Dungeon Crawl Stone Soup version 0.30-b1-5-g8e6c1be481 (webtiles) character file. Game seed: 8112503571075728097 2621 GloriousHammer the Trooper (level 9, -2/92 HPs) Began as an Ogre Ice Elementalist on May 4, 2023. Was an Initiate of Sif Muna. Slain by a death yak (23 damage) ... on level 8 of the Dungeon. The game lasted 00:24:14 (9977 turns). GloriousHammer the Trooper (Ogre Ice Elementalist) Turns: 9977, Time: 00:24:15 Health: -2/92 AC: 5 Str: 14 XL: 9 Next: 60% Magic: 3/18 EV: 10 Int: 18 God: Sif Muna [......] Gold: 429 SH: 0 Dex: 11 Spells: 6/20 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . z - +2 robe {Will+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... o - amulet of regeneration Stlth ++ (no ring) HPRegen 1.15/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 429 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) c - a +0 giant spiked club n - the +6 dagger "Murmur" {heavy, *Noise rCorr Int+4} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+4). *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Missiles k - 6 poisoned darts x - 38 stones E - 2 throwing nets Armour z - a +2 robe of willpower (worn) Magical Staves b - a staff of cold Jewellery o - an amulet of regeneration (around neck) N - a ring of positive energy Wands m - a wand of iceblast (18) y - a wand of quicksilver (3) A - a wand of charming (2) Scrolls e - 5 scrolls of noise g - 5 scrolls of amnesia h - 2 scrolls of magic mapping i - a scroll of enchant weapon {unknown} q - 2 scrolls of blinking {unknown} r - a scroll of teleportation s - a scroll of torment {unknown} t - 2 scrolls of fear u - a scroll of fog {unknown} w - a scroll of vulnerability {unknown} B - a scroll of enchant armour {unknown} C - 2 scrolls of immolation {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of flight {unknown} j - a potion of mutation {unknown} l - a potion of heal wounds {unknown} p - 4 potions of curing v - a potion of brilliance {unknown} D - a potion of lignification {unknown} I - 2 potions of might Skills: + Level 6.6 Fighting + Level 4.2 Maces & Flails - Level 4.0 Dodging - Level 1.4 Stealth + Level 6.3 Spellcasting + Level 2.8 Summonings + Level 6.3 Ice Magic + Level 3.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 56% 1d9 2% 3 c - Ozocubu's Armour Ice 28% N/A 2% 3 d - Summon Ice Beast Ice/Summ 22% N/A 17% 4 e - Call Canine Familiar Summ 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 34% 3 Portal Projectile Hex/Tloc 10% N/A 34% 3 Leda's Liquefaction Hex/Erth 2% N/A 75% 4 Manifold Assault Tloc 5% N/A 75% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Dispersal Tloc 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Annotations: D:3 Grinder D:4 exclusion: downstairs D:6 exclusion: troll D:7 3 runed translucent doors, FrenchFrogFromFrance's ghost, novice MiBe; Kazon's ghost, novice DECj D:8 exclusions: death yak and ugly thing, Gastronok Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The helpless centaur fails to defend itself. You hit the centaur. The centaur is moderately wounded. The centaur closely misses you. The centaur misses you. You hit the centaur. The centaur is moderately wounded. The centaur barely misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur completely misses you. The centaur closely misses you. The centaur barely misses you. You hit the centaur. The centaur is severely wounded. The centaur barely misses you. The centaur kicks you but does no damage. You closely miss the centaur. The centaur is severely wounded. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur. The centaur is severely wounded. The centaur hits you. The centaur barely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. You completely miss the centaur. The centaur is severely wounded. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur. The centaur is almost dead. The centaur closely misses you. The centaur barely misses you. You hit the centaur. You kill the centaur! Sif Muna accepts your kill. You see here a +0 shortbow. HP restored. You see here a +0 shortbow. A death yak comes into view. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. 2 quokkas, a river rat and a death yak come into view. The death yak bellows! You hear a bellow! A river rat comes into view. The quokka moves out of view. A river rat comes into view. The river rat moves out of view. The quokka twitches its whiskers. A centaur comes into view. Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. There is a stone staircase leading up here. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the river rat. The river rat bites you. The wall freezes the quokka. You hit the river rat. The river rat is heavily wounded. The wall freezes the river rat but does no damage. The river rat bites you. The wall freezes the quokka. You kill the quokka! Sif Muna accepts your kill. You hit the river rat. You kill the river rat! Sif Muna accepts your kill. The wall freezes the death yak but does no damage. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wall freezes the death yak but does no damage. Your frozen ramparts will break if you move. Continue? Okay, then. Casting: Summon Ice Beast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the death yak but does no damage. The death yak gores you but does no damage. Your ice beast hits the death yak but does no damage. Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wall freezes the death yak. The death yak gores you but does no damage. Your ice beast hits the death yak. Your ice beast freezes the death yak! Casting: Call Canine Familiar (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (lightly wounded, ally target) You freeze the death yak. The death yak is moderately wounded. The wall freezes the death yak! The death yak gores you but does no damage. Your hound closely misses the death yak. Your ice beast hits the death yak but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (moderately wounded, ally target) You freeze the death yak. The death yak is moderately wounded. The frozen ramparts melt away. Your hound bites the death yak. The death yak gores you!! Your hound bites the death yak but does no damage. Your ice beast hits the death yak but does no damage. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the death yak. The death yak gores you! Your hound bites the death yak. Your ice beast hits the death yak but does no damage. You hit the death yak. The death yak is moderately wounded. Your hound bites the death yak. The wall freezes the death yak but does no damage. The death yak gores you! Unknown command. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your hound bites the death yak but does no damage. Your ice beast hits the death yak but does no damage. The wall freezes the death yak. The death yak gores you. Your hound bites the death yak but does no damage. Unknown command. You hit the death yak. The death yak is moderately wounded. Your ice beast hits the death yak but does no damage. Your hound bites the death yak but does no damage. The wall freezes the death yak but does no damage. The death yak barely misses you. Unknown command. You hit the death yak but do no damage. The death yak is moderately wounded. Your hound barely misses the death yak. Your ice beast closely misses the death yak. The wall freezes the death yak but does no damage. The death yak gores you!! * * * LOW HITPOINT WARNING * * * Your hound bites the death yak. You hit the death yak. The death yak is heavily wounded. Your ice beast hits the death yak. Your ice beast freezes the death yak! Your hound completely misses the death yak. The wall freezes the death yak. The death yak gores you! * * * LOW HITPOINT WARNING * * * You hit the death yak but do no damage. The death yak is severely wounded. Your surroundings seem slightly different. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Your hound bites the death yak. Your ice beast hits the death yak but does no damage. The death yak gores your hound!! Your hound dies! Your hound's corpse disappears in a puff of smoke! Okay, then. Your ice beast hits the death yak but does no damage. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (severely wounded, ally target, 91% to hit) The bolt of dispelling energy hits the death yak! The death yak is severely wounded. Your ice beast hits the death yak. Your ice beast freezes the death yak! The death yak completely misses your ice beast. You hit the death yak but do no damage. The death yak is almost dead. Your ice beast hits the death yak but does no damage. The death yak gores you. * * * LOW HITPOINT WARNING * * * Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, p - death yak Really fire in your ice beast's direction? Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (almost dead, ally target, 91% to hit) The bolt of dispelling energy hits the death yak. The death yak is almost dead. Your ice beast hits the death yak but does no damage. The death yak closely misses you. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the death yak but do no damage. The death yak is almost dead. Your ice beast hits the death yak but does no damage. The death yak gores you!! You die... ##### #...# ### #...# ##.# .######## #...# #.## ###.......## # ##..###.######.#######..## #. ##........>..#.†#####..|[######). #..........####YY................ #.>###.....## ##@...####....<.### #..#######..## ###### ##.....## ##.##..####..##########.....## ##.....# ##..##...........Y## #####.# ##.....#########.<## #.# #....## ###.## # ##.# #...## ##.## ### ##..# ##### ##### #..# ..###..## ##...## ##.. You could see a death yak (ally target) and a friendly ice beast (summoned). Vanquished Creatures Sigmund (D:4) Eustachio (D:4) A steam dragon (D:5) 2 water moccasins 2 black bears (D:7) 2 ogres 2 centaurs A bullfrog (D:7) A gnoll sergeant (D:6) 3 scorpions 3 killer bees (D:7) 5 jellies 3 orc priests 3 hounds (D:5) An iron imp (D:6) Ijyb (D:4) A sleepcap (D:7) 2 iguanas (D:7) 6 orc wizards 7 adders 7 gnolls A river rat (D:8) A shadow imp (D:7) 3 white imps 3 worms A dart slug (D:4) 16 orcs 5 bats 3 endoplasms 5 giant cockroaches 4 goblins 5 hobgoblins 5 jackals 5 kobolds 4 quokkas 5 ball pythons 7 frilled lizards 2 rats A spectral hobgoblin (D:2) 131 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:7) A phantom (D:6) 2 creatures vanquished. Vanquished Creatures (others) An ice beast (D:7) 1 creature vanquished. Grand Total: 134 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Ogre Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 261 | D:1 | Reached skill level 1 in Fighting 261 | D:1 | Reached XP level 2. HP: 16/27 MP: 0/5 756 | D:1 | Reached XP level 3. HP: 31/33 MP: 4/7 1314 | D:1 | Learned a level 3 spell: Frozen Ramparts 1318 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1744 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/8 1782 | D:2 | Identified the +6 dagger "Murmur" {heavy, *Noise rCorr | Int+4} 2046 | D:2 | Found a faded altar of an unknown god. 2611 | D:3 | Found a shimmering altar of Xom. 3492 | D:3 | Noticed Grinder 3937 | D:4 | Reached XP level 5. HP: 50/50 MP: 3/10 4094 | D:4 | Noticed Sigmund 4105 | D:4 | Killed Sigmund 4106 | D:4 | Reached skill level 1 in Maces & Flails 4106 | D:4 | Reached skill level 1 in Evocations 4106 | D:4 | Reached XP level 6. HP: 51/61 MP: 5/11 4208 | D:4 | Noticed Ijyb 4247 | D:4 | Killed Ijyb 4525 | D:4 | Noticed Eustachio 4617 | D:4 | Killed Eustachio 4618 | D:4 | Reached skill level 5 in Ice Magic 4618 | D:4 | Reached XP level 7. HP: 55/68 MP: 1/13 5031 | D:5 | Entered Level 5 of the Dungeon 5149 | D:5 | Noticed a steam dragon 5164 | D:5 | Killed a steam dragon 5442 | D:5 | Found a staircase to the Ecumenical Temple. 5451 | Temple | Entered the Ecumenical Temple 5459 | Temple | Became a worshipper of Sif Muna the Loreminder 5729 | D:5 | Reached XP level 8. HP: 79/79 MP: 8/15 5933 | D:5 | Found a shadowy altar of Dithmenos. 6377 | D:5 | Learned a level 4 spell: Summon Ice Beast 6423 | D:6 | Reached skill level 5 in Spellcasting 6479 | D:6 | Noticed a troll 6518 | D:6 | Reached skill level 5 in Fighting 6874 | D:6 | Reached skill level 1 in Summonings 7503 | D:6 | Found a snail-covered altar of Cheibriados. 7855 | D:6 | Reached XP level 9. HP: 78/89 MP: 9/17 8258 | D:7 | Found a runed translucent gate. 8258 | D:7 | Found a runed translucent gate. 8264 | D:7 | Found a runed translucent gate. 8269 | D:7 | Noticed FrenchFrogFromFrance's ghost (novice MiBe) 8269 | D:7 | Noticed Kazon's ghost (novice DECj) 9168 | D:7 | Found an opulent altar of Gozag. 9767 | D:8 | Noticed Gastronok 9767 | D:8 | Noticed a cyan ugly thing 9844 | D:8 | Learned a level 3 spell: Call Canine Familiar 9899 | D:8 | Noticed a death yak 9911 | D:8 | Noticed a death yak 9977 | D:8 | Slain by a death yak Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corridor_1, aquarium_window_fake, aquarium_view_2c D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, minmay_tree_intersection, chequers_serial_rivers_room_b D:3: layout_basic, mainiacjoe_overflow_alcove_1, uniq_grinder D:4: layout_basic, uniq_sigmund, uniq_ijyb, uniq_eustachio D:5: layout_basic, nicolae_dithmenos_shadow_blocks, minmay_temple_entry_mist, kennysheep_generic_room_13 D:6: layout_basic, slow_altar_1 D:7: layout_basic, nicolae_gozag_seed_capital, gammafunk_ghost_cemetery D:8: layout_layer_cave, tgw_kikubaaqudgha, jmf_multi_god_temple2, dpeg_lair_monsters, serial_shops, nicolae_shop_behind_doors, uniq_gastronok Temple: nicolae_temple_great_sept Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.3 Spellcasting | 3 4 5 6 | 6.3 Dodging | 2 3 4 | 4.0 Maces & Flails | 1 2 3 4 | 4.2 Evocations | 1 2 3 | 3.8 Summonings | 1 2 | 2.8 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 17 | | || 17 Whip | 19 | 114 | 240 || 373 Punch | | 1 | 6 || 7 Staff | | | 1 || 1 Cast: Freeze | 31 | | 3 || 34 Frozen Ramparts | 4 | 34 | 47 || 85 Ozocubu's Armour | | 7 | 28 || 35 Summon Ice Beast | | | 1 || 1 Call Canine Famil | | | 1 || 1 Evoke: Wand | | 1 | 7 || 8 Use: Potion | | 1 | 1 || 2 Scroll | | | 8 || 8 Stab: Sleeping | | 2 | 1 || 3 Distracted | | | 1 || 1 Armour: Robe | 23 | 31 | 105 || 159 Dodge: Dodged | 22 | 68 | 124 || 214