Seeded DCSS version 0.30-a0-1066-g63dfefce0d (webtiles) character file. Game seed: 5145654703055823224 (custom seed) 3 GigaChad the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Apr 12, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (312 turns). GigaChad the Conjurer (Deep Elf Conjurer) Turns: 312, Time: 00:00:17 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 2/6 EV: 12 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Things that are here: a +0 dagger; a kobold skeleton d - a +0 dagger d - a +0 dagger (weapon) You see here a +2 sling of flaming. You see here a kobold skeleton. You now have 10 gold pieces. A quokka comes into view. The magic dart hits the quokka but does no damage. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka closely misses you. The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. Ouch! That really hurt! You die... #. ########### .# # #.).#...... .. .# #.......... .# #. #...#.####. .###. ##.##.# #. ... #####รท##.# ## #r# #.....##.# #@###.#.#.##.# #............# #.###.#.#.#### #.# #.....# #.# ###.### #.# #.# +.# #.# ### You could see a quokka. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GigaChad the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 312 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, shapermc_ecumenical_altar_notcrosses Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 238 | 49 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 238 | 49 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts