Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 16588907085515343977 1390 GloriousHammer the Skirmisher (level 8, -1/44 HPs) Began as a Deep Elf Hexslinger on Apr 10, 2025. Shot with an arrow by a centaur (7 damage) ... on level 6 of the Dungeon. The game lasted 00:18:29 (9314 turns). GloriousHammer the Skirmisher (Deep Elf Hexslinger) Turns: 9314, Time: 00:18:29 Health: -1/44 AC: 4 Str: 5 XL: 8 Next: 40% Magic: 16/16 EV: 13 Int: 19 God: Gold: 298 SH: 5 Dex: 19 Spells: 0/15 levels left rFire + + + a - +0 shortbow rCold + . . [offhand occupied] rNeg . . . B - +0 robe of Sivot {rF++ Archmagi} rPois . t - +0 helmet rElec . A - scarf {rC+ rF+} rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... h - amulet of reflection Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.30/turn %: reflection, archmagi @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 515 gold pieces. You spent 217 gold pieces at shops. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles l - 5 poisoned darts Armour c - a +0 pair of boots (worn) t - a +0 helmet (worn) A - a scarf of resistance (worn) B - the +0 robe of Sivot (worn) {rF++ Archmagi} (You bought it in a shop on level 5 of the Dungeon) rF++: It greatly protects you from fire. Archmagi: It increases the power of your magical spells. Jewellery e - an amulet of magic regeneration h - an amulet of reflection (worn) Wands w - a wand of charming (7) Scrolls b - 3 scrolls of poison j - a scroll of enchant armour {unknown} k - a scroll of silence {unknown} m - 2 scrolls of fog o - 3 scrolls of noise p - 3 scrolls of immolation q - a scroll of blinking r - a scroll of revelation {unknown} v - 4 scrolls of teleportation y - 2 scrolls of fear Potions d - a potion of ambrosia f - 3 potions of haste g - 2 potions of enlightenment {unknown} i - 2 potions of invisibility {unknown} n - 5 potions of heal wounds {unknown} s - a potion of mutation {unknown} u - a potion of brilliance {unknown} x - 5 potions of curing z - a potion of attraction {unknown} Skills: + Level 2.0 Fighting * Level 10.1 Ranged Weapons - Level 1.0 Armour + Level 3.9 Dodging - Level 4.3 Spellcasting + Level 6.1 Hexes - Level 4.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 82% N/A 1% 2 b - Sigil of Binding Hex 41% N/A 3% 3 c - Dazzling Flash Hex/Fire 70% N/A 4% 3 d - Inner Flame Hex/Fire 35% N/A 4% 3 e - Cause Fear Hex 20% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 6% 1 Magic Dart Conj 24% 1d4 14% 1 Lesser Beckoning Tloc 12% N/A 21% 2 Searing Ray Conj 12% 2d4 21% 2 Dimensional Bullseye Hex/Tloc 11% N/A 36% 4 Maxwell's Portable Pile Tloc 6% (3-9)d3 38% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 38% 3 Teleport Other Tloc 6% N/A 38% 3 Silence Hex/Air 11% N/A 71% 5 Fulminant Prism Conj/Alch 3% 3d5 80% 4 Curse of Agony Necr 6% N/A 98% 5 Plasma Beam Fire/Air 8% 2x1d19 100% 6 Starburst Conj/Fire 8% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Altars: Gozag Hepliaklqana Trog Shops: D:2 =? D:5 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hound is almost dead. The hound bites you. You shoot an arrow. The arrow completely misses the hound. The hound bites you. The hound bites you but does no damage. You shoot an arrow. The arrow closely misses the hound. You block the hound's attack. You shoot an arrow. The arrow hits the hound. You kill the hound! There is an open door here. You see here a hound corpse. You feel your willpower return. HP restored. Found an escape hatch in the ceiling. You open the door. An orc comes into view. It is wielding a +0 mace. An orc is nearby! An orc is nearby! You shoot an arrow. The arrow hits the orc. The orc shouts! The orc is almost dead. You shoot an arrow. The arrow closely misses the orc. No target in view! A jelly comes into view. Found a stone staircase leading up. There is an open door here. You shoot an arrow. The arrow hits the jelly. The jelly is lightly wounded. The jelly closely misses you. You shoot an arrow. The arrow hits the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. You shoot an arrow. The arrow hits the jelly! The jelly is severely wounded. The orc misses you. The jelly hits you. You are splashed with acid! You shoot an arrow. The arrow hits the jelly. The jelly is almost dead. The orc barely misses you. The jelly barely misses you. You shoot an arrow. The arrow hits the jelly! You kill the jelly! The orc barely misses you. You shoot an arrow. The arrow closely misses the orc. The orc barely misses you. You shoot an arrow. The arrow barely misses the orc. The orc barely misses you. You shoot an arrow. The arrow hits the orc. You kill the orc! Things that are here: a +0 mace; an orc corpse You open the door. There is an open door here. