Dungeon Crawl Stone Soup version 0.31-a0-968-g24f9ace8b5 (webtiles) character file. Game seed: 12319052783005633831 123 Gormless the Shield-Bearer (level 5, -10/34 HPs) Began as an Octopode Wanderer on Oct 28, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (2113 turns). Gormless the Shield-Bearer (Octopode Wanderer) Turns: 2113, Time: 00:01:10 Health: -10/34 AC: 4 Str: 11 XL: 5 Next: 7% Magic: 5/5 EV: 13 Int: 14 God: Gold: 83 SH: 5 Dex: 14 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler {AC+3} rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Armour b - a +0 buckler of protection (worn) c - a +0 hat (worn) Scrolls a - a scroll of revelation {unknown} g - a scroll of silence {unknown} i - 3 scrolls of identify {unknown} Potions d - a potion of heal wounds e - 2 potions of invisibility {unknown} f - a potion of lignification {unknown} h - a potion of might {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Maces & Flails + Level 2.8 Dodging + Level 4.5 Shields * Level 2.7 Unarmed Combat - Level 1.0 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 0% N/A 52% 2 Jinxbite Hex 0% N/A 52% 2 Sublimation of Blood Necr 0% N/A 52% 2 Ignite Poison Fire/Tmut/Pois 0% N/A 75% 3 Petrify Tmut/Erth 0% N/A 98% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Tmut 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the ogre. The ogre is moderately wounded. The ogre misses you. You completely miss the ogre. The ogre is moderately wounded. You block the ogre's attack. You closely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You tentacle-slap the ogre. Your squeeze misses the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club! You die... #.# #.##### #....<# #.##### #.# . ###.# ... #...# .....######...# .......O@$....# .....#....#...# ... #$...#...# . #....#...# #....#...# #....##### #....# ....?. You could see an ogre. Vanquished Creatures Terence (D:2) A gnoll (D:1) 3 adders (D:2) A worm (D:2) 4 dart slugs (D:2) 5 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 4 quokkas 4 ball pythons 6 bats 4 frilled lizards 3 kobolds 2 rats (D:2) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gormless the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gormless set off with the following items: a +0 mace, a +0 | buckler of protection, a +0 hat, a potion of heal wounds. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 41 | D:1 | Reached skill level 1 in Unarmed Combat 41 | D:1 | Reached XP level 2. HP: 6/18 MP: 2/2 573 | D:1 | Reached XP level 3. HP: 13/23 MP: 3/3 1218 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1317 | D:2 | Noticed Terence 1334 | D:2 | Killed Terence 1641 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/5 1758 | D:2 | Found a shimmering altar of Xom. 2101 | D:3 | Noticed an ogre 2113 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_corners D:2: layout_basic, basic_altar, uniq_terence D:3: layout_basic, minmay_fractal_squares_5, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 | 2.7 Fighting | 2 | 2.2 Maces & Flails | | 2.0 Dodging | | 2.8 Shields | | 4.5 Invocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 12 | || 12 Tentacles | 22 | 15 || 37 Constrict | 23 | 11 || 34 Unarmed | 65 | 65 || 130 Punch | | 1 || 1 Stab: Sleeping | 9 | 5 || 14 Armour: Skin | 33 | 15 || 48 Dodge: Dodged | 48 | 35 || 83 Block: Buckler | 13 | 14 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2119 | 2068 | 51 | 0 | 1732 | 3 | 706.3 | Dungeon | 2119 | 2068 | 51 | 0 | 1732 | 3 | 706.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1091 daAuts D:1: 1004 daAuts D:3: 23 daAuts