Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 10220330023847854725 87 GnollFielding the Sneak (level 4, -1/31 HPs) Began as a Djinni Hedge Wizard on Aug 4, 2024. Slain by a river rat (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:37 (2168 turns). GnollFielding the Sneak (Djinni Hedge Wizard) Turns: 2168, Time: 00:07:38 Health: -1/31 AC: 2 Str: 9 XL: 4 Next: 80% Gold: 77 EV: 12 Int: 23 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ l - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 leather armour Jewellery i - a ring of fire l - a +6 ring of intelligence (left hand) Scrolls f - a scroll of teleportation {unknown} j - a scroll of identify {unknown} k - a scroll of enchant armour {unknown} Potions d - a potion of haste {unknown} e - a potion of heal wounds {unknown} g - 2 potions of degeneration {unknown} Skills: - Level 2.2 Dodging * Level 4.0 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Slow Hex 68% N/A 3% 1 c - Blink Tloc 34% N/A 4% 2 d - Call Imp Summ 34% N/A 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 f - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Mephitic Cloud (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the river rat. x2 The stinking cloud engulfs you. You hear an angry hiss. You hear a loud squeak. The bat hits you but does no damage. The river rat twitches its whiskers. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat is engulfed in noxious fumes. The river rat appears confused. The river rat bites you. * * * LOW HITPOINT WARNING * * * The bat misses you. The river rat misses you. The river rat is engulfed in noxious fumes. The river rat appears confused. The river rat misses you. You fly upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. Okay, then. Okay, then. You are too injured to fight recklessly! You barely miss the river rat. The bat misses you. The river rat closely misses you. You barely miss the river rat. The bat hits you but does no damage. The bat barely misses you. The river rat bites you but does no damage. You closely miss the river rat. The bat hits you but does no damage. The river rat completely misses you. You completely miss the river rat. The bat misses you. The river rat bites you but does no damage. You hit the river rat. The river rat is lightly wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ### ##.. ##... #.... #####.... ######### ##...#.... #.......# ##......... #.......### #....####.. # #.....@...# ##..## #.. # #.....r.### ♣P..P♣ #.. # #....b..# ♣...♣♣ #.. # ####.#### ♣♣)♣♣ ##. ## #.# #### ♣.♣♣ #. )#############.# #..# ♣♣.♣ #. ...............###..# ♣.♣♣ ##. .:.............##...# ♣♣)♣ #.. ####...........#....# #+# #.. You could see a river rat and a bat. Vanquished Creatures 4 adders 2 ribbon worms 2 orcs (D:3) 3 ball pythons 4 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins 8 jackals 4 kobolds 4 bats 2 frilled lizards (D:2) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GnollFielding the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | GnollFielding set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached skill level 2 in Stealth 191 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 900 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 900 | D:2 | Learned a level 1 spell: Sandblast 1069 | D:1 | Reached skill level 3 in Stealth 1387 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1394 | D:2 | Identified the +4 leather armour "Lymer" {rC- Will+ Str+6} 1620 | D:2 | Found a runed translucent door. 1621 | D:2 | Noticed Crazy Yiuf 1931 | D:3 | Noticed Terence 2063 | D:3 | Reached skill level 4 in Stealth 2168 | D:2 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, lightli_sewer_entry_pipes, grunt_decor_clamped, glass_columns_b, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 4 | 4.0 Dodging | | 2.2 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | 12 || 37 Cast: Magic Dart | 49 | 32 || 81 Sandblast | 10 | 14 || 24 Blink | 1 | || 1 Mephitic Cloud | | 5 || 5 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 29 | 27 || 56 Dodge: Dodged | 36 | 36 || 72