Dungeon Sprint DCSS version 0.30-a0-937-ga0a21ad780 (webtiles) character file. Game seed: 14920195323908349743 0 Gildedravn the Grave Robber (level 1, 6/14 HPs) Began as a Mummy Necromancer on Mar 24, 2023. Was an Initiate of Hepliaklqana. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:13 (96 turns). Gildedravn the Grave Robber (Mummy Necromancer) Turns: 96, Time: 00:01:13 Health: 6/14 AC: 2 Str: 17 XL: 1 Next: 8% Magic: 2/4 EV: 12 Int: 20 God: Hepliaklqana [......] Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis + r - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn m - +6 ring of intelligence MPRegen 0.09/turn p - +6 ring of strength @: flying, mesmerised, very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: Renounce Religion You were in the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch Inventory: Hand Weapons r - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) Jewellery j - a ring of flight k - a +6 ring of dexterity l - a +6 ring of dexterity m - a +6 ring of intelligence (left hand) n - a +6 ring of intelligence o - a +6 ring of strength p - a +6 ring of strength (right hand) Wands g - a wand of mindburst (7) h - a wand of iceblast (7) i - a wand of light (7) Scrolls b - 4 scrolls of blinking c - 4 scrolls of amnesia d - 7 scrolls of fog e - 5 scrolls of identify f - 2 scrolls of fear Miscellaneous q - a lightning rod (4/4) Skills: + Level 0.4 Fighting + Level 0.3 Axes - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 9% 3 Animate Dead Necr 19% N/A 26% 4 Agony Necr 19% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python skeleton Aim: a ball python skeleton (constricting you, mesmerising, not susceptible) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Visions of slaying the shadow imp flood into your mind. The ball python skeleton barely misses you. The ball python skeleton constricts you. The shadow imp hits you. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - ball python skeleton Aim: a shadow imp (mesmerising, not susceptible) The shadow imp is unaffected. Visions of slaying the ball python skeleton flood into your mind. The ball python skeleton barely misses you. The ball python skeleton constricts you. The shadow imp closely misses you. You slash the ball python skeleton! You are no longer entranced. You destroy the ball python skeleton! You hit the shadow imp but do no damage. Visions of slaying the shadow imp flood into your mind. The shadow imp hits you. The shadow imp shouts, "Scamper away, thou euchred beef-witted ratsbane!" The shadow imp closely misses you. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.).▓ ▓.5...▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a shadow imp (mesmerising). Vanquished Creatures A ball python skeleton (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gildedravn the Mummy Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chain chaos} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 82 | D | Became a worshipper of Hepliaklqana the Forgotten 91 | D | Entered arena 2. 91 | D | Found a transporter. 96 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Broad axe || 1 Cast: Necrotise || 1 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 0 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 0 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts