D | Found the +5 sword of Power {vorpal} 8 | D | Found the +7 mace of Variability {chain chaos} 8 | D | Found the +7 Singing Sword {vorpal, sonic wave} 8 | D | Found the +8 storm bow {elec, penet} 12 | D | Found a shimmering blue altar of Sif Muna. 12 | D | Found a sacrificial altar of Ru. 12 | D | Found a bloodstained altar of Trog. 12 | D | Found a stormy altar of Qazlal. 12 | D | Found an iron altar of Okawaru. 12 | D | Found a sparkling altar of Nemelex Xobeh. 14 | D | Found a transporter. 14 | D | Found an ancient bone altar of Kikubaaqudgha. 14 | D | Found a viscous altar of Jiyva. 14 | D | Found a corrupted altar of Lugonu. 14 | D | Found a hazy altar of Hepliaklqana. 14 | D | Found a burning altar of Makhleb. 14 | D | Found an opulent altar of Gozag. 84 | D | Entered arena 2. 84 | D | Noticed a water elemental 84 | D | Noticed a deep elf knight 84 | D | Found a transporter. 87 | D | Mangled by a deep elf knight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Triple sword || 2 Dodge: Dodged || 4