Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 14920671231667587310 2121 GloriousHammer the Fabricator (level 8, -5/57 HPs) Began as a Demigod Forgewright on Feb 9, 2025. Killed from afar by Maggie (14 damage) ... with a bolt of acid ... on level 7 of the Dungeon on Feb 10, 2025. The game lasted 00:14:43 (6952 turns). GloriousHammer the Fabricator (Demigod Forgewright) Turns: 6952, Time: 00:14:43 Health: -5/57 AC: 8 Str: 11 XL: 8 Next: 81% Magic: 17/20 EV: 16 Int: 27 God: Gold: 396 SH: 0 Dex: 16 Spells: 2/19 levels left rFire . . . x - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . D - +0 steam dragon scales rPois . (no helmet) rElec . b - +0 cloak rCorr . i - +0 pair of gloves SInv . m - +0 pair of boots Will ..... h - amulet of the acrobat Stlth ++ E - +5 ring of evasion HPRegen 0.29/turn o - +6 ring of intelligence MPRegen 0.17/turn %: acrobat @: mesmerised A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 396 gold pieces. Inventory: Hand Weapons x - a +2 dagger of venom (weapon) y - the +7 long sword of Overwhelming Force {protect, ^Fragile rF+ rC+ Will+} (You found it on level 7 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Missiles l - 27 poisoned darts v - 3 boomerangs Armour b - a +0 cloak (worn) i - a +0 pair of gloves (worn) m - a +0 pair of boots (worn) D - +0 steam dragon scales (worn) Jewellery h - an amulet of the acrobat (worn) o - a +6 ring of intelligence (worn) C - a ring of ice E - a +5 ring of evasion (worn) L - a ring of flight Z - a ring of wizardry Wands s - a wand of iceblast (9) w - a wand of mindburst (6) Scrolls a - 2 scrolls of fear d - a scroll of acquirement {unknown} g - a scroll of immolation {unknown} k - 2 scrolls of revelation {unknown} q - 3 scrolls of blinking t - a scroll of vulnerability {unknown} u - a scroll of amnesia {unknown} I - a scroll of identify Potions c - 2 potions of magic j - 2 potions of might n - 2 potions of enlightenment {unknown} p - a potion of heal wounds {unknown} r - a potion of brilliance {unknown} z - a potion of attraction {unknown} A - 2 potions of haste {unknown} B - a potion of resistance {unknown} Skills: + Level 2.0 Long Blades - Level 1.7 Dodging - Level 1.7 Stealth - Level 6.0 Spellcasting + Level 3.1 Translocations - Level 8.0 Forgecraft + Level 3.2 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 100% 2d7 1% 2 c - Launch Clockwork Bee Frge 51% N/A 1% 3 d - Forge Lightning Spir Air/Frge 38% 3d6 6% 4 e - Swiftness Air 25% N/A 4% 3 f - Vhi's Electric Charg Tloc/Air 50% N/A 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Kiss of Death Conj/Necr 32% 2d7 6% 1 Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 Forge Blazeheart Golem Fire/Frge 29% N/A 12% 4 Iskenderun's Battlesphe Conj/Frge 29% 2d10 12% 4 Airstrike Air 12% 2d(2-18) 17% 4 Passage of Golubria Tloc 25% N/A 17% 4 Confusing Touch Hex 8% N/A 19% 3 Frozen Ramparts Ice 16% 1d3 19% 3 Fugue of the Fallen Necr 8% N/A 19% 3 Inner Flame Hex/Fire 8% N/A 19% 3 Ozocubu's Armour Ice 8% N/A 19% 3 Tukima's Dance Hex 8% N/A 19% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 54% 4 Dispel Undead Necr 8% 3d8 54% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Fireball Conj/Fire 4% 3d4 87% 5 Irradiate Conj/Alch 4% 3d13 87% 5 Metabolic Englaciation Hex/Ice 4% N/A 87% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 87% 5 Gell's Gavotte Tloc 12% 2d(16-24) 95% 6 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Hellfire Mortar Fire/Erth/Frge 11% 4d7 100% 7 Manifold Assault Tloc 12% N/A 100% 7 Orb of Destruction Conj 4% 9d5 100% 7 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Shops: D:7 = Annotations: D:7 2 transporters, Maggie; Newt's ghost, amateur KoHu; Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the white imp. The white imp barely misses you. You closely miss the white imp. The white imp misses you. You hit the white imp but do no damage. The white imp is poisoned. The white imp hits you but does no damage. Unknown command. You closely miss the white imp. The white imp barely misses you. You closely miss the white imp. The white imp is moderately wounded. The white imp hits you. The white imp freezes you. You hit the white imp. The white imp is heavily wounded. The white imp hits you but does no damage. You closely miss the white imp. The white imp is severely wounded. The white imp closely misses you. You hit the white imp but do no damage. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! You hit the white imp but do no damage. The white imp looks as sick as possible! The white imp is almost dead. You kill the white imp! You now have 396 gold pieces (gained 18). Maggie the Vainglorious comes into view. She is wielding a +1 heavy partisan and carrying a wand of acid. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. As you open the large door, it creaks loudly! A kobold and an electric eel come into view. The kobold shouts! You hear a shout! x2 The kobold throws a stone. The stone misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. The bolt of electricity misses you. A kobold brigand comes into view. It is wielding a +0 whip and quivering poisoned darts. A kobold brigand is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts You lock target on the kobold brigand and prepare to deploy your bee. (Press . to continue winding your bee.) The kobold brigand throws a poisoned dart. The poisoned dart misses you. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the kobold brigand. The kobold brigand hits your clockwork bee with a +0 whip. Your clockwork bee stings the kobold brigand. The kobold brigand barely misses your clockwork bee. Your clockwork bee stings the kobold brigand. Your clockwork bee misses the kobold brigand. The kobold brigand throws a poisoned dart. The poisoned dart hits your clockwork bee! Your clockwork bee stings the kobold brigand! The kobold brigand misses your clockwork bee. Your clockwork bee closely misses the kobold brigand. Your clockwork bee closely misses the kobold brigand. The kobold brigand misses your clockwork bee. Your clockwork bee stings the kobold brigand. The kobold brigand throws a poisoned dart. The poisoned dart closely misses your clockwork bee. The poisoned dart barely misses you. Your clockwork bee stings the kobold brigand! The kobold brigand dies! Your Long Blades skill increases to level 2! Your clockwork bee winds down and falls to the ground. l - 27 poisoned darts (gained 2) You see here a +0 whip. You start resting. Magic restored. You start waiting. Your dormant clockwork bee falls apart. A kobold is nearby! You hit the kobold but do no damage. The kobold is poisoned. The kobold hits you but does no damage. You barely miss the kobold. The kobold misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a stone; a kobold corpse There is a large open door here. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an electric eel (wandering, hasn't noticed you) You lock target on the electric eel and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You continue winding your clockwork bee... Maggie shouts! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. With a metallic buzz, your clockwork bee launches itself at the electric eel. Maggie mumbles the words to a spell, but in the wrong order. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! You cannot move away from Maggie! Unknown command. Unknown command. You cannot move away from Maggie! Unknown command. You cannot move away from Maggie! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You cannot move away from Maggie! Unknown command. As you read the scroll of fog, it dissolves into smoke. Maggie gestures wildly while chanting. Maggie draws you further into her thrall. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. You cannot move away from something! Unknown command. You are no longer entranced. You miss the electric eel. You closely miss the electric eel. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike misses the electric eel. Maggie practices a pose. Maggie hits you from afar with a +1 heavy partisan! * * * LOW HITPOINT WARNING * * * You barely miss the electric eel. The stone spike skewers the electric eel! The electric eel is heavily wounded. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Maggie hits you from afar with a +1 heavy partisan. * * * LOW HITPOINT WARNING * * * You feel better. The stone spike skewers the electric eel! You kill the electric eel! Your clockwork bee locks its sights upon Maggie. Unknown command. Okay, then. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Maggie, wielding a +1 heavy partisan, wearing +0 acid dragon scales and carrying a wand of acid (purple smoke, ally target, 78% to hit) The kinetic grapnel hits Maggie. Maggie is lightly wounded. Maggie barely misses you. A kobold comes into view. It is wielding a +0 whip. Your clockwork bee barely misses Maggie. Maggie completely misses you. There is a large open door here. Unknown command. The kobold shouts! Your clockwork bee barely misses Maggie. Your clockwork bee stings Maggie! The grapnel guides your strike. You hit Maggie. Maggie is poisoned. Maggie is moderately wounded. Your clockwork bee stings Maggie but does no damage. Maggie hits you but does no damage. You closely miss Maggie. Maggie is moderately wounded. Your clockwork bee stings Maggie! Your clockwork bee stings Maggie but does no damage. Maggie closely misses you. You barely miss Maggie. Maggie is heavily wounded. Your clockwork bee barely misses Maggie. You barely miss Maggie. Maggie is heavily wounded. Your clockwork bee stings Maggie. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! Your clockwork bee barely misses Maggie. Unknown command. You hit the kobold. You kill the kobold! Your clockwork bee closely misses Maggie. Maggie closely misses you. Unknown command. You hit Maggie but do no damage. Maggie looks as sick as possible! Maggie is heavily wounded. Your clockwork bee stings Maggie! Your clockwork bee winds down and falls to the ground. Maggie zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You hit Maggie but do no damage. Maggie is severely wounded. Maggie zaps a wand. The bolt of acid hits you! You die... .##.....####.# .#.###..####.# # .#.# #.....#.### ####.### .#.###..##.#.#.## #......# .##.....##.#....#####.##.@... ........##.......§....# .## ####.#......).).§###### #.##########''#### #.# #~~§§@*~~# #.# #~~.§§)@.~~# ####.# #~~........~~# #.##.# #~~..........~~# .....# ~~............~~ #.##.## ~....~~~~~~....~ #.#...# ....~♣....♣~.... ......# ...~......~.... #.#...# You could see Maggie (mesmerising, extremely poisoned, ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A steam dragon (D:7) Edmund (D:7) 3 ice beasts A black bear (D:5) A centaur (D:5) A phantom (D:6) A bullfrog (D:7) 2 scorpions (D:6) An electric eel (D:7) 2 jellies 4 hounds (D:5) 3 orc priests 2 bombardier beetles An orc wizard (D:4) A sleepcap (D:7) 3 iguanas 6 adders A shadow imp (D:7) A white imp (D:7) 4 ufetubi 3 dart slugs A ribbon worm (D:4) 16 orcs 7 ball pythons An endoplasm (D:2) 4 giant cockroaches 6 goblins 5 quokkas 4 bats 4 frilled lizards 9 kobolds 2 rats (D:3) 102 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:6) 2 ogres A kobold brigand (D:7) A scorpion (D:5) An iguana (D:6) An adder (D:5) A shadow imp (D:5) A white imp (D:5) 5 orcs 14 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Demigod Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 416 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 766 | D:1 | Reached skill level 4 in Forgecraft 1244 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1842 | D:3 | Reached XP level 3. HP: 26/26 MP: 7/9 2018 | D:3 | Reached XP level 4. HP: 14/33 MP: 5/11 2570 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2880 | D:4 | Reached XP level 5. HP: 36/38 MP: 9/13 3055 | D:4 | Reached skill level 5 in Forgecraft 3556 | D:5 | Entered Level 5 of the Dungeon 3674 | D:5 | Found a staircase to the Ecumenical Temple. 3712 | D:5 | Noticed an ogre 3721 | D:5 | Killed an ogre 3733 | D:5 | Reached XP level 6. HP: 45/45 MP: 6/15 3799 | D:5 | Reached skill level 6 in Forgecraft 3936 | D:5 | Reached XP level 7. HP: 44/50 MP: 12/17 4067 | D:5 | Reached skill level 5 in Spellcasting 4976 | D:6 | Reached skill level 7 in Forgecraft 5337 | D:6 | Reached XP level 8. HP: 57/57 MP: 17/20 5570 | D:5 | Learned a level 4 spell: Forge Lightning Spire 5574 | D:5 | Learned a level 3 spell: Swiftness 5579 | D:5 | Learned a level 4 spell: Vhi's Electric Charge 5756 | D:6 | Reached skill level 1 in Translocations 5756 | D:6 | Reached skill level 1 in Air Magic 6252 | D:7 | Noticed a manticore 6255 | D:7 | Found a transporter. 6255 | D:7 | Noticed Newt's ghost (amateur KoHu) 6351 | D:7 | Found Utti's Jewellery Boutique. 6386 | D:7 | Found a transporter. 6390 | D:7 | Noticed a boulder beetle 6401 | D:7 | Identified the +7 long sword of Overwhelming Force | {protect, ^Fragile rF+ rC+ Will+} 6416 | D:7 | Reached skill level 1 in Long Blades 6416 | D:7 | Reached skill level 8 in Forgecraft 6610 | D:7 | Noticed Edmund 6621 | D:7 | Killed Edmund 6654 | D:7 | Noticed Sigmund 6872 | D:7 | Noticed Maggie 6952 | D:7 | Killed from afar by Maggie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, minmay_pentomino_x4 D:2: layout_rooms, nicolae_titane D:3: layout_loops_cross, overflow_temple_1_default, minitemple D:4: layout_basic, minivault_11, minmay_misc_feat_pillars, nrook_mini_vaults D:5: layout_basic, minmay_temple_entry_hall, minmay_increasing_density D:6: layout_basic, minmay_microvault D:7: layout_loops_corners, gammafunk_temple_overflow_statue, gammafunk_ghost_arena, serial_shops, shop, kennysheep_big_empty_room, sigmund_edmund_badplayer, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 6 | 6.0 Forgecraft | 4 5 6 7 8 | 8.0 Translocations | 3 | 3.1 Air Magic | 3 | 3.2 Long Blades | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 49 | 22 | || 71 Mace | 1 | | || 1 Dagger | | 28 | 112 || 140 Cast: Kinetic Grapnel | 43 | 31 | 2 || 76 Construct Spike L | 3 | 16 | 23 || 42 Launch Clockwork | | 1 | 9 || 10 Use: Scroll | | | 8 || 8 Potion | | | 1 || 1 Stab: Sleeping | | | 2 || 2 Armour: Robe | 23 | | || 23 Leather armour | 9 | 46 | 42 || 97 Steam dragon scal | | | 21 || 21 Dodge: Dodged | 40 | 55 | 88 || 183 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6943 | 6550 | 393 | 137 | 5213 | 7 | 991.9 | Dungeon | 6943 | 6550 | 393 | 137 | 5213 | 7 | 991.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1361 daAuts D:5: 1316 daAuts D:1: 1249 daAuts D:4: 966 daAuts D:3: 826 daAuts D:7: 714 daAuts D:2: 507 daAuts