Dungeon Crawl Stone Soup version 0.31-a0-1469-gd420192249 (webtiles) character file. Game seed: 17150845983443117112 1808 GloriousHammer the Firebug (level 8, -3/66 HPs) Began as a Demigod Fire Elementalist on Dec 28, 2023. Slain by a hornet (13 damage) ... on level 7 of the Dungeon. The game lasted 00:17:21 (8085 turns). GloriousHammer the Firebug (DgFE) Turns: 8085, Time: 00:17:21 Health: -3/66 AC: 2 Str: 14 XL: 8 Next: 54% Magic: 1/18 EV: 13 Int: 25 God: Gold: 345 SH: 0 Dex: 26 Spells: 7/16 levels left rFire . . . b - +3 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ s - ring "Zitzig" {Str+5 Dex+6} HPRegen 0.31/turn D - +6 ring of dexterity MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-3 -> -16), slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 435 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons b - a +3 dagger of venom (weapon) c - a +0 whip t - a +0 long sword Missiles d - 8 poisoned darts e - 6 darts of dispersal v - 6 javelins Armour a - a +0 robe (worn) Jewellery s - the ring "Zitzig" (left hand) {Str+5 Dex+6} (You found it on level 4 of the Dungeon) [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). D - a +6 ring of dexterity (right hand) Wands p - a wand of acid (14) Scrolls g - a scroll of acquirement {unknown} h - a scroll of fog {unknown} i - 3 scrolls of identify j - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} n - a scroll of teleportation {unknown} o - 2 scrolls of vulnerability I - 2 scrolls of enchant armour {unknown} Potions f - 2 potions of curing l - 2 potions of mutation m - a potion of haste {unknown} q - 3 potions of enlightenment r - 3 potions of heal wounds {unknown} u - a potion of might {unknown} Skills: + Level 3.7 Fighting - Level 1.7 Dodging - Level 5.0 Stealth + Level 4.6 Spellcasting - Level 3.1 Conjurations - Level 3.0 Hexes - Level 3.0 Translocations + Level 5.3 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 64% 2d7 1% 2 c - Inner Flame Hex/Fire 26% N/A 4% 3 d - Volatile Blastmotes Fire/Tloc 52% 2d14 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 13% 2 Mercury Vapours Alch/Air 10% N/A 13% 2 Hailstorm Conj/Ice 13% 3d6 14% 3 Flame Wave Conj/Fire 26% 2d8 16% 4 Mephitic Cloud Conj/Alch/Air 10% N/A 17% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Sticky Flame Fire/Alch 19% 2d6 28% 4 Dispel Undead Necr 5% 3d7 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 83% 5 Death Channel Necr 2% N/A 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Annotations: D:2 exclusion: downstairs D:6 1 runed translucent door, cowhearter's ghost, novice OpSh D:7 Jeremiah Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your foxfire dissipates! The centaur shoots an arrow. The arrow hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur zaps a wand. The puff of flame misses you. The puff of flame hits your foxfire. Your foxfire completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is severely wounded. Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the centaur. The centaur is severely wounded. Your foxfire dissipates! Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - centaur Aim: a centaur, wielding a +0 orcbow and carrying a wand of flame (severely wounded, chance to affect: 81%) The centaur is filled with an inner flame. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A shadow imp comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. Flame seeps out of the centaur. The centaur is severely wounded. The foxfire hits the centaur. Flame seeps out of the centaur. The centaur is almost dead. Your foxfire dissipates! The foxfire hits the centaur. The centaur explodes! The fiery explosion engulfs the shadow imp!! You kill the shadow imp! You hear an angry hiss. You hear an angry buzzing noise. Training target 3.0 for Translocations reached! Your Translocations skill increases to level 3! Unknown command. You start resting. A hornet comes into view. A hornet is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A water moccasin comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The hornet attacks as it pursues you! The hornet stings you. You are poisoned. You feel yourself slow down. The cloud of blastmotes explodes! The concussive blast engulfs the hornet! The hornet is moderately wounded. The concussive blast engulfs you! You are knocked back by the blast. Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (moderately wounded, 57% to hit) The bolt of acid misses the hornet. You feel very sick. The hornet stings you! You feel as though you will be slow longer. Okay, then. You hit the hornet but do no damage. The hornet is poisoned. You punch the hornet, but do no damage. The hornet is moderately wounded. You feel very sick. The hornet stings you. You are more poisoned. You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... #.........##. # #........###. .# #......<..#.. . #............. ###.# ##............. ..#. ##......#....... #S) ###......##....##. #)# #####........##...###. .#####)#####...y@......###....... ..............##........######..# #...........#.##........# ...# ....................##..### ##..# ..##........#.......##....###...# .........#.........#####........# .....>...##.........##.....##.#.# ####....................#.###...# ####..♣♣............##..###..+ You could see a hornet (very poisoned). Vanquished Creatures A steam dragon (D:6) A water moccasin (D:6) An ice beast (D:6) An ogre (D:6) A black bear (D:6) 2 centaurs (D:7) A phantom (D:6) The ghost of Azoth the Grave Robber, an amateur DENe (D:4) 2 scorpions 2 bullfrogs (D:6) A howler monkey (D:6) 2 bombardier beetles 6 hounds An orc priest (D:3) 2 iguanas 2 orc wizards (D:7) Ijyb (D:3) 12 gnolls 6 adders 2 shadow imps 4 worms 4 dart slugs 11 orcs 9 ball pythons 11 endoplasms 5 giant cockroaches 7 goblins 6 hobgoblins 4 quokkas 6 bats 2 frilled lizards 7 kobolds 8 rats 132 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:7) 320 foxfires 321 creatures vanquished. Grand Total: 453 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Demigod Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 70 | D:1 | Reached skill level 1 in Conjurations 352 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/7 355 | D:1 | Learned a level 2 spell: Scorch 961 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/9 1353 | D:1 | Learned a level 3 spell: Inner Flame 2152 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 2463 | D:2 | Reached skill level 1 in Hexes 2895 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/12 3069 | D:3 | Noticed Ijyb 3077 | D:3 | HP: 1/38 [Ijyb/bolt of acid (9)] 3078 | D:3 | Killed Ijyb 4045 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/13 4220 | D:4 | Found a large runed translucent door. 4220 | D:4 | Found a large runed translucent door. 4223 | D:4 | Noticed Azoth's ghost (amateur DENe) 4764 | D:4 | Reached skill level 1 in Fighting 5245 | D:4 | Killed Azoth's ghost 5296 | D:4 | Identified the ring "Zitzig" {Str+5 Dex+6} 5320 | D:4 | Learned a level 3 spell: Volatile Blastmotes 5320 | D:4 | Upgraded the game from 0.31-a0-1447-g87ca8d402b to | 0.31-a0-1469-gd420192249 5330 | D:5 | Entered Level 5 of the Dungeon 5478 | D:5 | Reached XP level 7. HP: 52/52 MP: 7/15 6379 | D:6 | Reached skill level 1 in Translocations 6754 | D:6 | Found a runed translucent door. 6830 | D:6 | Found Zin's Purification Station. 6895 | D:6 | Noticed a steam dragon 6930 | D:6 | Bought a potion of curing for 90 gold pieces 6985 | D:6 | Killed a steam dragon 6986 | D:6 | Reached XP level 8. HP: 34/62 MP: 8/17 7298 | D:6 | Reached skill level 5 in Fire Magic 7384 | D:6 | Found a staircase to the Ecumenical Temple. 7703 | D:6 | Noticed cowhearter's ghost (novice OpSh) 7946 | D:7 | Noticed Jeremiah 8051 | D:7 | Reached skill level 5 in Stealth 8073 | D:7 | Noticed a hornet 8085 | D:7 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: kennysheep_big_flooded_room, layout_rooms D:3: layout_basic, nicolae_overflow_ecumenical_swirl, grunt_decor_arrowhead, uniq_ijyb D:4: kennysheep_spiral_hall, layout_cave_pods, ebering_ghost_disaster_area, chequers_serial_rivers_room_b D:5: layout_basic D:6: hellmonk_destroyed_diamonds, layout_basic, zin_purify, general_overflow_altar, mainiacjoe_overflow_large_starburst, minmay_temple_entry_poolview, ebering_ghost_reflecting_pool D:7: minmay_the_grid_plus_closed [minmay_the_grid_diamond_grid, minmay_the_grid_outer_diamond, minmay_the_grid_embedded, minmay_the_grid_dragon_b, minmay_the_grid_prize_shrinking_boxes], layout_cave_pools, fedhas_altar_1, nicolae_kite_square_tiling_tiny, chequers_mini_garden, minmay_door_square, minmay_small_thing, uniq_jeremiah, uniq_maurice, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 1 2 3 | 3.1 Spellcasting | 2 3 4 | 4.6 Fire Magic | 3 4 5 | 5.3 Stealth | 2 3 4 5 | 5.0 Hexes | 1 2 3 | 3.0 Fighting | 1 2 3 | 3.7 Translocations | 2 3 | 3.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 2 | | || 2 Unarmed | 1 | | || 1 Dagger | 2 | 13 | 1 || 16 Punch | | | 1 || 1 Cast: Foxfire | 44 | 101 | 50 || 195 Scorch | 37 | 40 | 32 || 109 Inner Flame | | 1 | 7 || 8 Volatile Blastmot | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Potion | | 1 | || 1 Scroll | | 3 | || 3 Armour: Robe | 7 | 27 | 17 || 51 Dodge: Dodged | 6 | 15 | 19 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8083 | 7956 | 127 | 1050 | 5908 | 7 | 1154.7 | Dungeon | 8083 | 7956 | 127 | 1050 | 5908 | 7 | 1154.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1694 daAuts D:6: 1405 daAuts D:1: 1382 daAuts D:3: 1252 daAuts D:2: 1199 daAuts D:5: 840 daAuts D:7: 308 daAuts