GloriousHammer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 2, D:1) a +0 club (18, -6, D:1) a +0 dagger (24, -18, D:1) a +0 club (31, -12, D:1) a +0 club (36, -2, D:1) a +0 spear (39, -10, D:1) a +0 short sword (44, 8, D:1) a +0 spear (46, 4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, -25, D:2) a +0 dagger (23, -37, D:2) a +0 club (23, -32, D:2) a +0 club (23, -28, D:2) a +0 club (27, -22, D:2) 23 arrows (27, 9, D:2) a +0 hand axe (32, -18, D:2) a +0 scale mail (32, -7, D:2) 20 arrows (36, 10, D:2) a +0 dagger (38, -29, D:2) a +0 short sword (45, -2, D:2) a +0 short sword (53, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -20, D:3) a +0 robe (19, -23, D:3) a +0 club (22, 5, D:3) a +0 helmet (29, -7, D:3) a +0 robe (35, 5, D:3) a +0 short sword (36, -2, D:3) a +0 club (42, -5, D:3) a +0 ring mail (46, -10, D:3) 13 arrows Level 4 of the Dungeon [Shop] Fysieleng's Self-Improvement Boutique a manual of Air Magic (1120 gold) a manual of Poison Magic (1120 gold) a manual of Transmutations (1120 gold) a manual of Shields (1120 gold) (0, 0, D:4) a +1 pair of gloves (2, 1, D:4) a +0 club (6, 10, D:4) a +0 short sword (18, 0, D:4) a +0 giant club (25, 12, D:4) a +0 dagger (26, 18, D:4) a +0 club (28, -10, D:4) a +0 hand axe a +0 trident (29, 7, D:4) a +0 short sword (31, -5, D:4) a +0 club Level 5 of the Dungeon (11, -34, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Deifer's Weapon Shop a +0 long sword (35 gold) a +0 dagger (20 gold) a +0 flail (35 gold) a +0 trident (35 gold) a +0 war axe (35 gold) a +0 hand crossbow (35 gold) the +7 halberd of Xom's Indignation {vorpal, Int+5} (585 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). a +0 war axe (35 gold) (0, 0, D:6) a +0 long sword a +0 plate armour (3, -14, D:6) a +0 leather armour (3, -3, D:6) a +0 war axe (7, -2, D:6) a +1 vorpal halberd (23, -28, D:6) a +0 dagger (27, -29, D:6) a +0 spear (36, -18, D:6) a +0 helmet (45, -2, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -20, D:7) a +0 flail (11, 18, D:7) a +0 giant club (11, 19, D:7) a +0 club a +0 giant club (11, 20, D:7) a +0 robe a +0 dagger a +2 leather armour of poison resistance a +0 hand axe of freezing (12, 20, D:7) a +0 leather armour a +0 club (27, 10, D:7) a +0 short sword a +0 leather armour (28, 9, D:7) a +0 morningstar a +0 hand axe (29, 7, D:7) a +0 flail (29, 9, D:7) a +0 dagger a +0 leather armour (30, 8, D:7) a +0 trident a +0 leather armour (48, -10, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Ygyk's Jewellery Emporium a ring of ice (375 gold) an amulet of regeneration (450 gold) an amulet of guardian spirit (450 gold) a ring of poison resistance (300 gold) an amulet of regeneration (450 gold) the amulet "Waelupn" {RegenMP *Corrode Regen+ Str+3 Int+3} (660 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. an amulet of reflection (450 gold) a ring of poison resistance (300 gold) (0, 0, D:8) a +0 flail (5, -25, D:8) a +0 trident a +0 plate armour (9, -20, D:8) a +0 shortbow 19 arrows (12, -18, D:8) a +0 whip a +0 robe (13, -17, D:8) a +0 shortbow 31 arrows (13, -11, D:8) a +0 dagger a +0 robe (13, -9, D:8) a +0 trident a +0 chain mail (18, 11, D:8) a +0 whip a +0 dagger (18, 12, D:8) a +0 dagger (20, 10, D:8) a +0 short sword (29, -21, D:8) a +0 giant spiked club a +0 giant club (30, -2, D:8) a +0 ring mail (32, -2, D:8) a +0 giant club a +0 robe a +0 vorpal broad axe (35, -9, D:8) a +0 club a +0 leather armour (36, -8, D:8) a +0 halberd (40, -8, D:8) a +0 spear a +0 spear (41, -8, D:8) a +0 club a +0 club Level 9 of the Dungeon (0, 0, D:9) a +1 spear of pain (0, 2, D:9) a +0 barding (2, 0, D:9) 12 gold pieces (2, 2, D:9) 18 gold pieces (5, -2, D:9) a +0 shortbow 19 arrows (8, 2, D:9) a +0 leather armour a +0 hand axe (30, -7, D:9) 24 arrows (36, 37, D:9) a +0 club (still there?) 2 bolts (still there?) a +0 dagger (still there?) a +0 robe (still there?) (37, 38, D:9) a +0 hand axe (unseen) (43, 28, D:9) a +0 whip (44, 28, D:9) a +0 spear (46, 28, D:9) a +0 flail a +0 whip a +0 leather armour (47, 28, D:9) a +0 club a +0 whip (52, 1, D:9) a +0 spear a +0 spear (54, 1, D:9) a +0 whip (55, 1, D:9) a +0 spear a +0 ring mail Level 10 of the Dungeon [Shop] Xiqopruf's Antique Armour Emporium a +2 leather armour of poison resistance (416 gold) the +0 chain mail "Qerir" {rN+++ MP-9 Dex+4 SInv} (681 gold) Dex: It affects your dexterity (+4). rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. a +0 cloak (117 gold) a +0 ring mail (104 gold) a +3 leather armour of poison resistance (546 gold) a scarf of resistance (832 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) (10, 2, D:10) a +0 rapier (13, -1, D:10) a +0 hunting sling (32, 17, D:10) a +2 barding (36, 20, D:10) a +0 long sword (39, -29, D:10) a scroll of noise (43, -23, D:10) a +0 hand axe a +0 scale mail a +0 short sword a +0 short sword a +0 ring mail a +0 flail a +0 dagger a +0 robe (44, -24, D:10) a +0 club (44, -23, D:10) a +0 troll leather armour (45, -25, D:10) a +0 trident a +0 plate armour (46, -26, D:10) a +0 mace a +2 plate armour of fire resistance (46, -14, D:10) +0 steam dragon scales (47, -8, D:10) a +0 whip (48, -10, D:10) a +0 short sword (49, -11, D:10) a +1 whip of flaming a +0 ring mail (49, -10, D:10) a +0 hand axe a +0 flail a +0 ring mail a +0 short sword (49, -9, D:10) a +0 hand axe a +0 chain mail (49, -8, D:10) a +0 whip a +0 leather armour a +0 glaive a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (6, 3, Lair:1) the +3 trident "Losy" {antimagic, Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Stlth: It makes you more stealthy. (13, -9, Lair:1) 13 arrows (29, 2, Lair:1) a +0 chain mail (60, -17, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (15, -35, Lair:2) a +4 dagger of speed (31, -23, Lair:2) the +1 pair of gloves "Ykhlyo Asef" {Rampage *Corrode rN+ Stlth+} rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (31, -22, Lair:2) a staff of earth (50, -3, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) the +3 trident of Inquiry {drain, Contam rC+ Will+ Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. (7, 12, Lair:3) a +0 hunting sling (10, -1, Lair:3) a +0 quarterstaff (20, -1, Lair:3) the +0 chain mail "Yluceat" {Int+7} Int: It affects your intelligence (+7). (22, 14, Lair:3) a +0 buckler (32, 13, Lair:3) 18 sling bullets (36, 12, Lair:3) an amulet of regeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 scrolls of amnesia (14, -39, Lair:4) a +0 quarterstaff (18, -22, Lair:4) a +0 flail (21, 13, Lair:4) a +0 pair of gloves (28, -39, Lair:4) 17 stones (42, 14, Lair:4) 13 arrows (50, -26, Lair:4) 9 stones (52, -10, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (7, 8, Lair:5) a +0 hand crossbow (11, -16, Lair:5) a +0 rapier (30, -7, Lair:5) a +3 ring mail of fire resistance (31, -21, Lair:5) a +6 vorpal arbalest (43, 3, Lair:5) a +0 leather armour (47, -15, Lair:5) an amulet of regeneration an amulet of faith a +6 ring of dexterity a ring of protection from fire (57, -22, Lair:5) a scroll of summoning Level 6 of the Lair of Beasts (0, 0, Lair:6) 30 stones (8, -22, Lair:6) a +0 robe (8, -10, Lair:6) a javelin (9, -10, Lair:6) a javelin (9, -6, Lair:6) 2 large rocks (still there?) 4 javelins (still there?) (9, -2, Lair:6) a large rock (9, -1, Lair:6) a large rock (9, 6, Lair:6) a silver javelin (10, -40, Lair:6) a +0 battleaxe (10, -6, Lair:6) a javelin (11, -10, Lair:6) 4 javelins (11, -4, Lair:6) a hell hound corpse (11, 10, Lair:6) a hell hound corpse (12, -4, Lair:6) a dire elephant corpse (14, 14, Lair:6) a blink frog corpse (15, 14, Lair:6) a +1 longbow of freezing (16, -17, Lair:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (17, -17, Lair:6) a +0 mace (17, -3, Lair:6) a wyvern corpse (29, 10, Lair:6) the +6 hand axe of Womom {holy, rN+ rCorr Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (51, -47, Lair:6) a +0 war axe (55, -47, Lair:6) a +2 longbow of freezing (56, -46, Lair:6) a +0 robe a +0 dagger