Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17299598164055092122 46 Godmorgon the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on Oct 9, 2022. Slain by Ijyb ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:30 (1582 turns). Godmorgon the Conjurer (Tengu Conjurer) Turns: 1582, Time: 00:10:31 Health: -2/19 AC: 9 Str: 7 XL: 3 Next: 66% Magic: 0/8 EV: 12 Int: 20 God: Gold: 106 SH: 0 Dex: 12 Spells: 2/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . k - +2 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn e - +4 ring of protection MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) k - a +2 cloak (worn) Jewellery e - a +4 ring of protection (left hand) Scrolls d - 3 scrolls of identify {unknown} g - a scroll of acquirement {unknown} i - a scroll of teleportation {unknown} l - a scroll of brand weapon {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of magic f - 2 potions of attraction {unknown} h - a potion of haste {unknown} j - a potion of berserk rage {unknown} n - a potion of might {unknown} o - a potion of flight {unknown} Skills: + Level 2.7 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting + Level 5.7 Conjurations * Level 1.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 S - Static Discharge Conj/Air 17% 3-6/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 8% 1d3 14% 1 Poisonous Vapours Pois/Air 10% N/A 17% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Sticky Flame Conj/Fire 14% 2d4 41% 4 Dispel Undead Necr 2% 3d7 82% 4 Olgreb's Toxic Radiance Pois 2% N/A 82% 4 Chain Lightning Conj/Air 8% 3d11 100% 9 Fire Storm Conj/Fire 7% 8d2 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of flame (23) (100% to hit) The magic dart hits Ijyb but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of flame (23) (77% to hit) The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you! The searing ray hits Ijyb! Ijyb is heavily wounded. The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and carrying a wand of flame (21) (severely wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. You hit Ijyb but do no damage. Your kick misses Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You die... ####### #.....# #.###.# #..#########.# .# ......g@..##.###.# ....###........#)# . #...#......# #####..#...# #...#..# #.#...## ##+## #.#.#.# ##...## #.....# ########.....## ###.### You could see Ijyb. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:1) 4 endoplasms 3 giant cockroaches 6 goblins 2 hobgoblins 5 bats (D:1) 2 frilled lizards 4 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Godmorgon the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 197 | D:1 | Learned a level 2 spell: Searing Ray 504 | D:1 | Learned a level 2 spell: Static Discharge 712 | D:2 | Reached skill level 1 in Air Magic 712 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1201 | D:2 | Found a faded altar of an unknown god. 1343 | D:3 | Noticed Grinder 1348 | D:3 | Paralysed by Grinder for 3 turns 1408 | D:3 | Paralysed by Grinder for 3 turns 1489 | D:3 | Paralysed by Grinder for 2 turns 1573 | D:3 | Noticed Ijyb 1582 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, minmay_misc_feat_more_columns, chequers_decorated_corner D:2: layout_rooms, shapermc_ecumenical_altar_acropolis D:3: layout_loops_corners, grunt_temple_overflow_open, serial_shops, nicolae_shop_statue_plus, portal_sewer_entry_f, corner_web_ring, chequers_serial_rivers_micro_e, uniq_ijyb, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 | 1.4 Dodging | | 2.7 Stealth | | 2.1 Spellcasting | | 2.7 Conjurations | | 5.7 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 59 Searing Ray || 7 Armor: Robe || 2 Dodge: Dodged || 2