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! You shoot an arrow. The arrow hits the scorpion! The scorpion is heavily wounded. No target in view! No target in view! You shoot an arrow. The arrow barely misses the scorpion. You shoot an arrow. The arrow hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot an arrow. The arrow completely misses the scorpion. You shoot an arrow. The arrow hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot an arrow. The arrow hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. You shoot an arrow. The arrow closely misses the scorpion. The scorpion misses you. You shoot an arrow. The arrow barely misses the scorpion. The scorpion stings you! You are poisoned. The scorpion poisons you! Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel very sick. The scorpion stings you. You shoot an arrow. The arrow closely misses the scorpion. A giggling sprite leaps out and makes the scorpion trip over its own legs. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You shoot an arrow. The arrow hits the scorpion. The scorpion is almost dead. A giggling sprite leaps out and smacks the scorpion with its own pincer. You kill the scorpion! You feel sick. Training target 4.0 for Fire Magic reached! Your Fighting skill increases to level 2! Your Ranged Weapons skill increases to level 10! Your Fire Magic skill increases to level 4! Unknown command. You feel sick. The sprites lose interest in your situation. You feel sick. You feel sick. Magic restored. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You feel your willpower return. You see here a scorpion corpse. You now have 288 gold pieces (gained 7). You open the door. A jelly comes into view. A jelly is nearby! A jelly is nearby! You shoot an arrow. The arrow hits the jelly! The jelly quivers. The jelly is heavily wounded. You shoot an arrow. The arrow hits the jelly! You kill the jelly! No target in view! You start waiting. Done waiting. No target in view! Found a scroll of teleportation. There is an open door here. No target in view! v - 4 scrolls of teleportation (gained 1) You open the door. Found 5 stones. Found a robe. There is an open door here. Found a stone staircase leading down. No target in view! Found a ring mail. u - a murky coppery potion You open the door. There is an open door here. An ufetubus comes into view. The ufetubus moves out of view. An ufetubus comes into view. Something unseen opens the door. An ufetubus is nearby! An ufetubus is nearby! You shoot an arrow. The ufetubus shouts! The arrow hits the ufetubus but does no damage. You shoot an arrow. The arrow hits the ufetubus. The ufetubus is heavily wounded. The ufetubus slips past you! The ufetubus closely misses you. The ufetubus barely misses you. x3 You shoot an arrow. The arrow hits the ufetubus! You kill the ufetubus! No target in view! No target in view! Found a pair of boots. You shoot an arrow. The arrow hits the ufetubus. The ufetubus is moderately wounded. You shoot an arrow. The arrow hits the ufetubus but does no damage. The ufetubus is moderately wounded. You shoot an arrow. The arrow hits the ufetubus. The ufetubus is heavily wounded. You shoot an arrow. The arrow hits the ufetubus but does no damage. The ufetubus is heavily wounded. The ufetubus slips past you! The ufetubus closely misses you. The ufetubus barely misses you. You block the ufetubus's attack. The ufetubus hits you. You shoot an arrow. The arrow hits the ufetubus. The ufetubus is almost dead. The ufetubus misses you. The ufetubus hits you. You see here a +0 ring mail. The ufetubus completely misses you. The ufetubus barely misses you. You shoot an arrow. The arrow hits the ufetubus. You kill the ufetubus! No target in view! You see here a +0 ring mail. HP restored. There is an open door here. You now have 298 gold pieces (gained 10). A centaur comes into view. The centaur shouts! A centaur is nearby! A centaur is nearby! You shoot an arrow. The arrow hits the centaur! The centaur is moderately wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You shoot an arrow. The arrow hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, chance to affect: 49%) Okay, then. As you read the scroll of fog, it dissolves into smoke. The centaur shoots an arrow. The arrow hits you! You die... ......... ##....# ..#####'# #.....# < #....). #..c..# #...... #.....#.....#...... #.....#.....#...... #§....#.....#...... #§§§..#.....##..... #@§§.#......#+#### #§§..#......+ #.§§.#......#..... #....'......#..... #....#......#..... #....#......#..... #....#......+..... #....#......#..... #....+......