Dungeon Crawl Stone Soup version 0.26-a0-661-g406de6ba63 (webtiles) character file. Game seed: 8113504625816339423 5 GoodGuyCap the Insei (level 1, 0/16 HPs) Began as an Octopode Monk on Oct 8, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (99 turns). GoodGuyCap the Insei (Octopode Monk) Turns: 99, Time: 00:00:13 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 80% Magic: 1/1 EV: 14 Int: 12 God: Gold: 13 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Scrolls b - a scroll of enchant armour {unknown} Potions a - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Dodging + Level 2.7 Stealth + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You kill the jackal! The bat misses you. The jackal barely misses you. The rat bites you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The bat closely misses you. The jackal closely misses you. The rat bites you. The jackal completely misses you. The jackal bites you. You tentacle-slap the jackal. You kill the jackal! The bat barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The rat completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat misses you. The bat closely misses you. The jackal barely misses you. The jackal bites you. You die... #......#..# ##.#...)..## . #....###### ..##....# #....#..#### ...#.......# .#.........###. ......hb....... #.....h@r...### ....(.......# ..##..........# ## #..........# #.......#... #####...###. ##.# .# You could see 2 jackals, a bat and a rat. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GoodGuyCap the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, minmay_tripent Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 1 Stab: Sleeping || 1 Armor: Skin || 5 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 46 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 46 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts