Golfball Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (39, -31, D:1) a +0 hunting sling (50, -23, D:1) a +0 triple crossbow Level 2 of the Dungeon (6, -12, D:2) 17 bolts (14, 5, D:2) a +0 club (16, -8, D:2) a +0 robe (17, 7, D:2) a +0 club (19, 0, D:2) 19 arrows (20, 0, D:2) a +0 spear (22, 23, D:2) a +0 scale mail (34, -13, D:2) a +0 club (40, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (5, 7, D:3) a frilled lizard corpse (12, -19, D:3) 18 bolts (12, -7, D:3) 3 large rocks (14, -13, D:3) a rat corpse (skeletalised by now) (24, 17, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (35, 1, D:3) a +0 club a +0 short sword (35, 3, D:3) a +0 dagger (37, 13, D:3) a +0 dagger (40, -16, D:3) a +0 club (46, 8, D:3) 20 arrows Level 4 of the Dungeon [Shop] Ocyow's Weapon Emporium a +0 hand axe (42 gold) 13 sling bullets (91 gold) the +8 flail "Sit Peet" {elec, rN+} (838 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rN: It protects you from negative energy. 16 sling bullets (112 gold) 14 bolts (39 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +2 vorpal war axe (240 gold) a +3 dire flail of holy wrath (338 gold) (0, 0, D:4) 16 gold pieces (2, 7, D:4) a +0 plate armour (2, 18, D:4) a stone (6, 18, D:4) a stone