Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4463734024388101618 49 GilGalad the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on June 29, 2022. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (2330 turns). GilGalad the Conjurer (Octopode Conjurer) Turns: 2330, Time: 00:03:07 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 1/6 EV: 13 Int: 22 God: Gold: 98 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis . b - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +2 whip of electrocution (weapon) Magical Staves d - a staff of conjuration Jewellery i - a ring of see invisible Scrolls a - 3 scrolls of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions c - a potion of might {unknown} e - a potion of heal wounds {unknown} f - a potion of curing {unknown} g - a potion of ambrosia {unknown} Skills: + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the orc! You feel a surge of power! The magic dart hits the orc wizard. The orc wizard is heavily wounded. You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 short sword. You feel a surge of power! The magic dart hits the orc. You kill the orc! You feel a surge of power! The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc hits you but does no damage. The orc wizard hits you with a +0 dagger. You are too depleted to draw on your mana recklessly! The orc hits you with a +0 whip. The orc wizard closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the orc wizard but do no damage. You grab the orc wizard. You squeeze the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard, but do no damage. The orc closely misses you. The orc wizard hits you with a +0 dagger. The orc hits you with a +0 whip. The orc wizard gestures at you while chanting. You resist with significant effort. You hit the orc wizard but do no damage. The orc wizard is severely wounded. You constrict the orc wizard, but do no damage. The orc closely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You constrict the orc wizard. You hit the orc wizard. Lightning courses through the orc wizard!! You kill the orc wizard! The orc hits you with a +0 whip. You die... ##...####.........####... ##.## ##.......## ##.# #.# ##.....## ##.## #.# ##...## ##.#.# ###.# ##+## ##.###. #...# #.# ##.## ## ###.##### #.# #.## # #.......#######.#####.## ## #.#.###.#.@).....##.##.###. #.#.# #.#o###........##.#.# #.#.###)#.##.#........##.## #.#......................# #.#####.#.##.##.......#### #.# #.#........#...## #.#####.#######.###.## #.......# #.# ### ######### #.# You could see an orc. Vanquished Creatures An orc wizard (D:2) A worm (D:2) 3 dart slugs 2 orcs (D:3) 3 bats 2 endoplasms (D:2) 3 giant cockroaches 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons (D:1) 5 goblins 2 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GilGalad the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 616 | D:1 | Found a faded altar of an unknown god. 968 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1446 | D:2 | Learned a level 2 spell: Searing Ray 1450 | D:2 | Learned a level 3 spell: Dazzling Flash 1540 | D:2 | Found a glowing silver altar of Zin. 2330 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_split_cup_large D:2: layout_loops_corners, basic_altar D:3: cheibrodos_thug_alley, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 5 Whip || 5 Tentacles || 3 Staff || 2 Cast: Magic Dart || 57 Searing Ray || 2 Armor: Skin || 2 Dodge: Dodged || 7