#..... You could see a centaur. Vanquished Creatures 2 ogres 2 centaurs (D:5) A phantom (D:5) 2 bullfrogs (Sewer) A scorpion (D:6) A marrowcuda (D:6) A gnoll sergeant (D:4) 2 jellies (D:6) 3 hounds An iguana (D:5) A sleepcap (D:5) Robin (D:2) 7 mummies 7 gnolls 14 adders 3 river rats (Sewer) 2 ufetubi (D:6) 2 dart slugs (D:1) 4 ribbon worms 3 orcs 17 ball pythons 6 endoplasms 5 giant cockroaches 10 goblins 8 hobgoblins 12 jackals 6 bats 5 frilled lizards A gnoll zombie (Ossuary) 2 hobgoblin zombies (Ossuary) 5 kobolds A kobold zombie (Ossuary) 4 orc zombies (Ossuary) 20 rats 162 creatures vanquished. Vanquished Creatures (collateral kills) 2 mummies (Ossuary) An adder (D:5) 2 orcs (D:5) 5 creatures vanquished. Vanquished Creatures (others) An orc priest (D:5) 1 creature vanquished. Grand Total: 168 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GloriousHammer the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 202 | D:1 | Reached skill level 3 in Ranged Weapons 378 | D:1 | Reached XP level 2. HP: 1/16 MP: 6/6 487 | D:1 | Reached skill level 4 in Ranged Weapons 873 | D:1 | Found a faded altar of an unknown god. 1023 | D:2 | Reached XP level 3. HP: 16/20 MP: 7/7 1047 | D:2 | Reached skill level 5 in Ranged Weapons 1050 | D:2 | Learned a level 2 spell: Jinxbite 1055 | D:2 | Learned a level 3 spell: Sigil of Binding 1076 | D:2 | Noticed Robin 1271 | D:2 | Found Afear's Jewellery Shoppe. 1499 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/8 1513 | D:2 | Found a hazy altar of Hepliaklqana. 1555 | D:2 | Reached skill level 6 in Ranged Weapons 1776 | D:2 | Killed Robin 2120 | D:2 | Found Ilerebi's Magic Scroll Boutique. 2129 | D:2 | Bought a scroll of fear for 44 gold pieces 2129 | D:2 | Bought a scroll of identify for 22 gold pieces 2268 | D:3 | Found a glowing drain. 2289 | D:3 | Reached skill level 7 in Ranged Weapons 2289 | D:3 | Reached XP level 5. HP: 16/28 MP: 9/9 2497 | Sewer | Entered a sewer 4581 | Sewer | Reached XP level 6. HP: 22/33 MP: 9/11 4652 | Sewer | Reached skill level 8 in Ranged Weapons 5162 | D:2 | Bought a scroll of identify for 22 gold pieces 5162 | D:2 | Bought a scroll of noise for 11 gold pieces 5329 | D:3 | Found an opulent altar of Gozag. 6588 | D:4 | Reached skill level 5 in Hexes 6588 | D:4 | Reached XP level 7. HP: 37/37 MP: 12/14 6815 | D:4 | Found a sand-covered staircase. 6825 | Ossuary | Entered an ossuary 7250 | Ossuary | Reached skill level 9 in Ranged Weapons 7891 | D:3 | Learned a level 3 spell: Dazzling Flash 7896 | D:3 | Learned a level 3 spell: Inner Flame 8206 | D:5 | Entered Level 5 of the Dungeon 8214 | D:5 | Reached skill level 1 in Fighting 8377 | D:5 | Reached skill level 1 in Armour 8377 | D:5 | Reached XP level 8. HP: 43/43 MP: 14/16 8479 | D:5 | Found Loss's Antique Armour Boutique. 8490 | D:5 | Bought a warped robe for 118 gold pieces 8490 | D:5 | Identified the +0 robe of Sivot {rF++ Archmagi} (You bought | it in a shop on level 5 of the Dungeon) 8710 | D:5 | Found a bloodstained altar of Trog. 8843 | D:5 | Learned a level 4 spell: Cause Fear 9020 | D:6 | Reached skill level 10 in Ranged Weapons 9314 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, nicolae_shop_tiny_glass, basic_altar, uniq_robin D:3: layout_loops_cross, mainiacjoe_overflow_catwalk, cheibrodos_sewer_entry_sluice, chequers_big_river D:4: layout_cave_pools, gup_ossuary_entry_pyramid D:5: layout_cave_pools, kennysheep_mini_moat, serial_shops, shop, serial_park, serial_park_avenue1, serial_park_square1 [serial_park_minivault_5x5_4], serial_park_gazebo [serial_park_minivault_5x5_3], serial_bayou_pond_d, minmay_misc_feat_nine_boxes D:6: layout_gridville, minmay_temple_entry_butterflies Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 3 4 5 7 8 9 10 | 10.1 Spellcasting | 2 3 4 | 4.3 Fire Magic | 2 3 4 | 4.0 Hexes | 5 6 | 6.1 Fighting | 1 2 | 2.0 Dodging | 3 | 3.9 Armour | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 109 | 256 | 105 || 470 Shortbow | | | 110 || 110 Cast: Jinxbite | 3 | 21 | 18 || 42 Sigil of Binding | | 1 | || 1 Evoke: Wand | | | 4 || 4 Use: Scroll | | 7 | 4 || 11 Armour: Robe | 24 | 101 | 24 || 149 Animal skin | | 5 | 13 || 18 Dodge: Dodged | 27 | 85 | 62 || 174 Block: Other | | 19 | 11 || 30 Buckler | | | 21 || 21 Reflection | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9320 | 8735 | 585 | 3934 | 3063 | 8 | 1165.0 | Dungeon | 5800 | 5215 | 585 | 1154 | 2852 | 6 | 966.7 | Sewer | 2611 | 2611 | 0 | 2126 | 112 | 1 | 2611.0 | Ossuary | 908 | 908 | 0 | 654 | 99 | 1 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 2611 daAuts D:2: 1431 daAuts D:1: 1371 daAuts D:3: 1287 daAuts Ossuary: 908 daAuts D:5: 632 daAuts D:4: 628 daAuts D:6: 448 daAuts