Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8428117901708966825 60 Gilihad the Chiller (level 4, -1/33 HPs) Began as an Octopode Wanderer on Apr 30, 2024. Splashed by a jelly's acid (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:06 (1734 turns). Gilihad the Chiller (Octopode Wanderer) Turns: 1734, Time: 00:05:08 Health: -1/33 AC: -3 Str: 9 XL: 4 Next: 6% Magic: 2/5 EV: 13 Int: 15 God: Gold: 70 SH: 0 Dex: 14 Spells: 1/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 2 throwing nets g - 2 poisoned darts (quivered) o - 10 atropa-tipped darts Armour s - a +0 kite shield Jewellery n - a +4 ring of protection Scrolls h - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} p - a scroll of teleportation {unknown} q - a scroll of brand weapon {unknown} r - a scroll of vulnerability {unknown} Potions b - 2 potions of attraction c - a potion of berserk rage d - a potion of curing e - 2 potions of might {unknown} i - a potion of mutation {unknown} j - 2 potions of heal wounds {unknown} l - 2 potions of invisibility {unknown} Skills: - Level 4.0 Fighting + Level 1.4 Short Blades + Level 1.9 Dodging * Level 3.2 Stealth - Level 1.0 Unarmed Combat + Level 1.0 Spellcasting - Level 4.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 b - Frozen Ramparts Ice 24% 1d4 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 24% 1 Summon Small Mammal Summ 0% N/A 24% 1 Hailstorm Conj/Ice 6% 3d5 32% 3 Call Canine Familiar Summ 0% N/A 58% 3 Passwall Erth 0% N/A 58% 3 Stone Arrow Conj/Erth 0% 3d7 58% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 94% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you open the door, it creaks loudly! A jelly comes into view. There is an open door here. There is an open door here. Cast which spell? (? or * to list) Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The jelly quivers. The wall freezes the jelly. You hit the jelly but do no damage. Your tentacles burn! The jelly is lightly wounded. The wall freezes the jelly. The jelly hits you but does no damage. You hit the jelly but do no damage. Your tentacles burn! The jelly is moderately wounded. The wall freezes the jelly. The jelly misses you. You hit the jelly. The acid corrodes you! Your tentacles burn! The jelly is severely wounded. You completely miss the jelly. The jelly is severely wounded. The wall freezes the jelly. The jelly misses you. You hit the jelly but do no damage. Your tentacles burn! The jelly is almost dead. The frozen ramparts melt away. The jelly barely misses you. You hit the jelly but do no damage. Your tentacles burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! You barely miss the jelly. You squeeze the jelly, but do no damage. The jelly is almost dead. The jelly closely misses you. Casting: Frozen Ramparts (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (almost dead) You freeze the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid! You die... #. #. #.# #+## .. #.# #...## # #.# #.....# ## ##.## ##....... ##. ##...####........ ###.. ###.....>@J........ ..... #........##........ #.. #.###.##.###....... #. #.##.# #.....# ##.##.# #...## #..##.# #+## ##.##.###.# #.# #.........# #.# #.........# ##.## You could see a jelly. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 ball pythons 4 endoplasms (D:1) 4 giant cockroaches 6 goblins 2 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 5 bats 3 frilled lizards 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gilihad the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gilihad set off with the following items: a +0 dagger, a | potion of attraction, a potion of berserk rage, a potion of | curing; and the following spell memorised: Freeze; and the | following spells available to memorise: Frozen Ramparts, | Hailstorm. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 100 | D:1 | Reached skill level 1 in Stealth 124 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 488 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 553 | D:1 | Reached skill level 1 in Short Blades 831 | D:2 | Reached skill level 1 in Unarmed Combat 1179 | D:2 | Found Loipnupn's Distillery. 1261 | D:2 | Reached XP level 4. HP: 29/33 MP: 5/5 1616 | D:3 | Learned a level 3 spell: Frozen Ramparts 1734 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_cross, minmay_misc_feat_roman, roderic_roman_lattice, nicolae_titane D:2: layout_basic, serial_shops, shop, hangedman_decor_points D:3: wander_river, layout_loops_corners, mainiacjoe_overflow_boulevard, grunt_nemelex_the_gamble, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.2 Short Blades | 1 | 1.4 Unarmed Combat | 1 | 1.0 Fighting | | 4.0 Dodging | | 1.9 Spellcasting | | 1.0 Ice Magic | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 84 | 11 || 95 Constrict | 20 | || 20 Tentacles | 12 | 1 || 13 Punch | 2 | || 2 Throw: Dart | 1 | || 1 Cast: Freeze | | 1 || 1 Frozen Ramparts | | 1 || 1 Stab: Sleeping | 15 | 2 || 17 Armour: Skin | 31 | 4 || 35 Dodge: Dodged | 58 | 4 || 62