Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 11099947641328642744 74 GloriousHammer the Shooter (level 4, 0/24 HPs) Began as a Deep Elf Hexslinger on Apr 10, 2025. Slain by a gnoll ... wielding a +2 whip of electrocution (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (1178 turns). GloriousHammer the Shooter (Deep Elf Hexslinger) Turns: 1178, Time: 00:03:33 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 10% Magic: 8/8 EV: 12 Int: 18 God: Gold: 59 SH: 5 Dex: 19 Spells: 1/6 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: reflection @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - an amulet of reflection (worn) Scrolls b - a scroll of poison d - 4 scrolls of identify {unknown} Potions e - a potion of enlightenment {unknown} g - 2 potions of attraction {unknown} h - 2 potions of curing {unknown} i - a potion of brilliance {unknown} Skills: - Level 0.7 Fighting + Level 5.9 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 5% 2 b - Sigil of Binding Hex 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: staircase D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A ribbon worm comes into view. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. There is a stone staircase leading up here. You shoot a sling bullet. Sigmund shouts! The sling bullet hits the ribbon worm! The ribbon worm is severely wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. You kill the ribbon worm! Sigmund casts a spell at you. You block the puff of flame... and reflect it back! The puff of flame hits Sigmund! You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund screams, "Don't try to resist!" You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund casts a spell at you. You resist with some effort. You don't know any spells. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund screams, "I am the angel of ZOT!!!" You block Sigmund's attack. You climb upwards. There is a stone staircase leading down here. You start waiting. Done waiting. You start waiting. Done waiting. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! An adder comes into view. Cast which spell? (? or * to list) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. The adder is heavily wounded. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. The adder closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! The jinxing sprites lose interest in you. Your Ranged Weapons skill increases to level 5! You start resting. Magic restored. You start waiting. You feel your willpower return. Unknown command. You start waiting. Done waiting. You see here an adder corpse. Found a scroll labelled KUTEGI NILI. Sorry, you're not good enough to have a special ability. d - 4 scrolls labelled KUTEGI NILI (gained 1) A bat comes into view. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! Found a glowing clear potion and 4 stones. An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! i - a glowing clear potion Found 5 stones. Found 5 stones. No target in view! You see here 5 stones. A ball python comes into view. You see here a scroll labelled JALITHUFUT. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python hisses angrily. A gnoll comes into view. It is wielding a +0 spear. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the ball python. The ball python is moderately wounded. You hear a shout! x2; You hear an angry hiss. A gnoll comes into view. It is wielding a +0 club. The ball python bites you but does no damage. You block the ball python's attack. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. You kill the gnoll! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is lightly wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +2 whip of electrocution. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll seems less drained. The gnoll barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +2 whip of electrocution. You shoot a sling bullet. The sling bullet completely misses the gnoll. You block the gnoll's attack. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +2 whip of electrocution. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You block the gnoll's attack. The gnoll hits you with a +2 whip of electrocution! You die... #...###.##.####. . #.......##.# . #.....#.##.# .## ##.##....#.# .. #(##......# #. #.##.#..... #.###.##.#####.(. #..##.##.# ... #@#..##.# .# #)j.## ##.)# ........†...... .######.....### #...#..# ....# .# ....# .. ....# # You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 bats 5 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons 2 frilled lizards (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 12 | D:1 | Reached skill level 3 in Ranged Weapons 153 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 205 | D:1 | Reached skill level 4 in Ranged Weapons 675 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 683 | D:2 | Noticed Sigmund 910 | D:1 | Learned a level 2 spell: Jinxbite 915 | D:1 | Learned a level 3 spell: Sigil of Binding 962 | D:2 | Reached skill level 5 in Ranged Weapons 1171 | D:2 | Reached XP level 4. HP: 17/24 MP: 8/8 1178 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 5 | 5.9 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 8 || 104 Cast: Jinxbite | 2 | || 2 Armour: Robe | 14 | 3 || 17 Dodge: Dodged | 17 | 4 || 21 Block: Other | 3 | 2 || 5 Reflection | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1185 | 1163 | 22 | 319 | 590 | 2 | 592.5 | Dungeon | 1185 | 1163 | 22 | 319 | 590 | 2 | 592.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts D:2: 278 daAuts