Dungeon Crawl Stone Soup version 0.30-a0-920-g7493c07aab (webtiles) character file. Game seed: 10362311936186883995 72 GloriousHammer the Trooper (level 4, 0/49 HPs) Began as an Ogre Cinder Acolyte on Mar 22, 2023. Was a High Priest of Ignis. Slain by Terence ... wielding a +1 hand axe of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:05:43 (3156 turns). GloriousHammer the Trooper (Ogre Cinder Acolyte) Turns: 3156, Time: 00:05:44 Health: 0/49 AC: 3 Str: 18 XL: 4 Next: 26% Magic: 1/7 EV: 14 Int: 17 God: Ignis [*****.] Gold: 150 SH: 5 Dex: 4 Spells: 5/7 levels left rFire + . . SeeInvis . a - -1 mace (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect + (helmet restricted) rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth + p - amulet of reflection HPRegen 0.28/turn E - +5 ring of evasion MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) o - a +0 whip Missiles c - 3 poisoned darts (quivered) e - 9 stones Armour b - a +0 robe (worn) Jewellery p - an amulet of reflection (around neck) E - a +5 ring of evasion (left hand) Scrolls d - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} h - 3 scrolls of fear {unknown} j - a scroll of magic mapping {unknown} m - a scroll of identify {unknown} Potions f - 2 potions of curing {unknown} i - a potion of attraction {unknown} k - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} n - a potion of degeneration {unknown} Skills: + Level 4.8 Fighting + Level 3.2 Maces & Flails - Level 2.3 Spellcasting - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 24% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 1% N/A 50% 3 Portal Projectile Hex/Tloc 2% N/A 50% 3 Leda's Liquefaction Hex/Erth 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History n - a dark potion A dart slug comes into view. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. The dart slug is heavily wounded. The dart slug's fire resistance burns away. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the dart slug. You burn the dart slug. You kill the dart slug! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. E - a +5 ring of evasion (left hand) Found a stone staircase leading up. You open the door. There is an open door here. You now have 144 gold pieces (gained 11). There is an open door here. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a +0 dagger. You see here a +0 whip. o - a +0 whip (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is an open door here. You see here a +0 dagger. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start waiting. Done waiting. Found a short sword. p - an amulet of reflection Shopping list: removing an amulet of reflection on D:1 You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. p - an amulet of reflection (around neck) Found a stone staircase leading up. You now have 150 gold pieces (gained 6). Terence the Incautious comes into view. He is wielding a +1 hand axe of electrocution and carrying a wand of flame (15). Found a stone staircase leading down. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence zaps a wand. The puff of flame misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is moderately wounded. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss Terence. Terence is severely wounded. Terence hits you with a +1 hand axe of electrocution! You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 hand axe of electrocution. You closely miss Terence. Terence is severely wounded. You block Terence's attack. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Terence hits you with a +1 hand axe of electrocution. You are electrocuted! You closely miss Terence. Terence is severely wounded. Terence hits you with a +1 hand axe of electrocution! You are electrocuted!! You die... #.# #.# #.# #.. #.##### #...# #.#.+ #.### #.# #>.###.## #..<.@@.# #.#####.# ..+ ### You could see Terence (combustible). Vanquished Creatures 2 adders (D:2) 4 dart slugs 6 ball pythons 5 endoplasms 4 giant cockroaches 6 goblins 4 hobgoblins 2 jackals (D:1) A bat (D:2) 3 frilled lizards 2 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Ogre Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 250 | D:1 | Found Ywoag's Jewellery Boutique. 372 | D:1 | Reached XP level 2. HP: 29/32 MP: 2/4 828 | D:1 | Learned a level 2 spell: Scorch 903 | D:1 | Reached XP level 3. HP: 40/40 MP: 0/5 2018 | D:2 | Reached XP level 4. HP: 34/49 MP: 1/7 3148 | D:3 | Noticed Terence 3156 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], grunt_decor_mini_mirrors D:2: layout_basic D:3: layout_loops_ring, moated_statue, nrook_uturn, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.2 Fire Magic | 3 | 3.2 Spellcasting | 2 | 2.3 Fighting | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 77 | 16 || 93 Punch | 1 | || 1 Cast: Scorch | 22 | 6 || 28 Armour: Robe | 35 | 2 || 37 Dodge: Dodged | 34 | 9 || 43 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3179 | 3109 | 70 | 1157 | 1606 | 3 | 1059.7 | Dungeon | 3179 | 3109 | 70 | 1157 | 1606 | 3 | 1059.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1658 daAuts D:2: 1388 daAuts D:3: 131 daAuts