Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12150151469119563763 72 Gilihad the Cutter (level 4, -9/30 HPs) Began as an Octopode Wanderer on May 1, 2024. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1031 turns). Gilihad the Cutter (Octopode Wanderer) Turns: 1031, Time: 00:02:30 Health: -9/30 AC: 5 Str: 4 (5) XL: 4 Next: 25% Magic: 4/4 EV: 13 Int: 13 (15) God: Gold: 71 SH: 0 Dex: 14 (17) Spells: 3/3 levels left rFire . . . a - +3 short sword rCold + + . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec + k - ring "Canypuat" {rElec rC++ AC+4 Str-4 Dex+3} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (-9 -> -16) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +3 short sword (weapon) Missiles h - a throwing net (quivered) Armour b - a +0 hat (worn) Jewellery k - the ring "Canypuat" (left tentacle) {rElec rC++ AC+4 Str-4 Dex+3} (You found it on level 2 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Scrolls d - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of teleportation {unknown} i - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} Potions e - a potion of degeneration Skills: + Level 2.3 Fighting * Level 4.5 Short Blades + Level 1.1 Dodging * Level 3.3 Stealth - Level 1.0 Unarmed Combat - Level 1.0 Invocations - Level 2.1 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You aren't carrying any items that you can evoke. Sorry, you're not good enough to have a special ability. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. You feel very mighty all of a sudden. You feel sick. The gnoll hits you but does no damage. The gnoll closely misses you. You puncture the gnoll! Your grab misses the gnoll. The gnoll is almost dead. You feel sick. You are no longer poisoned. The gnoll completely misses you. The gnoll barely misses you. You puncture the gnoll! You kill the gnoll! The gnoll barely misses you. You have reached level 4! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll misses you. There is a stone staircase leading down here. Things that are here: a +0 flail; a gnoll corpse You puncture the gnoll! Your grab misses the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll misses you. You puncture the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You feel your intelligence returning. The gnoll completely misses you. The gnoll hits you but does no damage. You are lethally poisoned! You see here a +0 halberd. You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 halberd! You die... ##.#####.### #.# ##.###### ##### #.# ##.......# ....# #.# #....#.#.# ###.# #.# #........### ....# #.# #....#.#.... ##..# #.# ##$g.....##. #..# #.# ##g###### ##..######.# #@# ...........# #># .........### #.# ##..####.# #.# #..# #.# #.# ##..####.#######.# ....[............# ....####......<..>.# #........########### You could see 2 gnolls. Vanquished Creatures 3 gnolls An adder (D:2) A ribbon worm (D:2) 2 ball pythons 5 bats 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) A frilled lizard (D:2) 3 goblins 3 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gilihad the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gilihad set off with the following items: a +3 short sword, | a +0 hat, a potion of might. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 373 | D:1 | Reached skill level 1 in Unarmed Combat 379 | D:1 | Reached XP level 3. HP: 21/24 MP: 3/3 869 | D:2 | Identified the ring "Canypuat" {rElec rC++ AC+4 Str-4 | Dex+3} 972 | D:2 | Reached skill level 1 in Dodging 1027 | D:2 | Reached XP level 4. HP: 16/30 MP: 4/4 1031 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.3 Unarmed Combat | 1 | 1.0 Dodging | 1 | 1.1 Fighting | | 2.3 Short Blades | | 4.5 Invocations | | 1.0 Evocations | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 53 | 3 || 56 Constrict | 14 | || 14 Tentacles | 9 | 1 || 10 Punch | 1 | || 1 Use: Potion | 2 | || 2 Stab: Sleeping | 12 | || 12 Armour: Skin | 33 | 4 || 37 Dodge: Dodged | 48 | 4 || 52