Dungeon Crawl Stone Soup version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 14019221580481951342 74 GloriousHammer the Gusty (level 4, -3/27 HPs) Began as an Octopode Air Elementalist on Sept 1, 2023. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon on Sept 6, 2023. The game lasted 00:09:12 (2445 turns). GloriousHammer the Gusty (OpAE) Turns: 2445, Time: 00:09:13 Health: -3/27 AC: 1 Str: 7 XL: 4 Next: 30% Magic: 7/8 EV: 13 Int: 19 God: Gold: 61 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . e - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons e - a +0 quarterstaff (weapon) Jewellery l - an amulet of guardian spirit n - an amulet of the acrobat Talismans k - a flux talisman Scrolls b - a scroll of amnesia {unknown} f - a scroll of fear {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} i - a scroll of revelation {unknown} m - a scroll of silence {unknown} q - a scroll of enchant armour {unknown} r - a scroll of immolation {unknown} Potions c - 2 potions of haste {unknown} d - 2 potions of ambrosia {unknown} j - a potion of berserk rage {unknown} o - a potion of curing {unknown} p - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 2.2 Conjurations + Level 3.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 2-4/arc 7% 2 c - Swiftness Air 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 18% N/A 11% 2 Freeze Ice 8% 1d3 16% 1 Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Hailstorm Conj/Ice 7% 3d4 28% 3 Airstrike Air 8% 2d(2-18) 32% 4 Frozen Ramparts Ice 4% 1d1 43% 3 Freezing Cloud Conj/Ice/Air 5% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The zap hits the orc but does no damage. The orc is lightly wounded. The orc shouts! An orc priest comes into view. It is wielding a +0 club. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (wandering, hasn't noticed you, 71% to hit) The zap hits the orc. The orc is heavily wounded. The zap misses the orc priest. The orc priest shouts! An orc comes into view. It is wielding a +1 dagger of venom. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +1 dagger of venom (wandering, hasn't noticed you, 71% to hit) The zap misses the orc. The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc. The orc is lightly wounded. The orc shouts! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 dagger of venom (lightly wounded, 71% to hit) The zap hits the orc. The orc is severely wounded. The zap hits the orc. The orc is heavily wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (71% to hit) The zap hits the orc. You kill the orc! The zap hits the orc priest. The orc priest is heavily wounded. The zap misses the orc. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 dagger of venom (heavily wounded, 71% to hit) The zap hits the orc. The orc is almost dead. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 71% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. A gnoll comes into view. It is wielding a +0 spear. The orc priest looks braver for a moment. A gnoll comes into view. It is wielding a +0 flail. The gnoll completely misses you. Your magical contamination has completely faded away. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 71% to hit) The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the orc priest. The orc priest is severely wounded. The orc priest looks braver for a moment. Magic courses through your body. The gnoll closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (71% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the orc priest. The zap hits the orc. The orc is moderately wounded. The zap hits the orc. The orc is almost dead. The gnoll hits you from afar with a +0 spear! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead, 71% to hit) The zap misses the gnoll. The zap hits the orc priest. The orc priest is almost dead. The zap hits the orc. You kill the orc! The gnoll hits you from afar with a +0 spear! You die... ......# ### #...# #.. #.##### #.# .)o.o..#o...# #.# .######.###)# ##.. #.# #o# #~.# #.# #g# #~~~ #.# #.# #.#. ##.# #@# ###~+~ #..# #.# #..~+. #..###.# #...+~ ##.#.##.###########...#~ #.####.###.......>.......#.#~ #.......#....#############..# ####..##### ##.. #.## #.# ##.## ####### #.# You could see an orc priest and a gnoll. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs 4 orcs 3 bats 2 giant cockroaches 6 goblins 4 hobgoblins (D:1) 8 jackals A kobold (D:2) 2 quokkas (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 2 rats A spectral hobgoblin (D:3) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Octopode Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 513 | D:1 | Learned a level 2 spell: Static Discharge 913 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1330 | D:1 | Upgraded the game from 0.31-a0-662-g684573625c to | 0.31-a0-672-g7da72447bb 1330 | D:1 | Upgraded the game from 0.31-a0-672-g7da72447bb to | 0.31-a0-675-g238779eb0a 1334 | D:1 | Learned a level 3 spell: Swiftness 2009 | D:2 | Reached XP level 4. HP: 24/27 MP: 2/8 2248 | D:3 | Found a faded altar of an unknown god. 2322 | D:3 | Found a glowing silver altar of Zin. 2445 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_rooms, hangedman_abyss_or_decor_lesser_grid D:3: layout_loops_ring, zin_academy, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Air Magic | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Tentacles | 10 | || 10 Quarterstaff | 23 | 1 || 24 Constrict | 9 | || 9 Cast: Shock | 63 | 16 || 79 Static Discharge | 5 | || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 27 | 2 || 29 Dodge: Dodged | 35 | 3 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2453 | 2422 | 31 | 742 | 1216 | 3 | 817.7 | Dungeon | 2453 | 2422 | 31 | 742 | 1216 | 3 | 817.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1461 daAuts D:2: 764 daAuts D:3: 227 daAuts