Dungeon Crawl Stone Soup version 0.29-a0-962-gc8bbfd0a37 (webtiles) character file. Game seed: 8396021308861982422 95 GnomeSayin the Conjurer (level 4, -1/33 HPs) Began as a Demigod Conjurer on July 30, 2022. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:18:34 (2757 turns). GnomeSayin the Conjurer (Demigod Conjurer) Turns: 2757, Time: 00:18:35 Health: -1/33 AC: 4 Str: 8 XL: 4 Next: 17% Magic: 5/12 EV: 12 Int: 27 God: Gold: 95 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . c - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . m - +1 hat {Int+3} rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn q - ring of positive energy MPRegen 0.13/turn t - ring of willpower @: brilliant, lethally poisoned (-1 -> -29) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) j - a +1 short sword of speed Missiles f - 25 stones r - 3 poisoned darts Armour a - a +0 robe (worn) g - a +0 cloak (worn) m - a +1 hat of intelligence (worn) Jewellery q - a ring of positive energy (left hand) t - a ring of willpower (right hand) Scrolls i - a scroll of acquirement {unknown} k - a scroll of magic mapping {unknown} o - a scroll of silence {unknown} p - a scroll of identify {unknown} s - a scroll of enchant armour {unknown} u - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - a potion of brilliance h - a potion of resistance {unknown} l - a potion of flight {unknown} n - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 28% 1d5 9% 1 Dazzling Flash Conj/Hex 46% N/A 11% 3 Vampiric Draining Necr 7% 2d6 24% 3 Fulminant Prism Conj/Hex 11% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 34% 4 Agony Necr 7% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. You open the door. A gnoll comes into view. It is wielding a +2 halberd of venom. The gnoll shouts! There is an open door here. Things that are here: a +0 spear; a gnoll corpse Things that are here: a +0 spear; a gnoll corpse Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 halberd of venom (82% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +2 halberd of venom! You are lethally poisoned! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 halberd of venom (severely wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) You feel very sick. The gnoll hits you from afar with a +2 halberd of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of brilliance. You feel clever all of a sudden. You die... #<# #.# ######.# #.....# #.....#### ######........# #....'....>...+ #.####........# #.# #........# #@# #........# #)####........# #g##.+....)...# ##'##'#....#..... #................ #.......###.. #.......#.... #............ #....$.##..#. You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) 2 worms (D:2) 4 ball pythons (D:1) 4 endoplasms A giant cockroach (D:2) 3 goblins 6 hobgoblins 4 quokkas 2 bats (D:1) 7 frilled lizards 8 kobolds 8 rats 53 creatures vanquished. Vanquished Creatures (others) 12 plants (D:2) 12 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GnomeSayin the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 391 | D:1 | Reached skill level 4 in Conjurations 499 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 507 | D:1 | Learned a level 2 spell: Searing Ray 1381 | D:2 | Found Ejilull's Antique Weapon Shoppe. 1386 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2651 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/12 2757 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, ebering_ecumenical_altar_sacrificial, grunt_decor_junction D:2: layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_b, serial_bayou_pond_b, serial_bayou_pond_d, serial_shops, shop D:3: layout_basic, kennysheep_okawaru_gauntlet Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.0 Spellcasting | 2 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Cast: Magic Dart | 56 | 3 || 59 Searing Ray | 20 | 3 || 23 Use: Potion | | 1 || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2790 | 2464 | 326 | 1050 | 893 | 3 | 930.0 | Dungeon | 2790 | 2464 | 326 | 1050 | 893 | 3 | 930.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1447 daAuts D:2: 1165 daAuts D:3: 178 daAuts