Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 13351753679821040808 1197 GloriousHammer the Trooper (level 8, -2/88 HPs) Began as an Ogre Warper on May 22, 2023. Was an Initiate of Sif Muna. Slain by a water moccasin (5 damage) ... on level 6 of the Dungeon. The game lasted 00:15:52 (5638 turns). GloriousHammer the Trooper (Ogre Warper) Turns: 5638, Time: 00:15:53 Health: -2/88 AC: 3 Str: 22 XL: 8 Next: 44% Magic: 11/12 EV: 9 Int: 16 God: Sif Muna [......] Gold: 304 SH: 0 Dex: 8 Spells: 5/13 levels left rFire . . . a - +0 giant club (protect) rCold . . . (shield currently unavailable) rNeg . . . q - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... c - amulet of regeneration Stlth + S - +6 ring of strength HPRegen 1.14/turn v - ring of see invisible MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -4) A: large, unfitting armour, tough skin 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 304 gold pieces. Inventory: Hand Weapons a - a +0 giant club of protection (weapon) b - a +0 arbalest x - a +0 mace Missiles d - a boomerang of dispersal (quivered) e - 5 poisoned darts y - 4 boomerangs Armour q - a +0 robe (worn) Jewellery c - an amulet of regeneration (around neck) v - a ring of see invisible (right hand) C - a ring of protection from cold N - a ring of positive energy S - a +6 ring of strength (left hand) W - a ring of willpower Wands B - a wand of flame (17) E - a wand of mindburst (22) Scrolls j - 2 scrolls of teleportation k - a scroll of brand weapon n - 2 scrolls of poison {unknown} o - 2 scrolls of fear p - 3 scrolls of enchant armour r - 2 scrolls of fog {unknown} s - a scroll of magic mapping {unknown} u - a scroll of immolation {unknown} w - a scroll of summoning {unknown} F - a scroll of vulnerability {unknown} I - a scroll of identify Potions f - a potion of magic {unknown} g - a potion of brilliance {unknown} h - 2 potions of invisibility i - a potion of lignification {unknown} l - 3 potions of flight m - 4 potions of heal wounds t - a potion of curing {unknown} z - 2 potions of mutation {unknown} A - a potion of might D - a potion of degeneration {unknown} Skills: + Level 7.7 Fighting + Level 5.2 Maces & Flails - Level 1.0 Throwing - Level 2.1 Dodging + Level 3.1 Spellcasting + Level 5.3 Translocations - Level 2.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 38% N/A 3% 2 b - Teleport Other Tloc 19% N/A 6% 3 c - Vhi's Electric Charg Tloc/Air 28% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 38% N/A 3% 2 Necrotise Necr 8% 1d4 19% 1 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Manifold Assault Tloc 19% N/A 21% 4 Dazzling Flash Conj/Hex 4% N/A 50% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Summon Forest Summ/Tloc 5% N/A 86% 5 Agony Necr 2% N/A 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The phantom closely misses you. The phantom hits you. You sock the phantom! The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You closely miss the phantom. The phantom is almost destroyed. The phantom barely misses you. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you. x2 You closely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you! The phantom blinks! You blink. The phantom hits you. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You sock the phantom! You destroy the phantom! Sif Muna accepts your kill. No target in view! As you read the scroll of brand weapon, it crumbles to dust. Your +0 giant club projects an invisible shield of force! a - a +0 giant club of protection (weapon) E - a wand of mindburst (22) I - a scroll of identify An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading down. Your +0 giant club of protection goes still. b - a +0 arbalest (weapon) You shoot a bolt. The bolt hits the ogre! The ogre is heavily wounded. You shoot a bolt. The bolt hits the ogre! You kill the ogre! Sif Muna accepts your kill. Your Spellcasting skill increases to level 3! Your +0 giant club of protection hums with potential! a - a +0 giant club of protection (weapon) Found a stone staircase leading up. You now have 304 gold pieces (gained 11). F - a scroll labelled DIVORCH ZEWIG There is a stone staircase leading down here. A water moccasin comes into view. The water moccasin hisses angrily. Your +0 giant club of protection goes still. b - a +0 arbalest (weapon) You shoot a bolt. The bolt closely misses the water moccasin. You shoot a bolt. The bolt hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. Your +0 giant club of protection hums with potential! a - a +0 giant club of protection (weapon) You feel very sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel extremely sick. The water moccasin barely misses you. The water moccasin bites you. You miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! The water moccasin bites you. Unknown command. You completely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. Unknown command. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. Unknown command. