Dungeon Crawl Stone Soup version 0.26-a0-665-gefeb406119 (webtiles) character file. Game seed: 15340658174734721259 14 GoodGuyCap the Skirmisher (level 2, 0/21 HPs) Began as an Octopode Monk on Oct 14, 2020. Slain by a dart slug (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (135 turns). GoodGuyCap the Skirmisher (Octopode Monk) Turns: 135, Time: 00:00:20 Health: 0/21 AC: 1 Str: 10 XL: 2 Next: 45% Magic: 2/2 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: * Level 3.3 Fighting * Level 3.1 Dodging + Level 2.7 Stealth * Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a scroll labeled UTSIRAASHRU; a plate armour The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal closely misses you. You miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You closely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! You tentacle-slap the frilled lizard. You kill the frilled lizard! The dart slug bites you. You die... .. #. #?. #. .. .. ##.# .# ###.. ##.# #..#...## #.. #.......####.# #....##w@.>#.# ..... ####...# ...# ...####.)# .# #.?....########## #####............ ##.#.#######. #.#.# #.#.# ..#.## You could see a dart slug. Vanquished Creatures An ooze (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GoodGuyCap the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 135 | D:1 | Slain by a dart slug Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 17 Tentacles || 6 Constrict || 7 Punch || 1 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 94 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 0 | 94 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts