Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 5938616808045355792 93 GnollFielding the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Sept 4, 2024. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:19 (1524 turns). GnollFielding the Magician (Djinni Conjurer) Turns: 1524, Time: 00:04:20 Health: 0/32 AC: 3 Str: 8 XL: 4 Next: 92% Gold: 169 EV: 10 Int: 20 God: SH: 0 Dex: 11 rFire + + . g - +1 dagger (drain) rCold x . . (no shield) rNeg . . . e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ h - ring of willpower HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Armour a - a +0 robe e - a +0 leather armour (worn) Jewellery h - a ring of willpower (left hand) Wands d - a wand of mindburst (10) Scrolls b - a scroll of brand weapon {unknown} j - a scroll of identify Potions c - a potion of brilliance f - a potion of attraction {unknown} l - 4 potions of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 3.3 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 60% 2d6 5% 2 c - Fulminant Prism Conj/Alch 15% 3d10 34% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 34% 4 e - Slow Hex 100% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. The searing ray hits the orc! You kill the orc! The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (72% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You finish channelling your searing ray. A kobold comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 club. The kobold hits you with a +0 club. The kobold hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You feel clever all of a sudden. A kobold comes into view. It is wielding a +0 dagger. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. You die... *,,,**,,,,** ##.######.# *,*....,*** ##.......#.# *,,.#.#.* ##....#####.# ***.....* ###...### #.* *.#.#)#####....## #.* *,..........##.# ### #.# ****#).....###.# #.# #.. #..)..##...###.#####. #...@.............##. #.gKK....##....##.... #.)...~~~...########. #.).~~~~~~~~~* ***## #g#~~~~≈~~~###***,,,# #.####≈≈≈###,,,,,,,,, *#.,,,#####,,,,,,,***, *.,,,,,..K,,,******~** *.****,,,..***~~~~~~~~ You could see 2 hobgoblins and 3 kobolds. Vanquished Creatures 4 adders (D:2) 3 orcs (D:3) A ball python (D:1) An endoplasm (D:2) A giant cockroach (D:3) 8 goblins 4 hobgoblins 5 jackals A quokka (D:3) 5 bats A frilled lizard (D:1) 8 kobolds 10 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GnollFielding the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | GnollFielding set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 365 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 365 | D:1 | Learned a level 1 spell: Slow 557 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 837 | D:2 | Found a faded altar of an unknown god. 996 | D:2 | Reached skill level 1 in Fighting 1524 | D:3 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_ellora D:3: cheibrodos_thug_alley, layout_rooms, grunt_gozag_breadcrumbs, bloody_makhleb, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_broadway_c, co_window_unsneaky_path_b, co_window_corner_b, glass_columns_b, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.3 Fighting | 1 | 1.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 36 | 37 || 73 Searing Ray | 6 | 9 || 15 Use: Scroll | 1 | 7 || 8 Potion | | 1 || 1 Armour: Robe | 11 | 3 || 14 Leather armour | | 6 || 6 Dodge: Dodged | 11 | 6 || 17