Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 15237142016651841435 128 GloriousHammer the Firebug (level 5, -1/28 HPs) Began as a Tengu Fire Elementalist on July 7, 2023. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (1843 turns). GloriousHammer the Firebug (TeFE) Turns: 1843, Time: 00:04:18 Health: -1/28 AC: 2 Str: 8 XL: 5 Next: 12% Magic: 1/10 EV: 14 Int: 18 God: Gold: 45 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . a - +2 whip (elec) rCold . . . (no shield) rNeg . . . n - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) b - a +0 sling Armour n - a +0 robe (worn) Jewellery v - a ring of see invisible E - a +5 ring of evasion Wands o - a wand of flame (14) Scrolls d - 2 scrolls of amnesia {unknown} h - a scroll of poison {unknown} j - a scroll of teleportation {unknown} m - 2 scrolls of identify {unknown} Potions c - 5 potions of attraction {unknown} e - 2 potions of heal wounds {unknown} f - 2 potions of lignification {unknown} g - a potion of mutation {unknown} i - 2 potions of magic k - 2 potions of invisibility {unknown} l - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 3.1 Conjurations + Level 0.8 Hexes * Level 4.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 3% 2 c - Inner Flame Hex/Fire 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Necrotise Necr 8% 1d4 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Flame Wave Conj/Fire 16% 2d7 32% 4 Leda's Liquefaction Hex/Erth 1% N/A 80% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Statue Form Tmut/Erth 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Flames lash the iguana. The iguana is heavily wounded. The iguana's fire resistance burns away. Your foxfire dissipates! The foxfire hits the iguana but does no damage. The iguana is heavily wounded. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! A dart slug comes into view. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is heavily wounded. Your foxfire dissipates! The foxfire hits the dart slug. You kill the dart slug! Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your magical contamination has completely faded away. Your foxfire dissipates! Found 2 stones. k - 2 emerald potions (gained 1) You see here a +0 mace. l - a bubbling dark potion m - a scroll labelled XYERYKHLIAN m - 2 scrolls labelled XYERYKHLIAN (gained 1) You see here a +2 whip of electrocution. n - a +2 whip of electrocution You now have 45 gold pieces (gained 8). You drop a +0 short sword. Adjust (i)tems, (s)pells, or (a)bilities? b - a potion of magic Adjust to which letter? (? for menu, Esc to quit) Huh? Adjust to which letter? (? for menu, Esc to quit) i - a potion of magic; b - a +0 sling (weapon) Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? n - a +2 whip of electrocution Adjust to which letter? (? for menu, Esc to quit) a - a +2 whip of electrocution; n - a +0 robe (worn) An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! d - 2 scrolls labelled EGGUTT CISE An adder comes into view. The adder hisses angrily. You hear an angry hiss. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. A frilled lizard comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder barely misses you. The adder bites you. The foxfire hits the adder. The adder is almost dead. The foxfire hits the adder. The adder is burned terribly! You kill the adder! Your Conjurations skill increases to level 3! You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! Found a stone staircase leading up. c - 5 green potions (gained 1) A quokka comes into view. Found a glowing whip. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. No target in view! A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is severely wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found a curved copper wand. You see here a +0 whip of electrocution. o - a wand of flame (14) An adder comes into view. An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. No target in view! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. The adder is almost dead. The foxfire hits the adder! You kill the adder! You have reached level 5! Your magical nature develops, letting you fly swiftly and evasively. Found a stone staircase leading down. i - 2 potions of magic (gained 1) A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You hear an angry hiss. A ball python comes into view. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is heavily wounded. The ball python closely misses you. The ball python completely misses you. The ball python closely misses you. The ball python misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python barely misses you. x2 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You hear a shout! x2 The gnoll shouts! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll! The gnoll is heavily wounded. Your magical contamination has completely faded away. The foxfire hits the gnoll. The gnoll is almost dead. The foxfire hits the gnoll but does no damage. The gnoll is almost dead. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. You hear the crackle of electricity. a - a +2 whip of electrocution (weapon) You hit the gnoll but do no damage. You peck the gnoll, but do no damage. You punch the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you with a +0 club. You struggle against the net. The gnoll hits you with a +0 club. You tear a large gash into the net. The gnoll hits you with a +0 club! Unknown command. You rip the net and break free! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ############ #..........# #..........# #..........# #........>.# #..<.......# #########..........# .##.....#.......g..# .............).g@..# ..........#.######........ ..........#.# #.......) ............# ......... ..........### ..##..... ..........# #.##.. .#.## ..........####.. ... #.# ................ ..# # .#.......##.... You could see 2 gnolls. Vanquished Creatures An iguana (D:2) 2 gnolls (D:2) 3 adders (D:2) 2 dart slugs 7 endoplasms 2 giant cockroaches 3 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds 4 quokkas 6 ball pythons 2 bats (D:2) 7 frilled lizards 2 goblins 5 rats 53 creatures vanquished. Vanquished Creatures (others) 96 foxfires 96 creatures vanquished. Grand Total: 149 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Tengu Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 236 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 526 | D:1 | Learned a level 2 spell: Scorch 548 | D:1 | Reached skill level 4 in Fire Magic 548 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1141 | D:1 | Learned a level 3 spell: Inner Flame 1281 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/8 1739 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1739 | D:2 | Reached XP level 5. HP: 28/28 MP: 8/10 1843 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_rooms, serial_bayou_pond_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.1 Fire Magic | 4 | 4.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.7 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 2 | || 2 Short sword | 20 | || 20 Kick | 5 | || 5 Peck | 1 | 1 || 2 Whip | | 3 || 3 Punch | | 1 || 1 Fire: Sling | | 14 || 14 Cast: Foxfire | 64 | 12 || 76 Scorch | 1 | 8 || 9 Armour: Robe | 2 | || 2 Dodge: Dodged | 23 | 10 || 33