GilGalad Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -41, D:1) a +0 club (6, -7, D:1) 9 stones (8, 6, D:1) a +0 short sword a stone (11, -2, D:1) a +0 dagger 5 stones (13, -9, D:1) a +0 club (18, -36, D:1) a +0 dagger a stone (26, -38, D:1) a +0 whip (28, -44, D:1) a +0 club (28, -39, D:1) a +0 spear (38, -40, D:1) a +0 club (56, -37, D:1) 5 stones (64, -44, D:1) a +0 leather armour (64, -22, D:1) a +0 club (64, -14, D:1) a +0 ring mail Level 2 of the Dungeon (12, 30, D:2) a +0 dagger (13, 4, D:2) a +0 leather armour (15, 29, D:2) a +0 robe (25, 8, D:2) 5 boomerangs (37, 28, D:2) a +0 whip (43, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ring of resist corrosion (0, 12, D:3) a +0 giant club (6, 11, D:3) a +0 ring mail (8, -1, D:3) a +0 leather armour (12, -12, D:3) a scroll of noise (13, 15, D:3) a +0 hand axe (14, 15, D:3) a +0 hand axe (15, 15, D:3) a +0 hand axe (16, 15, D:3) a +0 trident (17, 15, D:3) a +0 spear (17, 27, D:3) 5 stones (20, -6, D:3) a +0 spear (21, 6, D:3) a +0 hand axe (26, -17, D:3) a +0 dagger (31, -5, D:3) 3 poisoned darts (33, 3, D:3) a +0 club (34, 1, D:3) a +0 leather armour (39, 2, D:3) a +0 club (44, 13, D:3) 7 stones (48, 11, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 2, D:4) a +0 leather armour (2, 11, D:4) a +0 short sword (4, 20, D:4) a +0 hand axe (10, 1, D:4) a +0 club (15, -1, D:4) a +0 club (16, 18, D:4) a +0 giant club (26, -10, D:4) a scroll of noise (26, 1, D:4) a +0 club (40, -9, D:4) a +0 dagger (40, -7, D:4) a +0 helmet a +0 animal skin (43, -3, D:4) a +0 club (43, 17, D:4) a +0 flail (44, 29, D:4) 4 stones (56, 10, D:4) a +0 club Level 5 of the Dungeon [Shop] Wauxuf's Antique Weapon Shoppe a +0 dagger (62 gold) a +0 club (31 gold) a +2 vampiric halberd (744 gold) a +0 flail (108 gold) a +1 war axe of freezing (412 gold) a +0 long sword (108 gold) the +11 mace "Yjev Toylee" {drain, +Blink Int+4} (2566 gold) Int: It affects your intelligence (+4). +Blink: It lets you blink. [Shop] Eniem's Assorted Antiques a scroll of noise (27 gold) a scroll of identify (54 gold) a +0 pair of gloves (121 gold) a potion of lignification (81 gold) a +0 ring mail (108 gold) a scroll of identify (54 gold) the +3 mace of Corporal Punishment {drain, *Noise rN++ Int+4} (1155 gold) Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. 3 scrolls of vulnerability (324 gold) a +2 mace of venom (421 gold) [Shop] Cunouz's Antique Armour Boutique a +1 cloak of poison resistance (310 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 pair of boots of rampaging (264 gold) a +0 leather armour (46 gold) a +4 ring mail of poison resistance (644 gold) a +0 pair of boots (103 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) (0, 0, D:5) a +0 flail a +0 ring mail (2, 2, D:5) a +0 spear (4, 0, D:5) a +0 club (6, -1, D:5) a +0 spear (7, -6, D:5) a +0 short sword (7, -5, D:5) a +0 club (8, -1, D:5) a +0 mace a +0 club a +0 buckler a +0 scale mail a +0 spear (10, 2, D:5) a +0 leather armour a +0 mace (10, 3, D:5) a +0 chain mail of cold resistance a +0 club (12, 3, D:5) a +0 robe a +0 dagger (13, 4, D:5) a +0 robe a +0 dagger (13, 5, D:5) a +0 mace (14, 2, D:5) a +0 chain mail a +0 arbalest a +0 long sword (27, 6, D:5) an amulet of the acrobat (44, 15, D:5) a +0 robe a +0 mace (48, -7, D:5) a +0 dagger (57, 32, D:5) a +0 club a +0 hand axe a boomerang of dispersal a +0 trident (59, 41, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (8, 26, D:6) a +0 dagger (10, 9, D:6) a +0 spear 4 poisoned darts (12, 24, D:6) a +0 club (18, -7, D:6) a +0 spear (18, 10, D:6) 6 stones (20, -6, D:6) a +0 halberd (20, 13, D:6) a +0 scimitar a +0 robe (21, -7, D:6) a +0 flail (25, -5, D:6) a +0 hand axe (28, 5, D:6) 4 poisoned darts (36, 6, D:6) a +0 whip (38, 6, D:6) a +0 sling (41, -3, D:6) a +0 robe a +1 falchion (45, -14, D:6) a +0 flail (46, -13, D:6) a +0 whip (47, -11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (4, -1, D:7) a +0 dagger (8, -9, D:7) a +0 pair of gloves (9, -16, D:7) a scroll of teleportation (9, -15, D:7) a +6 ring of dexterity (10, -16, D:7) 23 gold pieces (12, 12, D:7) 2 stones (18, -2, D:7) 13 stones a +0 hand axe a +0 plate armour (18, 0, D:7) a +0 club (20, -1, D:7) a +0 mace a +0 flail (22, -33, D:7) 3 stones (27, -24, D:7) 8 stones (28, 8, D:7) a +0 hand axe (34, -24, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Ykihaut's One-of-a-Kind Rings a +3 ring of intelligence (140 gold) a +1 ring of evasion (28 gold) the ring of the Falcon {Fly Will+} (421 gold) [ring of flight] Fly: It grants you flight. Will: It increases your willpower. a +5 ring of protection (770 gold) a +9 ring of strength (1092 gold) a +8 ring of slaying (2800 gold) the ring of Qojodd {rF++ Str+4 Int+6 Dex-2 Stlth+} (945 gold) [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. (0, 0, D:8) a +0 robe a +0 morningstar a +0 robe a +0 halberd (1, 0, D:8) a +0 robe a +3 battleaxe (1, 24, D:8) a +0 chain mail a +0 long sword (3, 25, D:8) a +0 chain mail a +0 club (8, 11, D:8) 5 stones a +0 leather armour a +0 short sword (8, 40, D:8) a +2 flail of protection (23, -17, D:8) a +0 falchion (23, -6, D:8) a +0 trident a +0 spear a +0 glaive a +0 broad axe (28, 25, D:8) a +0 chain mail a +0 mace (30, -9, D:8) a +0 robe a +0 whip (31, -9, D:8) a +0 flail a +0 halberd (32, -9, D:8) a +0 halberd (36, 17, D:8) 3 boomerangs a +0 hand axe (44, 35, D:8) a +0 robe (45, -11, D:8) a +0 club (51, 7, D:8) a +0 dagger (60, 27, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, -3, D:9) a +0 quarterstaff of speed (6, -9, D:9) a +0 war axe (7, 27, D:9) 4 stones (10, 11, D:9) a +1 falchion of holy wrath (11, 26, D:9) a +0 animal skin a -2 spear (17, 28, D:9) a +3 sling (17, 34, D:9) 6 stones (19, 40, D:9) a +0 club (20, 31, D:9) a +0 short sword (32, 37, D:9) a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 club a +0 plate armour 2 boomerangs a +0 mace (40, 4, D:9) a potion of curing (41, 34, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) 8 stones (1, -22, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 hand axe (2, -20, D:10) a +0 dagger (7, 24, D:10) a piece from Xom's chessboard (15/15) (8, 12, D:10) a +3 dagger (10, -11, D:10) 3 stones (19, -14, D:10) a +0 giant spiked club a +0 giant club (20, -7, D:10) 9 stones (24, -7, D:10) a +0 shortbow (24, 23, D:10) a ring of see invisible (28, 6, D:10) a +0 dire flail a +0 giant spiked club (32, 24, D:10) 4 poisoned darts (34, -18, D:10) a +0 hand axe (34, -17, D:10) 2 boomerangs (35, -18, D:10) a boomerang a +0 hand axe (35, -16, D:10) a boomerang (43, -19, D:10) 5 stones (46, 16, D:10) a +0 rapier (58, 28, D:10) a +0 leather armour (63, 24, D:10) a +0 plate armour a +0 war axe Level 11 of the Dungeon (0, 3, D:11) a +0 chain mail a +0 club (4, -9, D:11) a +0 whip 2 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword 3 throwing nets a +0 scale mail a potion of might 22 gold pieces the human corpse of Harold (19, 4, Lair:1) a yak corpse (skeletalised by now) (21, 3, Lair:1) the +3 robe of Conscience {rN+ Will+ Int+2} (still there?) Int: It affects your intelligence (+2). rN: It protects you from negative energy. Will: It increases your willpower. an adder corpse (skeletalised by now) (still there?) (22, -2, Lair:1) a water moccasin skeleton (24, -16, Lair:1) a +1 pair of gloves of hurling (unseen) (26, -7, Lair:1) 9 stones (30, -1, Lair:1) a +0 club (34, -3, Lair:1) an adder skeleton (39, -12, Lair:1) a +0 long sword of flaming +1 swamp dragon scales