Dungeon Crawl Stone Soup version 0.31-a0-977-gc230f8ef24 (webtiles) character file. Game seed: 4514310414577941984 46 Gormless the Insei (level 3, -18/26 HPs) Began as an Octopode Monk on Oct 29, 2023. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:00:59 (1451 turns). Gormless the Insei (Octopode Monk) Turns: 1451, Time: 00:01:00 Health: -18/26 AC: 1 Str: 10 XL: 3 Next: 66% Magic: 0/3 EV: 14 Int: 12 God: Gold: 53 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . b - orb {light} rNeg . . . (helmet restricted) rPois . m - amulet of guardian spirit rElec . n - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: guardian spirit @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Armour b - an orb of light (worn) Jewellery h - an amulet of regeneration m - an amulet of guardian spirit (around mantle) n - a ring of resist corrosion (left tentacle) Scrolls c - a scroll of torment {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} o - a scroll of immolation {unknown} Potions a - 2 potions of ambrosia d - 2 potions of curing {unknown} e - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} l - a potion of might {unknown} Skills: + Level 3.4 Fighting + Level 3.4 Dodging * Level 3.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 32% 1 Inner Flame Hex/Fire 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Flame Wave Conj/Fire 0% 2d4 97% 4 Sticky Flame Conj/Fire 0% 2d3 97% 4 Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 9 gold pieces. The ogre shouts! You tentacle-slap the ogre but do no damage. You squeeze the ogre! The ogre is heavily wounded. The ogre barely misses you. You tentacle-slap the ogre. The ogre is heavily wounded. You tentacle-slap the ogre. You squeeze the ogre, but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You tentacle-slap the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # .. ## .# .# #. .# .# #. ##.# ## #!##.. # #....######## # #........$.# ## #..........# .###### #...@O.....# ......# ##.#.######## #####.## ##..#... #..# .#.##.### ##.###.#.#### #####.....#.# #....†...##.# #........#..# #........#.## You could see an ogre. Vanquished Creatures 2 worms 3 dart slugs 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 7 hobgoblins 2 quokkas (D:3) A ball python (D:2) 2 bats (D:1) 2 frilled lizards A kobold (D:2) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gormless the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Found a faded altar of an unknown god. 74 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 642 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1444 | D:3 | Noticed an ogre 1451 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_liquid_box D:2: layout_loops_ring, chequers_hall_statues_wall_a, kennysheep_generic_room_14 D:3: layout_basic, minmay_misc_feat_pillars, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 63 Tentacles || 20 Constrict || 13 Punch || 1 Stab: Sleeping || 1 Armour: Skin || 20 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1445 | 1414 | 31 | 0 | 1210 | 3 | 481.7 | Dungeon | 1445 | 1414 | 31 | 0 | 1210 | 3 | 481.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 653 daAuts D:1: 617 daAuts D:3: 175 daAuts