Seeded DCSS version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 20250104 (custom seed) 4 GranpappyWarcrimes the Tinkerer (level 1, -3/10 HPs) Began as a Deep Elf Forgewright on Jan 4, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (31 turns). GranpappyWarcrimes the Tinkerer (DEFw) Turns: 31, Time: 00:01:02 Health: -3/10 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 0/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.3 Ranged Weapons + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting - Level 4.3 Forgecraft + Level 0.3 Fire Magic + Level 0.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, grapneled, 98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is heavily wounded. The grapnel guides your strike. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, 98% to hit) The kinetic grapnel hits the endoplasm but does no damage. The endoplasm is almost dead. A bat comes into view. The endoplasm closely misses you. The bat moves out of view. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (severely wounded, 98% to hit) The kinetic grapnel hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ##### ##(@.# .## ####.##J# #...## ###...##......... #...###...###.......... #.......##......)..... ###.<.###.......)..... #.......##............ #(..###...###.......... #...## ##...##......... You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GranpappyWarcrimes the Deep Elf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 10 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 9 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 9 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts