Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 2747989326322195225 32 Golfball the Conjurer (level 3, -10/19 HPs) Began as a Gargoyle Conjurer on May 20, 2021. Mangled by Sigmund ... wielding a +3 scythe of flaming (15 damage) ... on level 2 of the Dungeon. The game lasted 00:06:51 (1422 turns). Golfball the Conjurer (Gargoyle Conjurer) Turns: 1422, Time: 00:06:52 Health: -10/19 AC: 5 Str: 11 XL: 3 Next: 25% Magic: 0/7 EV: 12 Int: 18 God: Gold: 50 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . n - +0 dagger rCold . . . Faith . (no shield) rNeg + + . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn j - ring of positive energy MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons h - a +0 club l - a +0 whip n - a +0 dagger (weapon) Missiles e - 73 stones g - 15 poisoned darts Armour a - a +0 robe (worn) Jewellery c - an uncursed amulet of the acrobat {unknown} j - a ring of positive energy (left hand) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of random uselessness {unknown} i - 3 scrolls of teleportation {unknown} k - a scroll of remove curse {unknown} m - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} Potions b - 2 potions of curing {unknown} p - a potion of brilliance {unknown} q - a potion of magic {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 80% 2% 1 b - Searing Ray Conj 40% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 19% 3 Fulminant Prism Conj/Hex 5% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of flaming and wearing a +2 robe of positive energy (moderately wounded, 25% to evade) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +3 scythe of flaming. Sigmund burns you. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund! Sigmund is severely wounded. Without enough magic to sustain it, your searing ray dissipates. Sigmund gestures at you while chanting. You resist with significant effort. Sigmund hits you from afar with a +3 scythe of flaming! Ouch! That really hurt! You die... ...............# #..##..............# ####.>.#.......#......# ......#.........#....# #................#### #..............### .###.)8.8.........### ....8.....8.........## #......@.@#####....## #..##+##............# #. ##....######## .#####...### .........# #.......## ######### You could see Sigmund. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:2) 2 goblins 7 hobgoblins 7 bats A frilled lizard (D:1) 5 kobolds 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Golfball the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 654 | D:1 | You fall into a shaft and drop 1 floor! 797 | D:2 | Learned a level 2 spell: Searing Ray 857 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 1371 | D:2 | Reached skill level 5 in Conjurations 1381 | D:2 | Noticed Sigmund 1422 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic D:2: layout_rooms, zin_statuary, serial_curves, eino_curves_03, eino_curves_04, minmay_increasing_density, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Club || 5 Dagger || 14 Cast: Magic Dart || 39 Searing Ray || 4 Armor: Robe || 2 Dodge: Dodged || 21