Dungeon Crawl Stone Soup version 0.31-a0-960-g0fca184906 (webtiles) character file. Game seed: 5632483142516543902 16 GoblinPMC the Caller (level 2, 19/19 HPs) Began as a Merfolk Summoner on Oct 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:06:31 (1001 turns). GoblinPMC the Caller (Merfolk Summoner) Turns: 1001, Time: 00:06:31 Health: 19/19 AC: 5 Str: 8 XL: 2 Next: 58% Magic: 5/5 EV: 10 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . g - +0 mace rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +0 mace (weapon) Missiles h - a throwing net Armour a - a +0 robe e - a +0 ring mail (worn) Scrolls f - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 12% 1 b - Call Imp Summ 26% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 34% 3 Summon Guardian Golem Hex/Summ 7% N/A 65% 3 Summon Lightning Spire Summ/Air 7% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold dies! You swap places. There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 dagger; a +0 dagger; a goblin corpse You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Your cerulean imp misses the goblin. Your cerulean imp barely misses the goblin. You swap places. The goblin closely misses you. Your cerulean imp hits the goblin from afar with a -3 spear. The goblin dies! Things that are here: a +0 dagger; a goblin corpse Found a throwing net. h - a throwing net Your cerulean imp disappears in a puff of smoke! Found a stone staircase leading down. There is a stone staircase leading down here. You see here 7 stones. An endoplasm comes into view. The endoplasm quivers. A tiny devil pulls itself out of the air. The endoplasm attacks as it pursues you! The endoplasm closely misses you. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! You don't have enough magic to cast this spell. Your cerulean imp completely misses the endoplasm. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm hits you but does no damage. Your cerulean imp hits the endoplasm with a -3 spear. You hit the endoplasm. You kill the endoplasm! You swap places. Your cerulean imp disappears in a puff of smoke! There is a stone staircase leading down here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....###.......(.##.##...........# .<.###........####.##...........# ....##.......#.# #.###..........# .....#b...##.### #.###.#.......## #.....(.###### #..........#.## ####...## #.# #####.###.##.# ## ##### #.# #..#####.# .# #.###########.# #.# .# #####.....@...# #.# #.# .# #.........###.# #.# #.# .# #.###..##.# #.# #.# #.# .######.###..##.# #.# #.# #.# .............##.###.###.#####.# .######.###...................# ## #.# #####.############### # #.# #.# #.#######.# There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 goblins (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 8 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GoblinPMC the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 425 | D:1 | Learned a level 2 spell: Call Imp 1001 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring Action || total ---------------------------++------- Melee: Short sword || 5 Unarmed || 3 Mace || 11 Cast: Summon Small Mamm || 19 Call Imp || 9 Armour: Robe || 9 Ring mail || 22 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1004 | 937 | 67 | 0 | 369 | 1 | 1004.0 | Dungeon | 1004 | 937 | 67 | 0 | 369 | 1 | 1004.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1004 daAuts