Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 11009977633813948376 11 GloriousHammer the Digger (level 2, -2/20 HPs) Began as a Meteoran Earth Elementalist on May 31, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (260 turns). GloriousHammer the Digger (MeEE) Turns: 260, Time: 00:02:59 Health: -2/20 AC: 9 Str: 9 XL: 2 Next: 58% Magic: 3/7 EV: 12 Int: 16 God: Gold: 60 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . e - +0 dagger (protect) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + C - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, under a protective aura, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) f - the +1 ring mail "Uressots" {Harm rC+} (You found it on level 2 of the Dungeon) rC: It protects you from cold. Harm: It increases damage dealt and taken. j - a +0 helmet Jewellery C - a ring of protection from cold (left hand) Scrolls c - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} i - a potion of curing {unknown} k - a potion of brilliance {unknown} m - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 1.7 Transmutations * Level 4.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Passwall Tmut/Erth 9% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 16% 3d8 24% 3 Petrify Tmut/Erth 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 1531 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Found 2 boomerangs. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A quokka comes into view. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (77% to hit) The blast of sand hits the goblin! You kill the goblin! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (75% to hit) The blast of sand hits the quokka! You kill the quokka! You have reached level 2! You see here a +0 helmet. j - a +0 helmet Found 6 gold pieces. Found a stone staircase leading down. A rat and 2 worms come into view. You see here 6 gold pieces. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (82% to hit) The blast of sand hits the rat. You kill the rat! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (94% to hit) The blast of sand hits the worm but does no damage. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (94% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (94% to hit) The blast of sand hits the worm. The worm is moderately wounded. The worm barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 94% to hit) The blast of sand hits the worm. The worm is heavily wounded. Your magical contamination has completely faded away. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 94% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Your +0 dagger of protection hums with potential! e - a +0 dagger of protection (weapon) There is a stone staircase leading down here. You can't go up here! You climb downwards. Found a glowing golden potion. There is a stone staircase leading up here. A hobgoblin comes into view. You see here a glowing golden potion. k - a glowing golden potion A hobgoblin comes into view. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! The hobgoblin shouts! Found a sapphire potion. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! Your Earth Magic skill increases to level 4! A rat comes into view. Things that are here: a scroll labelled SUCHIUMUHY; a hobgoblin corpse Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! l - a scroll labelled SUCHIUMUHY You see here a hobgoblin corpse. Found 9 gold pieces. m - a sapphire potion Memorise Passwall, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. An orc comes into view. It is wielding a +0 flail. The orc shouts! A rat comes into view. An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 robe of fire resistance. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (82% to hit) The blast of sand hits the orc! You kill the orc! The orc wizard shouts! An orc comes into view. It is wielding a +0 flail. Found a robe. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (82% to hit) The blast of sand misses the rat. The blast of sand misses the orc wizard. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! An orc comes into view. It is wielding a +0 dagger. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc moves out of view. Your Spellcasting skill increases to level 3! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire resistance (77% to hit) The blast of sand misses the orc wizard. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire resistance (77% to hit) The blast of sand hits the orc wizard. The orc wizard is lightly wounded. The orc priest shouts! The orc wizard casts a spell at you. You are confused. The orc wizard hits you with a +0 dagger. Okay, then. You're too confused to move! The orc shouts! The orc wizard completely misses you. You bump into the rock wall. The orc wizard casts a spell at you. You are more confused. You hit the orc wizard. Your weapon exudes an aura of protection. The orc wizard is lightly wounded. An endoplasm comes into view. The orc wizard attacks as you move away! The orc wizard hits you but does no damage. You're too confused to cast spells. You miss the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. You resist with significant effort. The orc priest casts a cantrip, but nothing happens. You hit the orc wizard. The orc wizard is lightly wounded. The orc priest looks braver for a moment. The orc wizard hits you but does no damage. You're too confused to move! The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... , ## * #... #......##### #.... *#......##.. ## #..... .[..... #.# .# * .... #....###.###.##### , ... #....@oo......... * #.#* #.#####o......... , #..###.#.....†.....##, , #....†......o......##* #....#......o........ , #..............$###.# ##..###........)# , #†.###.........J#, #...##............, , You could see an orc priest, an orc wizard and an orc. Vanquished Creatures An orc (D:3) 2 goblins 2 hobgoblins (D:3) A quokka (D:2) 4 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Meteoran Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 78 | D:2 | Identified the +1 ring mail "Uressots" {Harm rC+} 95 | D:2 | Noticed Sigmund 164 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/6 223 | D:3 | Reached skill level 4 in Earth Magic 239 | D:3 | Learned a level 2 spell: Passwall 260 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms D:2: layout_rooms, uniq_natasha, uniq_sigmund D:3: layout_rooms, nicolae_uskayaw_dance_hall, nicolae_ecumenical_lake_church, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.1 Spellcasting | 3 | 3.0 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 4 Cast: Sandblast || 18 Armour: Robe || 3 Dodge: Dodged || 3