Golfball Level 1 of the Dungeon (2, 17, D:1) a +0 helmet (10, 32, D:1) a +0 dagger (22, -3, D:1) a +0 club (26, -2, D:1) 13 sling bullets (26, 16, D:1) a +0 robe (27, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 flail (5, 4, D:2) a +0 dagger (14, 20, D:2) a +0 club a +0 hunting sling (25, -13, D:2) a +0 dagger a +0 robe (28, 14, D:2) a +0 club (28, 16, D:2) a +0 robe (32, 14, D:2) a +0 club a cursed -2 ring mail (34, 3, D:2) a +0 whip (35, -16, D:2) a +0 robe (36, -1, D:2) 20 sling bullets (37, 33, D:2) a +0 scythe a +0 robe (51, -8, D:2) a +0 club a cursed -2 club (54, -18, D:2) a +0 club (59, 0, D:2) a +0 club (60, -3, D:2) a +0 club a +0 hunting sling 10 sling bullets (60, -2, D:2) a +0 spear a +0 animal skin a +0 helmet (60, -1, D:2) a +0 hunting sling Level 3 of the Dungeon (9, -11, D:3) a +0 dagger a cursed +0 club (11, -26, D:3) a +0 hand axe a +0 flail a +0 leather armour a cursed -3 dagger a +0 robe (20, -23, D:3) a +0 falchion (21, -1, D:3) a +0 dagger (24, -7, D:3) a +0 pair of gloves (29, -13, D:3) a +0 mace (41, 9, D:3) 17 bolts (41, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Jewa's Gadget Emporium a box of beasts (3/3) (240 gold) a wand of polymorph (7) (108 gold) a box of beasts (3/3) (240 gold) a phial of floods (480 gold) a wand of random effects (7) (54 gold) a wand of random effects (13) (90 gold) a phial of floods (480 gold) a lightning rod (4/4) (480 gold) a phial of floods (480 gold) a phial of floods (480 gold) a condenser vane (2/2) (240 gold) [Shop] Anlequn's Weapon Shop a +0 dagger (28 gold) a +0 triple crossbow (140 gold) 19 stones (26 gold) a +0 scimitar (56 gold) 20 arrows (56 gold) the +10 shortbow "Telubrit" {venom, rC- MP+9 Str+10 Int+3} (1397 gold) It poisons the ammo it fires. It affects your strength (+10). It affects your intelligence (+3). It makes you vulnerable to cold. It affects your magic capacity (+9). a +0 mace (42 gold) a +0 long sword (49 gold) [Shop] Wuschatu's Jewellery Shoppe the amulet "Titir" {Acrobat rElec rC+ MR- Int+3} (637 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +6 ring of dexterity (702 gold) an uncursed amulet of faith (480 gold) the amulet "Weehemu" {Inacc *Corrode rN++ Dex+5} (226 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+5). It greatly protects you from negative energy. It may corrode you when you take damage. the ring of Vexik {+Fly Stlth+} (327 gold) [ring of flight] It lets you fly. It makes you more stealthy. the amulet of the Komtur {Acrobat rPois rN+} (544 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from poison. It protects you from negative energy. an uncursed ring of protection from magic (300 gold) an uncursed ring of see invisible (180 gold) [Shop] Yxir's Weapon Boutique a +3 hunting sling of freezing (236 gold) a +1 hunting sling of flaming (116 gold) a cursed -3 battleaxe (1 gold) a +0 long sword (42 gold) a +0 long sword (42 gold) a +1 great mace of protection (177 gold) 28 stones (33 gold) a +4 flail of holy wrath (339 gold) a +0 flail (42 gold) a +0 quarterstaff (48 gold) 17 stones (20 gold) (0, 0, D:4) 29 sling bullets (7, 3, D:4) a +0 mace (17, 45, D:4) a +0 chain mail (33, -8, D:4) a +0 short sword (33, 43, D:4) a +0 dagger (34, -5, D:4) 13 poisoned darts (35, 16, D:4) 13 arrows Level 5 of the Dungeon [Shop] Odghycwu's Antique Weapon Boutique the +12 lajatang of Distant Shores {protect, Str+3} (2556 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). the cursed +1 falchion of Tomorrow {distort, rElec} (658 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It has a curse placed upon it. a +0 quarterstaff (112 gold) a +0 dagger (56 gold) a +2 long sword of electrocution (579 gold) a +0 long sword (98 gold) a +0 long sword (98 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2732 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a cursed -3 glaive (2 gold) a +2 demon trident of draining (1092 gold) a +0 rapier (112 gold) a +0 mace (84 gold) a +2 vorpal falchion (462 gold) (0, 0, D:5) a cursed -3 rapier (1, 10, D:5) a +2 leather armour of fire resistance (5, 1, D:5) a +0 chain mail (34, 46, D:5) a +0 cloak (45, 20, D:5) an uncursed ring of teleportation (46, 32, D:5) a -4 ring of evasion (49, 36, D:5) 15 arrows (50, 37, D:5) a +2 helmet (59, 23, D:5) 20 arrows Level 6 of the Dungeon (6, -38, D:6) a cursed -3 long sword (17, -45, D:6) a +0 trident (17, -44, D:6) a +0 dagger a cursed +0 robe (17, -23, D:6) a +1 falchion of electrocution (18, -45, D:6) a +0 club a cursed +0 buckler a +0 halberd of holy wrath (19, -45, D:6) a +0 scale mail a +0 flail a cursed +0 scale mail (19, -39, D:6) the +5 plate armour of Hittookk {Int+2 SInv} It affects your intelligence (+2). It lets you see invisible. (20, -45, D:6) a +0 flail a +2 whip of draining a +0 robe a +0 flail (21, 2, D:6) a +0 dagger (22, -36, D:6) a +0 flail (39, 3, D:6) a +0 robe (45, -33, D:6) a +0 hand axe (56, -23, D:6) a +0 short sword (57, -3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 2 potions of brilliance (5, -6, D:7) an arrow a +0 trident 5 throwing nets a +3 scale mail of fire resistance (6, -6, D:7) an arrow a jackal corpse a jackal corpse (7, -6, D:7) an arrow (8, -6, D:7) 2 arrows a leopard gecko corpse (9, -6, D:7) an arrow (10, 21, D:7) an arrow (11, 20, D:7) an arrow (12, -4, D:7) a +0 shortbow 6 arrows a centaur corpse (12, 10, D:7) a +0 short sword a +0 ring mail of magic resistance (12, 11, D:7) a +0 club a +0 leather armour an orc corpse (13, -2, D:7) an arrow (13, 20, D:7) an arrow (13, 25, D:7) a +0 whip a kobold corpse (14, -2, D:7) a +0 giant club an ogre corpse (14, -1, D:7) 3 arrows (14, 0, D:7) 4 arrows (14, 1, D:7) an arrow (14, 25, D:7) a +0 short sword 6 poisoned darts a +0 dagger a kobold corpse (14, 26, D:7) a +0 short sword (14, 27, D:7) a +0 short sword (15, 26, D:7) a cursed -1 shortbow (15, 27, D:7) 2 arrows (16, 25, D:7) 2 arrows (16, 26, D:7) 2 arrows (16, 28, D:7) 2 arrows (16, 29, D:7) a poisoned dart the Ecumenical Temple