Dungeon Sprint DCSS version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 11749980877064895209 25 GilGalad the Trooper (level 2, -1/25 HPs) Began as a Demonspawn Fighter on July 10, 2024. Slain by an ogre ... wielding a +0 giant club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (30 turns). GilGalad the Trooper(Demonspawn Fighter) Turns: 30, Time: 00:00:22 Health: -1/25 AC: 13 Str: 16 XL: 2 Next: 82% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mighty, sanguine armoured A: sanguine armour 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of charming (9) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.1 Fighting + Level 3.1 Polearms + Level 3.7 Armour + Level 3.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History Ijyb hits you with a +0 dagger. Ijyb zaps a wand. You resist with significant effort. You're too confused to move! You feel less confused. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the stone wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the stone wall. Ijyb closely misses you. You bump into the stone wall. Ijyb hits you with a +0 dagger. You bump into the stone wall. Ijyb barely misses you. You puncture Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Polearms skill gained 2 levels and is now at level 3! Your Armour skill increases to level 3! Your Shields skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You're too confused to move! There is an open door, spattered with blood here. You bump into the rock wall. You feel less confused. d - a wand of charming (9) Things that are here: a +0 dagger; a +0 leather armour There is an open door, spattered with blood here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. You puncture the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club! Your blood congeals into armour. You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<)#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GilGalad the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 16 | D | Reached skill level 4 in Fighting 16 | D | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 16 | D | Reached XP level 2. HP: 22/25 MP: 2/2 28 | D | Noticed an ogre 30 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.1 Polearms | 3 | 3.1 Armour | 3 | 3.7 Shields | 3 | 3.7 Action || total ---------------------------++------- Melee: Trident || 8 Use: Potion || 1 Armour: Scale mail || 7 Dodge: Dodged || 3 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 31 daAuts