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel sick. You feel sick. You feel sick. You feel sick. You feel stable enough to blink again. You feel sick. You are no longer poisoned. You see here a +0 giant club. Throw: 7 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 38% to hit) You throw a boomerang of dispersal. The boomerang of dispersal closely misses the water moccasin. You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel extremely sick. Throw: 6 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 38% to hit) You throw a boomerang of dispersal. The boomerang of dispersal barely misses the water moccasin. You feel very sick. You feel very sick. Throw: 5 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 38% to hit) You throw a boomerang of dispersal. The boomerang of dispersal misses the water moccasin. You feel stable enough to blink again. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel much better. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Unknown command. You feel very sick. The water moccasin closely misses you. The water moccasin attacks as you move away! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You feel much better. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Throw: 4 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - water moccasin You throw a boomerang of dispersal. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. Throw: 3 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 38% to hit) You throw a boomerang of dispersal. The boomerang of dispersal closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Throw: 2 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 38% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits the water moccasin and shatters for extra damage! The water moccasin blinks! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #####..+..'..#..## #.#....## ##'#..#'##...## #.#.....# #.......###...## #.#.....# #.......# ##...## ##......## ##'#..#'## #....## ##........ #).'..'.)# ##..>.###......... #..#..#)(###......##........# ####.######.....)............ ###.....# #.@S......#........ ##.......# #.§..#....#........ ##........## #....##..##........ #......<...# ##..####.##.......# .†.........## #..# ##.###......# ............## ##.# #.## #....... .............# ### #.# #.....## .............## #÷# ######## ..............# ##.# #. You could see a water moccasin. Vanquished Creatures 4 ogres 2 phantoms (D:6) A scorpion (D:5) A howler monkey (D:6) A jelly (D:5) 3 orc priests (D:5) 2 hounds (D:4) A sleepcap (D:6) 5 iguanas 4 orc wizards 7 adders An ufetubus (D:5) 2 worms 14 orcs 7 ball pythons 4 endoplasms 4 giant cockroaches 9 goblins 8 hobgoblins 7 jackals (D:2) 4 quokkas 8 bats 2 frilled lizards 9 kobolds 4 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Ogre Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 51 | D:1 | Reached skill level 3 in Fighting 224 | D:1 | Reached XP level 2. HP: 21/31 MP: 5/5 529 | D:1 | Reached XP level 3. HP: 28/39 MP: 6/6 813 | D:1 | Reached skill level 4 in Fighting 875 | D:1 | Learned a level 2 spell: Blink 879 | D:1 | Learned a level 3 spell: Teleport Other 1243 | D:2 | Identified the +4 pair of gloves "Lofulag" {Str+5} 1535 | D:2 | Reached XP level 4. HP: 26/48 MP: 7/7 1544 | D:2 | HP: 1/48 [orc/+0 flail (5)] 2501 | D:3 | Reached XP level 5. HP: 52/55 MP: 8/8 2697 | D:3 | Learned a level 3 spell: Vhi's Electric Charge 3001 | D:4 | Reached skill level 5 in Fighting 3067 | D:4 | Reached skill level 1 in Air Magic 3146 | D:4 | Reached XP level 6. HP: 52/66 MP: 9/9 3886 | D:5 | Entered Level 5 of the Dungeon 4148 | D:5 | Reached XP level 7. HP: 66/74 MP: 10/10 4154 | D:5 | Reached skill level 6 in Fighting 4901 | D:5 | Reached skill level 7 in Fighting 4901 | D:5 | Reached XP level 8. HP: 86/87 MP: 11/11 5127 | D:6 | Reached skill level 5 in Translocations 5241 | D:6 | Reached skill level 5 in Maces & Flails 5283 | D:6 | Found a staircase to the Ecumenical Temple. 5293 | Temple | Entered the Ecumenical Temple 5417 | Temple | Became a worshipper of Sif Muna the Loreminder 5637 | D:6 | HP: 4/88 [poisoned by a water moccasin] 5638 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_cross, minmay_misc_feat_cross D:2: layout_loops_corners D:3: layout_loops_ring D:4: layout_loops_corners, minmay_misc_feat_square D:5: layout_basic D:6: layout_cave_pods, kennysheep_vampire_church, minmay_temple_entry_arrows, ebering_ghost_disaster_area, minivault_10 Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 5 7 | 7.7 Maces & Flails | 2 3 4 5 | 5.2 Translocations | 3 4 5 | 5.3 Air Magic | 1 2 | 2.0 Spellcasting | 3 | 3.1 Throwing | | 1.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 174 | 207 | || 381 Punch | 1 | 3 | || 4 Giant club | | 39 | 75 || 114 Fire: Arbalest | | 23 | 29 || 52 Throw: Dart | 2 | 8 | 5 || 15 Boomerang | | | 6 || 6 Cast: Blink | | 4 | 3 || 7 Use: Scroll | 1 | | 8 || 9 Potion | | | 2 || 2 Armour: Robe | 108 | 103 | 11 || 222 Dodge: Dodged | 135 | 152 | 26 || 313