Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 15110455302891731279 14 Gingerlord the Ducker (level 2, -2/16 HPs) Began as a Gargoyle Wanderer on May 10, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (859 turns). Gingerlord the Ducker (Gargoyle Wanderer) Turns: 859, Time: 00:01:38 Health: -2/16 AC: 5 Str: 12 XL: 2 Next: 45% Magic: 3/3 EV: 11 Int: 15 God: Gold: 57 SH: 0 Dex: 9 Spells: 2/3 levels left rFire + . . b - +0 hand axe rCold . . . (no offhand) rNeg + . . e - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour e - a +0 leather armour (worn) Jewellery f - a ring of protection from fire (worn) Wands c - a wand of flame (3) Scrolls h - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of revelation {unknown} m - a scroll of brand weapon {unknown} Potions a - a potion of heal wounds {unknown} d - 2 potions of lignification g - 2 potions of attraction {unknown} i - a potion of enlightenment {unknown} j - a potion of ambrosia {unknown} Skills: + Level 1.5 Fighting + Level 0.4(0.5) Axes - Level 0.3(0.5) Maces & Flails + Level 0.9 Armour - Level 3.2 Dodging - Level 1.1 Stealth - Level 1.0 Spellcasting - Level 1.2 Earth Magic + Level 2.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 8% 2d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History No target in view! No target in view! No target in view! You see here a staff of fire. There is a stone staircase leading down here. An endoplasm comes into view. Found 13 gold pieces. An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You die... .###...##.# #.# .#.....##.#........# #.# ...##...>.#........##.#.# )..##|....#........##.#.# .....##...#........##.#.# .....##...#........##.#.# ..........#........##.#.# .....###..#........##.#.# .....###..#....J@..##.#.# .#.)......#.............# .#........#.#...........# .#........#.#..........## .#........#.#...######## .#.####...#.#$......... ............###........ .#...........##........ .######.#....##.....# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gingerlord the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | Gingerlord set off with the following items: a +0 club, 2 | throwing nets, a wand of flame (3), a potion of | lignification, a +0 leather armour; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 437 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 859 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_tetromino_o2 Skill XL: | 1 | ---------------+----+----- Evocations | 2 | 2.0 Fighting | | 1.5 Axes | | 0.4 Maces & Flails | | 0.3 Armour | | 0.9 Dodging | | 3.2 Stealth | | 1.1 Spellcasting | | 1.0 Earth Magic | | 1.2 Action || total ---------------------------++------- Melee: Hand axe || 64 Club || 13 Armour: Leather armour || 40 Dodge: Dodged || 50