Dungeon Crawl Stone Soup version 0.30-b1-5-g8e6c1be481 (webtiles) character file. Game seed: 8803731188355036556 11435 GloriousHammer the Fighter (level 11, -11/96 HPs) Began as a Demonspawn Necromancer on May 4, 2023. Was a Follower of Makhleb. Mangled by a dream sheep (17 damage) ... led by a torpor snail ... on level 1 of the Lair of Beasts. The game lasted 00:38:36 (9950 turns). GloriousHammer the Fighter (Demonspawn Necromancer) Turns: 9950, Time: 00:38:36 Health: -11/96 AC: 10 Str: 22 XL: 11 Next: 49% Magic: 10/16 EV: 2 Int: 17 God: Makhleb [*.....] Gold: 693 SH: 0 Dex: 13 Spells: 3/16 levels left rFire . . . a - +2 war axe (flame) rCold . . . (no shield) rNeg . . . B - +3 leather armour of Zapreick {Str+3} rPois . (helmet restricted) rElec . (no cloak) rCorr . r - +1 pair of gloves SInv . (no boots) Will ..... q - amulet of regeneration Stlth ++ L - ring of flight HPRegen 1.16/turn S - +6 ring of strength MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-11 -> -12), sleeping, animating dead, flying, slowed A: horns 1, rugged brown scales 2, powered by death 3 a: Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer and Bailey. You collected 843 gold pieces. You spent 150 gold pieces at shops. Inventory: Hand Weapons a - a +2 war axe of flaming (weapon) b - the +7 sling of Profit {flame, rC- MP+9 Int+4 Stlth+} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. H - a +0 battleaxe Missiles c - 17 poisoned darts G - 6 datura-tipped darts (quivered) X - 3 javelins Armour d - the +0 robe of Grot {rC++} (You found it in a bailey) rC: It greatly protects you from cold. r - a +1 pair of gloves (worn) B - the +3 leather armour of Zapreick (worn) {Str+3} (You found it on level 5 of the Dungeon) Str: It affects your strength (+3). Magical Staves R - a staff of earth Jewellery q - an amulet of regeneration (around neck) L - a ring of flight (left hand) Q - the ring "Wohuhuf" {Ice Dex+2} (You found it in a bailey) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. S - a +6 ring of strength (right hand) Wands n - a wand of polymorph (10) v - a wand of digging (5) K - a wand of roots (15) V - a wand of paralysis (13) W - a wand of quicksilver (7) Scrolls e - 2 scrolls of vulnerability i - 2 scrolls of fog {unknown} j - a scroll of silence k - a scroll of brand weapon m - 3 scrolls of enchant armour s - 2 scrolls of enchant weapon y - 5 scrolls of blinking D - 8 scrolls of teleportation I - a scroll of amnesia M - a scroll of immolation O - 3 scrolls of butterflies P - a scroll of fear Y - 3 scrolls of torment Potions f - 2 potions of cancellation {unknown} g - 3 potions of magic h - a potion of berserk rage l - a potion of degeneration {unknown} o - 5 potions of curing u - a potion of attraction {unknown} x - 2 potions of heal wounds A - 2 potions of mutation E - 3 potions of lignification F - 3 potions of might U - 4 potions of haste Z - 3 potions of invisibility Miscellaneous z - a lightning rod (4/4) Skills: + Level 10.5 Fighting * Level 5.9(6.0) Axes - Level 1.8(4.1) Maces & Flails + Level 9.9 Dodging - Level 2.0 Stealth - Level 3.4 Spellcasting + Level 9.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 35% 2d8 1% 3 c - Animate Dead Necr 35% N/A 3% 4 d - Agony Necr 35% N/A 11% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 35% N/A 1% 2 Beastly Appendage Tmut 4% N/A 19% 1 Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 2d4 28% 2 Wereblood Tmut 2% N/A 28% 2 Hailstorm Conj/Ice 2% 3d3 50% 3 Spider Form Tmut/Pois 2% N/A 50% 3 Fulminant Prism Conj/Hex 1% 3d5 88% 4 Ice Form Ice/Tmut 2% N/A 88% 4 Petrify Tmut/Erth 2% N/A 88% 4 Irradiate Conj/Tmut 1% 3d12 99% 5 Simulacrum Ice/Necr 9% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (1/5) D:8 Orc (0/2) D:10 Sewer (visited) Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:3 [ D:9 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are mostly covered in rugged brown scales. (AC +2, +5% HP) You regenerate a lot of health from kills. Message History The wolf closely misses you. The wolf barely misses you. You hit the wolf. You burn the wolf. The wolf is severely wounded. The wolf misses you. The wolf bites you. You slash the wolf! You burn the wolf. You kill the wolf! Makhleb accepts your kill. A wolf comes into view. You hit the wolf. You burn the wolf. You punch the wolf, but do no damage. The wolf is moderately wounded. The wolf bites you. The wolf bites you! You slash the wolf! You burn the wolf. Your punch misses the wolf. The wolf is severely wounded. The wolf bites you! The wolf misses you. You closely miss the wolf. The wolf is severely wounded. The wolf bites you. A water moccasin comes into view. The wolf misses you. The water moccasin hisses angrily. You slash the wolf! You burn the wolf. You kill the wolf! Makhleb accepts your kill. You feel better. You see here a wolf corpse. You hit the water moccasin but do no damage. The water moccasin misses you. x2 You closely miss the water moccasin. You headbutt the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin misses you. You slash the water moccasin! You burn the water moccasin. The water moccasin is almost dead. The water moccasin completely misses you. The water moccasin bites you. You slash the water moccasin! You burn the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You see here a wolf corpse. A wolf comes into view. You see here 9 gold pieces. The wolf howls! You miss the wolf. Your headbutt misses the wolf. The wolf bites you but does no damage. The wolf bites you! You closely miss the wolf. The wolf bites you! The wolf bites you but does no damage. You barely miss the wolf. Your headbutt misses the wolf. The wolf completely misses you. The wolf misses you. You hit the wolf. You burn the wolf. Your headbutt misses the wolf. The wolf is lightly wounded. The wolf closely misses you. The wolf completely misses you. You slash the wolf! You burn the wolf. The wolf is severely wounded. The wolf bites you but does no damage. The wolf misses you. You barely miss the wolf. Your headbutt misses the wolf. The wolf is severely wounded. The wolf bites you but does no damage. The wolf bites you. You slash the wolf! You burn the wolf. You kill the wolf! Makhleb accepts your kill. You now have 693 gold pieces (gained 9). There are no items here. A bullfrog comes into view. Your +2 war axe of flaming stops flaming. You feel clever. The +7 sling of Profit {flame, rC- MP+9 Int+4 Stlth+} bursts into flame! b - the +7 sling of Profit (weapon) {flame, rC- MP+9 Int+4 Stlth+} You shoot a sling bullet. The bullfrog gives a loud, deep croak! The sling bullet hits the bullfrog. The sling bullet burns the bullfrog. The bullfrog is lightly wounded. You hear a howl! You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. The bullfrog is severely wounded. You shoot a sling bullet. The sling bullet hits the bullfrog. The sling bullet burns the bullfrog. The bullfrog is almost dead. The bullfrog completely misses you. You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. You kill the bullfrog! Makhleb accepts your kill. A yak comes into view. Found a stone staircase leading down. The yak moves out of view. A dream sheep comes into view. A cane toad comes into view. You shoot a sling bullet. The sling bullet hits the dream sheep. The sling bullet burns the dream sheep. The dream sheep is moderately wounded. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You shoot a sling bullet. The sling bullet hits the dream sheep! The sling bullet burns the dream sheep. The dream sheep is severely wounded. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You shoot a sling bullet. The sling bullet closely misses the dream sheep. You shoot a sling bullet. The sling bullet barely misses the dream sheep. The cane toad gives a loud, deep croak! You hear a loud, deep croak! You hear a bleat! The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. A dream sheep comes into view. You shoot a sling bullet. The dream sheep bleats! The sling bullet hits the dream sheep but does no damage. The dream sheep is severely wounded. You hear a loud, deep croak! A cane toad comes into view. The dream sheep bites you but does no damage. You shoot a sling bullet. The sling bullet hits the dream sheep! The sling bullet burns the dream sheep. You kill the dream sheep! Makhleb accepts your kill. A dream sheep comes into view. You shoot a sling bullet. The sling bullet barely misses the cane toad. The dream sheep bleats! The sling bullet hits the dream sheep! The sling bullet burns the dream sheep. The dream sheep is severely wounded. The cane toad stings you! A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. You feel your magic capacity decrease. The +7 sling of Profit {flame, rC- MP+9 Int+4 Stlth+} stops flaming. Your +2 war axe of flaming bursts into flame! a - a +2 war axe of flaming (weapon) A dream sheep comes into view. The cane toad closely misses you. You slash the cane toad! You burn the cane toad. Your headbutt misses the cane toad. The cane toad is moderately wounded. The cane toad stings you! You are poisoned. The cane toad poisons you! A water moccasin comes into view. The cane toad stings you but does no damage. The cane toad closely misses you. The dream sheep bites you. The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. The water moccasin moves out of view. Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. You feel very sick. The cane toad barely misses you. The cane toad misses you. The dream sheep closely misses you. The cane toad stings you but does no damage. The cane toad barely misses you. You hit the dream sheep but do no damage. The dream sheep is severely wounded. You barely miss the cane toad. You slash the cane toad! You burn the cane toad. You feel very sick. The cane toad misses you. The dream sheep barely misses you. The cane toad barely misses you. The cane toad closely misses you. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The dream sheep bites you!! You wake up. The cane toad barely misses you. You hit the dream sheep. You burn the dream sheep. The dream sheep is severely wounded. You hit the cane toad but do no damage. x2 You feel very sick. The cane toad stings you but does no damage. A wolf comes into view. The cane toad closely misses you. The dream sheep bites you. The cane toad barely misses you. The cane toad stings you! The dream sheep bites you. The cane toad stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The cane toad poisons you! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The wolf looks frightened! The cane toad looks frightened! x2; The torpor snail looks frightened! The dream sheep looks frightened! The dream sheep panics and turns to flee. The dream sheep looks frightened! The dream sheep bleats in terror. The dream sheep resists with some effort. You feel extremely sick. You slash the dream sheep! You burn the dream sheep. You headbutt the dream sheep, but do no damage. The dream sheep is heavily wounded. You feel extremely sick. The dream sheep misses you. x2 You hit the dream sheep. You burn the dream sheep. You headbutt the dream sheep. The dream sheep is heavily wounded. You feel very sick. The dream sheep bites you. * * * LOW HITPOINT WARNING * * * The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The dream sheep completely misses you. You feel sick. The dream sheep bites you! You die... ..........# ...........####### ....##.............. P... #.##...####... #... ###....####.#.. ## ###...#...... #......# #.....###. #.@.P..... #..Y.###...# ##..... .... ........ .. #.>..#..## # #Y......# #.....##. #..w..# .. You could see a torpor snail (fleeing) and 2 dream sheep. Vanquished Creatures A two-headed ogre (D:10) An orc knight (Bailey) A komodo dragon (D:8) A troll (D:9) A dream sheep (Lair:1) 16 yaks 2 vampires 3 wyverns A basilisk (D:8) 3 steam dragons An acid dragon (D:10) 2 water moccasins A black bear (D:5) 6 orc warriors A sky beast (D:6) An ogre (D:6) 3 wolves (Lair:1) 2 ice beasts 5 centaurs A phantom (D:5) 4 bullfrogs 3 scorpions 7 wights 6 killer bees (D:10) 4 howler monkeys 2 electric eels (D:9) 3 jellies 2 hounds A gnoll bouda (D:7) 3 orc priests 3 orc wizards Terence (D:2) 4 gnolls (D:7) 8 adders A shadow imp (D:5) 5 white imps 2 worms (D:4) 2 dart slugs 20 orcs 8 ball pythons 12 endoplasms 9 giant cockroaches 9 goblins 4 hobgoblins 13 jackals 14 kobolds 4 quokkas 11 bats 2 frilled lizards 4 rats 224 creatures vanquished. Vanquished Creatures (collateral kills) A deep elf zephyrmancer (Bailey) A cyclops (D:8) A komodo dragon (D:8) A wyvern (D:10) 7 yaks A hound (D:7) An orc priest (D:7) An orc wizard (D:7) 3 orcs 17 creatures vanquished. Vanquished Creatures (others) 3 yak zombies 2 centaur zombies (D:9) A bullfrog zombie (D:9) 2 killer bee zombies (D:10) A hound zombie (D:7) A gnoll zombie (D:7) A goblin zombie (D:9) 9 orc zombies 5 fungi 6 plants 8 toadstools (D:2) 39 creatures vanquished. Grand Total: 280 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 261 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 974 | D:2 | Found a faded altar of an unknown god. 1030 | D:2 | Noticed Terence 1189 | D:2 | Reached XP level 3. HP: 21/24 MP: 4/6 1540 | D:2 | Reached skill level 1 in Maces & Flails 1554 | D:2 | Identified the +7 sling of Profit {flame, rC- MP+9 Int+4 | Stlth+} 1911 | D:2 | Killed Terence 1912 | D:2 | Reached skill level 5 in Necromancy 1912 | D:2 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 1912 | D:2 | Reached XP level 4. HP: 24/31 MP: 8/8 2044 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2044 | D:2 | Reached XP level 5. HP: 36/36 MP: 9/9 2122 | D:3 | Found a broken altar of Ashenzari. 2137 | D:3 | Found an iron altar of Okawaru. 2201 | D:3 | Learned a level 3 spell: Vampiric Draining 2206 | D:3 | Learned a level 4 spell: Animate Dead 2235 | D:3 | Found Hosethroc's Antique Armour Shop. 2244 | D:3 | Bought a pair of runed gloves for 150 gold pieces 2372 | D:3 | Found a bloodstained altar of Trog. 2392 | D:3 | Reached skill level 1 in Fighting 2534 | D:3 | Found a blossoming altar of Fedhas. 2678 | D:3 | Reached XP level 6. HP: 45/45 MP: 11/11 2893 | D:3 | Found a sacrificial altar of Ru. 3662 | D:4 | Found a glowing drain. 3668 | Sewer | Entered a sewer 3692 | Sewer | Noticed a water moccasin 3698 | Sewer | Killed a water moccasin 3699 | Sewer | Reached skill level 2 in Fighting 3779 | D:4 | Noticed an ice beast 3784 | D:4 | Killed an ice beast 3785 | D:4 | Reached XP level 7. HP: 53/53 MP: 12/12 4344 | D:5 | Entered Level 5 of the Dungeon 4368 | D:5 | Reached skill level 3 in Fighting 4376 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4528 | D:5 | Identified the +3 leather armour of Zapreick {Str+3} 4608 | D:5 | Reached skill level 4 in Fighting 4920 | D:6 | Noticed a steam dragon 4926 | D:6 | Killed a steam dragon 4927 | D:6 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 4927 | D:6 | Reached XP level 8. HP: 63/63 MP: 13/13 5126 | D:6 | Found an ornate altar of the Wu Jian Council. 5267 | D:6 | Reached skill level 5 in Dodging 5270 | D:6 | Found a shimmering blue altar of Sif Muna. 5396 | D:7 | Reached skill level 5 in Fighting 5445 | D:7 | You are sucked into a shaft and drop 2 floors! 5549 | D:9 | Reached skill level 6 in Fighting 5564 | D:9 | Found a flagged portal. 5591 | Bailey | Entered a bailey 5786 | Bailey | Reached XP level 9. HP: 23/72 MP: 14/14 5906 | Bailey | Noticed an orc knight 5940 | Bailey | Killed an orc knight 5941 | Bailey | Reached skill level 7 in Fighting 6001 | Bailey | Found a large runed translucent door. 6001 | Bailey | Found a large runed translucent door. 6002 | Bailey | Noticed a deep elf zephyrmancer 6046 | Bailey | Killed a deep elf zephyrmancer 6047 | Bailey | Reached skill level 8 in Fighting 6062 | Bailey | Identified the +0 robe of Grot {rC++} 6066 | Bailey | Identified the ring "Wohuhuf" {Ice Dex+2} 6151 | D:9 | Noticed a troll 6161 | D:9 | Killed a troll 6305 | D:9 | Gained mutation: You regenerate a lot of health from kills. | [demonic ancestry] 6305 | D:9 | Reached XP level 10. HP: 53/86 MP: 15/15 6347 | D:9 | Reached skill level 9 in Fighting 6560 | D:9 | Found Zin's Purification Station. 6737 | D:8 | Noticed a cyclops 6979 | D:7 | Found a staircase to the Ecumenical Temple. 7013 | Temple | Entered the Ecumenical Temple 7073 | Temple | Became a worshipper of Makhleb the Destroyer 7088 | D:7 | Learned a level 5 spell: Agony 7153 | D:7 | Reached skill level 1 in Axes 7691 | D:8 | Found a stormy altar of Qazlal. 7837 | D:8 | Killed a cyclops 7838 | D:8 | Reached skill level 10 in Fighting 7883 | D:8 | Reached * piety under Makhleb 8026 | D:8 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 8026 | D:8 | Reached XP level 11. HP: 78/94 MP: 6/16 8170 | D:8 | Found a staircase to the Lair. 8630 | D:10 | Entered Level 10 of the Dungeon 8649 | D:10 | Noticed a two-headed ogre 8658 | D:10 | Killed a two-headed ogre 8781 | D:10 | Reached skill level 5 in Axes 9172 | D:10 | Found a staircase to the Orcish Mines. 9827 | Lair:1 | Entered Level 1 of the Lair of Beasts 9950 | Lair:1 | Mangled by a dream sheep Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: cheibrodos_fertilizer, layout_basic, dreamdust_ecumenical_altar_grove, uniq_terence D:3: layout_basic, mainiacjoe_overflow_surrounded_room, okawaru_metal_pillars_1_2, trog_three_pillars_becter, nicolae_overflow_squiral, serial_shops, shop, chequers_serial_rivers_small_a D:4: layout_loops_corners, gup_sewer_entry_bubbles, grunt_ministairs_4, minivault_24 D:5: layout_rooms, mainiacjoe_overflow_small_starburst, minivault_5, lemuel_flame_loot_1 D:6: layout_rooms, mainiacjoe_overflow_brackets, lemuel_round_altar, chequers_serial_rivers_micro_d D:7: layout_basic, temple_statues, amcnicky_mini_corridor_feature D:8: layout_loops_ring, mainiacjoe_overflow_catwalk, erik_lair_dragon, nicolae_two_hexagons D:9: layout_basic, zin_purify, enter_bailey_3, minivault_10, nzn_life_drinkers D:10: layout_loops_corners, orc_0_dummy Temple: nicolae_temple_x_marks_the_god Lair:1: layout_misc_corridors Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 4 6 8 9 | 9.9 Maces & Flails | 1 | 1.8 Necromancy | 5 6 7 8 9 | 9.5 Spellcasting | 3 | 3.4 Fighting | 1 2 4 6 8 10 | 10.5 Axes | 4 5 | 5.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 8 | | | || 8 Mace | 21 | | | || 21 Hand axe | | | 6 | 16 || 22 Sling | | | 1 | || 1 War axe | | | | 109 || 109 Headbutt | | | | 18 || 18 Punch | | | | 3 || 3 Fire: Sling | 18 | 123 | 223 | 167 || 531 Throw: Dart | | | | 7 || 7 Cast: Necrotise | 34 | 9 | 14 | || 57 Animate Dead | | | 5 | 10 || 15 Vampiric Draining | | | 16 | 17 || 33 Use: Scroll | | 5 | 5 | 9 || 19 Potion | | | 1 | || 1 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 10 | 24 | 15 | || 49 Leather armour | | | 67 | 89 || 156 Dodge: Dodged | 44 | 32 | 166 | 253 || 495