Gloober Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -17, D:1) a +0 buckler (4, -15, D:1) a +0 scale mail (4, -10, D:1) a +0 dagger (7, -28, D:1) a +0 club (11, -34, D:1) a +0 whip (16, -37, D:1) a +0 dagger (16, -23, D:1) 22 stones (28, -27, D:1) 11 gold pieces (30, -27, D:1) a +0 cloak (32, 0, D:1) a +0 short sword (35, -8, D:1) 21 stones (40, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 4 javelins (0, 1, D:2) a +0 mace (9, 7, D:2) a +0 flail (9, 18, D:2) a +0 short sword (14, 40, D:2) a +0 whip (15, 42, D:2) a +0 club (still there?) a +0 hunting sling (still there?) (16, 29, D:2) a +0 robe (17, 4, D:2) a +0 whip (18, 5, D:2) a +0 whip (18, 6, D:2) a +0 halberd (19, 4, D:2) a +0 club (21, 15, D:2) a +0 ring mail (24, 16, D:2) 2 poisoned darts (42, 8, D:2) a +0 hand axe (44, 5, D:2) 10 stones (47, 23, D:2) a +0 club (49, 37, D:2) a +0 robe (49, 47, D:2) a +0 club a +0 halberd (49, 48, D:2) a +0 spear 4 boomerangs (50, 46, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -1, D:3) a +0 mace (5, -1, D:3) a +4 quarterstaff of chaos (6, -2, D:3) a +0 mace (7, -1, D:3) a +0 mace (7, 0, D:3) a +0 mace (8, -2, D:3) a +0 mace (11, -32, D:3) a +0 whip (12, -32, D:3) a +0 shortbow (13, -3, D:3) 3 poisoned darts (15, -8, D:3) a +0 hand axe (23, -18, D:3) a +0 shortbow (27, -21, D:3) 5 stones a +0 whip (27, -20, D:3) a +0 club a +0 hunting sling (27, -19, D:3) a +0 club (28, -20, D:3) a +0 club a +0 dagger a +0 whip a +0 dagger (28, -19, D:3) a +0 dagger (28, -18, D:3) a +0 dagger (29, -20, D:3) the +5 short sword "Keqyunes" {spect, rPois rF+ MP+9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 animal skin a +2 helmet a scroll of fear (29, -19, D:3) a +0 club (still there?) a +0 club (still there?) (30, -21, D:3) a +0 spear (31, -20, D:3) 14 stones (38, -38, D:3) a +0 dagger (39, -10, D:3) a +0 short sword a +0 club a +0 ring mail (39, -8, D:3) a +0 dagger (44, -8, D:3) a +0 short sword (44, -6, D:3) a +0 ring mail (46, -7, D:3) a +0 club (52, -34, D:3) a +0 short sword (54, -47, D:3) an amulet of magic regeneration Level 4 of the Dungeon (0, 0, D:4) a jackal corpse a jackal corpse (13, 21, D:4) a +0 club a +0 hand axe (14, 15, D:4) 25 stones (30, 4, D:4) a +0 scythe a +1 robe of positive energy (43, 3, D:4) a +1 vorpal trident a +0 chain mail (46, -26, D:4) a +0 dagger