Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 13649146171569242489 55 GrahamHailey the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Dec 31, 2022. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:15 (1406 turns). GrahamHailey the Conjurer (Demonspawn Conjurer) Turns: 1406, Time: 00:05:16 Health: -1/24 AC: 8 Str: 7 XL: 3 Next: 67% Magic: 6/6 EV: 17 Int: 21 God: Gold: 35 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . d - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: agile A: molten scales 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Missiles b - 3 curare-tipped darts (quivered) Armour a - a +1 robe (worn) d - a +2 cloak (worn) Scrolls e - a scroll of enchant weapon Skills: * Level 0.3 Throwing * Level 2.0 Dodging * Level 2.1 Stealth * Level 2.2 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You sometimes gain a little power by taking damage. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (78% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray misses the orc. The searing ray hits the orc. The orc is severely wounded. The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You focus on the pain. You feel agile all of a sudden. You aren't carrying any potions. Okay, then. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. You see here a +0 club. You aren't carrying any potions. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #####..### ###.##### .........## #.# .##..##...####.# ....## #.......####### ######### #..## ##..#####.)....# #........ #..# ##...# #.####.###.####... #).###....# #.##.{..).)....... .......#.## ##.##....#..#...._. .......#.# #..@.....#..#.##... #..###...# #..##.#........ .. #).# ##..# #.......##.##### #รท.## ##.# #.#...#.##.# ....####.## #..#........ .##..##...####.......##### ..........##......#### ...................# ...............[..#..... There were no monsters in sight! Vanquished Creatures An orc wizard (D:2) 4 orcs 4 bats An endoplasm (D:2) 2 goblins 2 hobgoblins 2 quokkas (D:3) 5 ball pythons 3 frilled lizards A kobold (D:3) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrahamHailey the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 605 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 605 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 613 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 777 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1375 | D:3 | Found a radiant altar of Vehumet. 1406 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_corners, chequers_ecumenical_altar_simple, minmay_shallow_snake_nest D:2: layout_basic, serial_undead, serial_undead_c, serial_undead_e, serial_undead_a, serial_undead_d, uniq_terence, uniq_natasha D:3: layout_loops_cross, grunt_temple_overflow_open, palyth_stone_intersect Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Throwing | | 0.3 Spellcasting | | 2.2 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 2 Throw: Dart || 2 Cast: Magic Dart || 20 Searing Ray || 14 Use: Potion || 1 Scroll || 4 Armor: Robe || 7 Dodge: Dodged || 32