Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 13704445399533050669 452 GloriousHammer the Vexing (level 7, 0/42 HPs) Began as a Poltergeist Hexslinger on Apr 4, 2025. Slain by a phantom (6 damage) ... on level 5 of the Dungeon. The game lasted 00:04:40 (2838 turns). GloriousHammer the Vexing (Poltergeist Hexslinger) Turns: 2838, Time: 00:04:40 Health: 0/42 AC: 2 Str: 4 XL: 7 Next: 4% Magic: 11/11 EV: 11 Int: 16 God: Gold: 211 SH: 0 Dex: 18 Spells: 3/11 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles p - 7 poisoned darts (quivered) Armour c - a +1 cloak (haunted) Wands m - a wand of polymorph (3) Scrolls b - a scroll of poison h - a scroll of enchant weapon {unknown} i - 3 scrolls of amnesia {unknown} j - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} n - 3 scrolls of butterflies {unknown} o - a scroll of enchant armour {unknown} Potions d - 3 potions of mutation {unknown} e - 2 potions of brilliance {unknown} f - a potion of heal wounds {unknown} g - a potion of curing {unknown} k - a potion of magic {unknown} Skills: - Level 0.8 Fighting * Level 4.7 Ranged Weapons - Level 2.1 Dodging + Level 2.8 Spellcasting + Level 6.3 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 44% N/A 1% 2 b - Sigil of Binding Hex 22% N/A 4% 3 c - Inner Flame Hex/Fire 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 22% N/A 4% 3 Kiss of Death Conj/Necr 8% 2d6 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Call Imp Summ 4% N/A 28% 2 Call Canine Familiar Summ 2% N/A 50% 3 Cause Fear Hex 11% N/A 14% 4 Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 Dispel Undead Necr 2% 3d7 88% 4 Eringya's Surprising Cr Summ 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: staircase D:5 Pikel Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Things that are here: a +0 dagger; 7 poisoned darts; a kobold skeleton Okay, then. p - 7 poisoned darts There is a stone staircase leading down here. You fly downwards. The lemure shouts! x2; You hear a shout! Found a metallic amethyst potion and 3 poisoned darts. There is a stone staircase leading up here. There are monsters nearby! You shoot a sling bullet. Pikel shouts! The sling bullet hits the scorpion. The scorpion is moderately wounded. You hear a shout! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion stings you. You fly upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The scorpion completely misses you. The scorpion attacks as it pursues you! The scorpion stings you. You feel bolstered by spreading misfortune. The scorpion moves over the binding sigil and is bound in place! The scorpion attacks as it pursues you! The scorpion stings you. Casting: Sigil of Binding (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. The scorpion's lost momentum returns! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. You shoot a sling bullet. The sling bullet barely misses the scorpion. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! Your Fire Magic skill increases to level 1! The sprites lose interest in your situation. You start resting. You feel your willpower return. You start resting. HP restored. You start resting. You feel your existence waver again. You see here a staff of earth. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. Magic restored. You see here 6 stones. There is a stone staircase leading down here. You fly downwards. Level annotation: Pikel Found a stone staircase leading down. There is a stone staircase leading up here. An iguana comes into view. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the iguana. The iguana hisses angrily. The iguana is lightly wounded. You feel bolstered by spreading misfortune. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is heavily wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is almost dead. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is almost dead. You shoot a sling bullet. The sling bullet barely misses the iguana. A giggling sprite leaps out and smacks the iguana with its own front talon. You kill the iguana! You have reached level 7! The jinxing sprites lose interest in you. The sprites lose interest in your situation. Found a scroll labelled LAITEE BOSM. You feel your existence waver again. You start resting. Magic restored. You start waiting. You feel your willpower return. Found a stone staircase leading down. Found a pair of boots. i - 3 scrolls labelled LAITEE BOSM (gained 1) Found a book of Callings. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. You now have 211 gold pieces (gained 13). Found a stone staircase leading up. There is a stone staircase leading up here. You reach down and open the door. A phantom comes into view. There is an open door here. Unknown command. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Found a scroll labelled JODIDW EMOFI. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet barely misses the phantom. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet completely misses the phantom. The phantom hits you. x2; The phantom blinks! You blink. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. The phantom barely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. The phantom hits you! You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom hits you. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is moderately damaged. The phantom barely misses you. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom closely misses you. You shoot a sling bullet. The sling bullet misses the phantom. The phantom barely misses you. The phantom hits you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. The phantom barely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is heavily damaged. The phantom hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom misses you. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom closely misses you. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom closely misses you. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom barely misses you. x2 You shoot a sling bullet. The sling bullet hits the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom hits you! The phantom blinks! You blink. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. A howler monkey comes into view. The howler monkey howls! The phantom hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is severely damaged. The phantom hits you. You die... !.....#..#####.##....###.## ......#....#.........##...# 5......[..................# #..................#...# ...##............# #.# ...#..#........## . #....#........... #...............## #..@......>...... ##.W............# .###..........#....#### ..........#..###..##... ..h.###.###### #..#.... ....# #.### ##..#...~ #... #...# ##...'..#~ #.. #..#####....#..~~ #...#<......#...# You could see a phantom and a howler monkey. Vanquished Creatures A black bear (D:4) A scorpion (D:4) A howler monkey (D:4) 2 jellies (D:4) 2 iguanas Jessica (D:2) 5 adders 4 ufetubi (D:4) A dart slug (D:1) A ribbon worm (D:2) 4 ball pythons 4 bats 9 endoplasms 3 giant cockroaches (D:3) 6 hobgoblins 3 quokkas 5 frilled lizards 7 kobolds 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 67 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 407 | D:2 | Learned a level 2 spell: Jinxbite 415 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/4 703 | D:2 | Noticed Jessica 708 | D:2 | Killed Jessica 709 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/6 912 | D:3 | Learned a level 3 spell: Sigil of Binding 1020 | D:3 | Reached skill level 5 in Hexes 1459 | D:3 | Reached XP level 5. HP: 32/32 MP: 7/7 2081 | D:4 | Noticed a black bear 2105 | D:4 | Killed a black bear 2106 | D:4 | Reached XP level 6. HP: 30/37 MP: 4/9 2309 | D:4 | Reached skill level 6 in Hexes 2586 | D:4 | Learned a level 3 spell: Inner Flame 2665 | D:5 | Entered Level 5 of the Dungeon 2665 | D:5 | Noticed Pikel 2665 | D:5 | Noticed an ice beast 2686 | D:4 | Reached skill level 1 in Fire Magic 2745 | D:5 | Reached XP level 7. HP: 42/42 MP: 8/11 2838 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, minmay_pentomino_s2 D:2: layout_basic, amethyst_killhole, hangedman_decor_opposing, uniq_jessica D:3: layout_loops_ring, minmay_circle_x D:4: layout_rooms D:5: layout_cave_pools, nemelex_diamond_rough_becter, chequers_big_river, serial_park_tiny_pond, grunt_decor_junction, kennysheep_another_room, uniq_blorkula_the_orcula, uniq_pikel, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 2 3 4 | 4.7 Hexes | 5 6 | 6.3 Spellcasting | 2 | 2.8 Fire Magic | 1 | 1.2 Fighting | | 0.8 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 71 | 148 | 23 || 242 Cast: Jinxbite | 1 | 10 | || 11 Sigil of Binding | | 3 | || 3 Armour: Skin | 7 | 62 | 13 || 82 Dodge: Dodged | 9 | 53 | 10 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2863 | 2684 | 179 | 227 | 1917 | 5 | 572.6 | Dungeon | 2863 | 2684 | 179 | 227 | 1917 | 5 | 572.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 946 daAuts D:3: 888 daAuts D:2: 597 daAuts D:1: 317 daAuts D:5: 113 daAuts